Have anyone considered running bargain? It's more powerfull then ad nauseam and fills the same role....I'm thinking it would be played like the 5th ad nauseam or instead of the 4th. I've not tested this much, but it seems better then ad nauseam (although to be fair, i've won just about every game where nauseam has resolved)
/Zeus
This is an interesting point, but I think Bargain is wrong for this deck. There is a delicate balance of "bombs" that any deck can run and the upside of running "Draw X cards for X life" number 6 in this deck is not as good as the downside that you have a good chance of hitting it when you are drawing off Ad Nauseam.
I like everyone's suggestions so far and will be Tinkering with the decklist as I test it more.
I do think Pact Of Negation is a Red Herring and makes this deck in to a Goldfish deck that it simply cannot be in the current environment. Mystic Remora is a major reason that this deck can't run Pact Of Negation. Your Pact will not do much of anything for you against a resolved Remora. Thoughtseize can at least keep the standstill long enough for you to find Chain for the Remora.
I do like Xantid Swarm in the SB and agree that Academy should probably be cut, but how should the manabase look between MD and SB in that case? How many green sources MD and how many SB? (Academy is not useless in this deck as you'll often at least get to tap it for UU and often UUU and that can get you to 5 mana more quickly so you can cast Ad Nauseam in the first place.
I'm also curious to know what people think of Tinker/Robot plan from the SB. What would they come in for? Is Inkwell better than Sundering Titan for this deck?
1 MD Intuition might also be interesting to test with but I really don't see how I can fit it when I'm also running Confidants and keep the shell of the deck intact. Is dropping Confidant entirely an option?
The thing is guys, Confidant makes this deck play out a lot more like Stephens Grow deck that he played at Stratford on day 1 and Tarmogoyf from the SB really REALLY does. This deck can't try to do too many things well because otherwise it will do nothing well.
This is why I like Xantid Swarm. It supports the strategy of resolving Ad Nauseam and it is a house against Remora decks (one of this deck's weakest matchups if not THE weakest). I think Chains Of Mephistopholes could also be warranted from the SB but that is something I'll have to consider with regards to space. Confidant is a good choice but it is about as far as I'd go towards making this deck a "short burst" type of deck vs. a true "all-in combo" deck. The problem with short bursts against Drain decks featuring Vault/Key is that sometimes the "win small" approach will backfire when you give them the critical Time Walk they need to assemble the combo. Combo has gone from being a "win the turn before I die" type of deck to a "OMG I don't know if I have the gas to go off this turn so I'll do a mini-win and win later/ I'll wait a turn. Shit, one turn too late." Combo has no center or linearity to it any more and is beginning to die off and I think it is due to 5 factors:
1) No Brainstorm or Ponder
2) Faster Control Decks (Vault/Key)
3) Remora is first turn play and is better than its red counterpart: Pyrostatic Pillar
4) Combo is difficult to play so players play slow-play cards that are more easy to use like Confidant or Tarmogoyf to supplement (in actuality dilute) the gameplan.
5) Combo is difficult to play so players overcompensate by trying to make the deck "Goldfish" and thus ruin its ability to interact at different stages of the game. Combo should not = Turn 1 people.
I agree with what your saying. I personally do not like Confidants main deck, they have their advantages but I mean your not there to grab off Bob. Your main concern is to run out and bust an ad naus through whatever your opponent may be playing as soon as possible. Bob will give you card advantage but I do not think he is right MD. SB he can be a bomb when people don't expect you to have it.
I was actually thinking about throwing in Remora MD into this deck. I am not sure what I would take out for it but it might be worth a try, even though it sounds crazy

. I mean in theory it might work because it will slow anyone your playing down, you can usually get enough lands into play to keep it up for at least 2 or 3 turns. This could just buy you enough time to setup for an amazing ad naus. What do you guys think?