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1  Vintage Community Discussion / Casual Forum / Where were you guys raised in barns? on: August 22, 2004, 02:56:18 pm
I was raised to be polite and use my intellegence to help not jump down some poor newbie's throat about how she posted wrong.  You all are yelling out complaints but you aren't saying much  if something is wrong with the post please point it out.  If my decks off pretty please point that out too but for gods sake be constructive in your critisism.  Evil or Very Mad

now i could drop  a sword and a celestial dawn to add  2 wrath of gods so that the Rector can go somewhere and i can have backup board control.
2  Vintage Community Discussion / Casual Forum / The Void on: August 22, 2004, 02:39:40 pm
This sounds much better and sorry about the double tinker


Drop Conclave add another wasteland and strip mine
Drop Moat and put it in SB
You can only have one Tink in the deck --in truth I knew that- typo.
B of B changed my mine not combo with them and eventually i lose so gotta go
In its place add another Mox and a Brainstorm
Drop one plat. angel and add another Brainstorm
To replace moat and and additional Tinker add two more Brainstorms.

Brainstorm will also protect me against Duress
3  Vintage Community Discussion / Casual Forum / The new version on: August 22, 2004, 02:25:21 pm
The Void

MANA
        4 Tundra
        2 Mishra's Workshop
        1 Mana Crypt
        1 Mox Sapphire
        1 Mox Diamond
        1 Black Lotus
        1 Gilded Lotus
        1 Thran Dynamo
        2 Wasteland
        2 Faerie Conclave
        2 Flooded Strand
        2 Island
        2 Plains
        1 Sol Ring

NO
        3 Swords to Plowshares
        3 Stifle
        3 Force of Will
        3 Mana Drain
        1 Oblivion Stone--add one to SB
        1 Moat
        1 Nevinyrral's Disk

COMBO
        3 Celestial Dawn
        3 Door to Nothingness

DRAW/SPELL
         2 Tinker
         2 Bazaar of Baghdad
         1 Ancestral Recall
         1 Time Walk

CREATURE           
        3 Solemn Simulacrum              
        2 Leonin Abunas        
        3 Platinum Angel
        2 Academy Rector

I think this version has more theme so to speak.  It isn't much varied from the first and still no Landstill additions to it.  But more functional, yes?
4  Vintage Community Discussion / Casual Forum / Yes, Well on: August 22, 2004, 01:05:38 pm
I don't really see how you say my deck doesn't have a theme. If anything I think that it has theme.  
Yes I have power and have yet to put it in the deck I like to play around with multiple ideas before changing the deck to its optimal performance.  I guess I would drop  the cloudpost and add the two moxen also the lotus but that cuts my mana base somewhat.  Okay so now I go with fetch.  Do I add workshops?
   
Next, Sol. similacrum pulls out land for four colorless and its a chump blocker to draw.  In other words I thinned my deck, got a land, and took no damage from their attack unless its a dreadknought and drew a card.  Wtf I find its useful all for four mana.

I have a hard time balancing my decks so I keep in mind I only want 60 cards and then I play test to see what is necessary and what isn't. (Gulps and Guilty) perhaps my numbers are somewhat random, but you can help right (looks hopeful).

I know landstill and 4cc are topnotch and I have thought about incorporating landstill into the deck as a secondary win condition but well I haven't done it yet and have yet to fully determine the impact on my deck.

So far in Weenie vs void I haven't been beat  I just Force of Will their early stuff and throw out Plat and her protectors or I Drain and use Celestial Dawn so now all my stuff is white. Nev. Disk is a great idea I just don't have any. Laugh it up i know i have power but no disk hahahah.
And I can see where the Guilded lotus are slowing me down but with the cel. dawn I can't use workshops b/c it changes them into plains.
5  Vintage Community Discussion / Casual Forum / the original post on: August 22, 2004, 04:12:26 am
After reading the rules i should probably flesh out my information some.

I have access to all the moxen and a black lotus.  I own two workshops and many other T1 cards that i know or think should be added to this deck which I might add is very interesting as long as i can hold my opponent off.  

The typical environ i play in is heavy aggro but there are a few people trying to keep sui and dread alive and the thing is its working.  In my matchup against sui i generally win since i have so much counter althought late game is iffy probably because i haven't added the power but if i have out the angel its generally game over for them.  Deeds just doesn't do it. and i use all of their mana to case out my stuff and pay for the doors high cost *NOTE*--since its all white.  

The Dreadknought ---well I can't even seem to sideboard well against this one.  It comes out of the gates with a Duress and then by turn three i am looking at 2-knoughts or 2-EATERS OR 2-SOMETHING BIG AND BAD, if not more.  If i use counter on his mask he uses counter, counter I feel lacking in the spell department to keep him off my back.  

Heavy aggro like mono green or speed burn  i basically just burn up its own fuse.  Generally relying on fast mana which i counter or early cheap surprises which i counter.  My biggest problem isn't creature based decks but combo intensive decks.  I fear the slave deck.  

Hope that clears things up some for you.
6  Vintage Community Discussion / Casual Forum / The Void on: August 22, 2004, 03:17:38 am
I just wanted to get some help on my T1 deck. I know of a few changes already i want to make;  i want to use sac lands maybe and add a another conclave and drop the watchtower.  Any suggestions would be welcome.  Oh I know the deck is somewhat odd and off the wall but its fun and my style, however I am trying to pick up the speed but to add moxen and the the lotus i just don't know what to drop.  


NAME: The Void

LANDS
        1 Faerie Conclave
        4 Tundra
        4 Cloudpost
        2 Wasteland
        3 Island
        3 Plains
        1 Glimmervoid
        3 Gilded Lotus
        1 Forbidding Watchtower


REMOVAL & COUNTER
        4 Swords to Plowshares
        3 Stifle
        4 Force of Will
        4 Mana Drain
        2 Moat
        2 Oblivion Stone

CREATURE BASE
        3 Platinum Angel
        2 Merfolk Looter
        2 Academy Rector
        1 Fountain Watch
        4 Solemn Simulacrum
        1 Leonin Abunas

SPELLS
        1 Time Walk
        3 Door to Nothingness
        3 Celestial Dawn
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