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1  Eternal Formats / Miscellaneous / My Gencon LongDeath Report on: October 05, 2004, 01:10:20 pm
Quote from: Rainula
I have a few playtesting questions:
When do you decide to play conservative and do the untap thing (eot) in order to increase the potential certainty of going off?
What kind of oppening hand is good enough (keepable) vs a deck with 4 force and 4 manadrain?
What do you sideboard out for the xantids and does that change with different machups, more importantly, why?


I was testing with duress, but a Tinker, vampiric and other stuff can also help.

Quote from: Rainula
I also have some maindeck choice questions:
Is there a way to put xantids in the main without taking to much from the power of this deck and would this be a good change?  


Also Im testing with a duress-switch.

Quote from: Rainula
Oddly enough, I think that this question is best answered by how prepared your enviroment is to welders than anything else. That being if welders are running rampent, then the natural answer is anti-welder cards, which also kill xantid.


Most of the time you kill before a welder even sees the board. But a balance can get rid of those nasty Red dudes. Play lava dart or something Razz

Quote from: Rainula
With the recent successes this deck has had and it's vault into the mainstream articles, would a secondary win condition like colossus be benificial because of the possible increase in stifles present.


This is why you play duress.

Quote from: Rainula
By the way, great report and thanks to anyone that answers.
edited once thus far for spelling stupidity.


Forgot that one, thanks indeed Smile
2  Eternal Formats / Miscellaneous / My Gencon LongDeath Report on: October 05, 2004, 12:40:09 pm
Quote from: JDizzle

Dream Halls is not a good card.  It was the basis in a deck that was ridiculous, and that's it.  It's restricted because no one wants to see that deck come back, ever.  It's not restricted because it is too powerful and shouldn't ever be played in serious Magic.

Xantid doesn't deal with Null Rod, Trinisphere, or Chalice.  Those cards wreck DeathLong a lot more than Force of Will and Mana Drain.  You can play through those without too much difficulty.

And with that, this thread is swaying off topic.  I agologize, but I had to chime in on this one.


What are you saying? "Dream Halls sucks because the deck was only good with 4 pieces, so we dont even try"?

Xantid isnt any good with artifacts, but perhaps I should tell you my meta: Aggro (so a bye) and CONTROL! there is only one player with workshops here (Castricum) and that is my Dad.
Xantid IS very good against control. So why not maindeck then?

Greetz,

Hugo
3  Eternal Formats / Miscellaneous / My Gencon LongDeath Report on: October 05, 2004, 10:40:53 am
What do you guys think about running Dream Halls maindeck (CR cut), replacing the duress's by Xantid's?

And replacing Time Spiral by Colossus?
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