Show Posts
|
|
Pages: [1]
|
|
4
|
Eternal Formats / Miscellaneous / How to beat Control Slaver with FCG?
|
on: March 28, 2004, 09:09:39 am
|
|
Although the cost of Matron can change with Warchief and although Matron is 1/1 - it's a bad card. If control could play 4 demonic tutor, yes he would, but if demonic tutor cost 2B - nobody would play it. FCG is an aggro deck, he can't play 1/1 for 2R.
For the sideboard, I think that 4 RnR are enough. CotV is a auto play to 2 against FCG, I know you know that, but it's very important. Artifact Mutation is often a dead card. Your sideboard needs: 3 Blood Moon 3 REB 1 Food Chain 4 Root Maze/Tormod's Crypt 4 RnR
It's very difficult to always have 1 green mana with 5 strips at the first turn - So Root Maze isn't always good.
My build contains 4 Goblin Vandal and I love it. Against Nevinyral's Disk (it comes into play tapped :lol: ), CotV, Workshop's tools,...
|
|
|
|
|
5
|
Eternal Formats / Miscellaneous / Type 1 - Goblin Sligh
|
on: March 25, 2004, 12:33:00 pm
|
|
FCG lose to CotV @ 2. Without Pildy and Recruiter...
Are you sure? Turn 3 without combo is really short!
You have to do Lacky turn 1, SGC turn 2 + Pildy.
Goblin Sligh can do that, too.
No?
Thanks for your comment.[/quote]
|
|
|
|
|
6
|
Eternal Formats / Miscellaneous / Type 1 - Goblin Sligh
|
on: March 25, 2004, 12:14:12 pm
|
Mishra's as a 3/3 blocker requires 1 mana because without it, the deck has all the same 18 mana sources. Mishra's are considered as Creatures. I want to think about it, thanks. Root maze, Ankh of mishra, Stifle,... It's a lot of thing that can break fetchs. You list is bad for me: 1) 4 Goblin Grenade is too many. 2) 4 Fireblast? 3) Game loss vs CotV. ... I think that Michael Tomlinson's list is very study - we can't change it for bad reason. Food Chain comes normaly into play at turn 3! It isn't really quick. With mana crypt, it comes turn 1, with lotus petal turn 2 - I know that but it isn't a good reason for me. Goblin Warchief at turn 3 is good thing. Folowing by turn 4 with a piledriver, a matron and another piledriver (with matron) :lol: You certainly have right for Violent Eruption, thanks. -------------------- Look at Morphling.de, top 8 from Dulmen (08.02.04).
|
|
|
|
|
7
|
Eternal Formats / Miscellaneous / Type 1 - Goblin Sligh
|
on: March 25, 2004, 03:39:53 am
|
|
//Mana Base//
The deck has very bad matchups vs TnT and Madness. Mishra's can be 3/3 for block. Two Mishra's = 4/4 or two 3/3. This is a great addition for the aggro matchups. Violent Eruption is Sideboard is very usable, too.
Ring is very helpful. Wasteland of opponent can't cut our red. In FCG, it can cut the green.
I hate the bad combo - PoP + Wasteland.
Black Lotus is very helpful, too. It isn't the version of World, the cruve is high.
The fechts aren't very good in monocolor. The Folowing Mana Base is good for a deck with a bass curve but not for Gobo Sligh:
8 Fetchs 8 Mountain 4 Ring 1 Mox
//Card Choices//
Mogg Fanatic or Goblin vandal? Goblin Vandal is better against Workshop. $tacks can play without Welder, so Mogg isn't very good.
Only 3 PoP because they aren't always good. Vs mirror for example.
4 Goblin grenade is too heavy. 3 is the right number because it's often a dead card. The sacrfice of a goblin isn't always good.
1 Goon vs Aggro (TnT, Madness, mirror) 1 Goblin Tiinkerer vs Mask and CotV 1 Goblin Sharpshooter because he is broken :lol:
Null rod isn't very good if the build has Vandal and Tinkerer (Just vs Death Long,...)
Blood moon or PoP, but not the two. That's my idea.
/Against CotV/
It isn't game loss. You have Goblin Piledriver, Matron, SGC, Warchief, Goon for back up. Goblin Tinkerer can break it, too.
RnR = R&R
//Matchups//
Vs Combo, it's game loss. Tormod's crypt can slow Dragon but not really break it.
Vandal, RnR, Tinkerer is very useful against Workshop. Vandal at first turn is very broken.
----------------
Sorry for my very bad expression but i'm french and i have a little volcabulary.
|
|
|
|
|
8
|
Eternal Formats / Miscellaneous / Type 1 - Goblin Sligh
|
on: March 24, 2004, 01:56:58 pm
|
|
Hello,
I know that FCG is really envy today, but I think that Gobo Sligh is as good as FCG. Why?
1) Goblin Sligh has a better mana base. 2) Goblin Sligh can maindecked hate as PoP, Null Rod or Pillar. 3) Goblin Sligh is more constant.
This is my build of Goblin Sligh:
//Mana// 1 Black lotus 1 Mox ruby 1 Strip Mine 4 Barbarian Ring 4 Mishra's Factory!!! 11 Mountain
//Creatures// 1 Goblin Tinkerer 1 Goblin Goon 1 Goblin Sharpshooter 3 Goblin Matron 3 Skirk Prospector 3 SGC 3 Goblin Warchief 4 Goblin Piledriver 4 Goblin Vandal!!! 4 Goblin Lackey
//Spell// 1 Wheel of Fortune 3 Goblin Grenade 3 PoP 4 Lightning Bolt
//Sideboard// 3 Tomod's Crypt 4 RnR 4 Scald 4 Violent Eruption (vs Madness)
Michael Tomlinson played a "similiar" list at dulmen and he made two Top8.
I think that Goblin Vandal is a great addition. He break Nevinyrral/s Disk, Dreadgnouht, Sphere, Smokestack,...
What do you think about this build?
PS: I speak french, so excuse me for the mistakes.
|
|
|
|
|
9
|
Eternal Formats / Miscellaneous / jpmeyer
|
on: March 16, 2004, 12:16:26 pm
|
|
Do you play FCG?
What do you think about the deck?
I hesitate between Gobo Sligh and FCG (for Dulmen).
Regards,
C.B.
|
|
|
|
|