Well lets start with the decklist.
4x Polluted Delta
4x Underground Sea
4x Underground River
4x Swamp
7x Island
1x Black Lotus
1x Mox Jet
1x Mox Sapphire
1x Mana Crypt
1x Sol Ring
1x Grim Monolith
1x Time Vault
4x Accumulated Knowledge
4x Counterspell
4x Force of Will
4x Mana Drain
3x Stasis
1x Ancestral Recall
1x Time Walk
1x Timetwister
1x Mystical Tutor
1x Demonic Tutor
1x Vampiric Tutor
1x Tinker
4x Lodestone Myr
Card Analysis
Stasis- For those people who wanna kill the Lodestone Myr, Plan B.
Mana Drain- Free Lodestone Myr :lol:
Lodestone Myr- The Killer
Time Vault- The ability to untap itself at the cost of a turn is heavy but if you win

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Other cards for consideration
Sphere of Resistance
Fact or Fiction
It has been going off quite regularly on turn 3 and 4. Whole point is to untap the Time Vault and pump up the Lodestone Myr to killing Damage and if the destroy the Lodestone either you have counter back up or a Stasis in play even though you probably lost already. To me it just seems like a Tog version or plays like it. I'm still editing the deck but thought to gain insight from other people for stuff I might have overlooked.