First of all, thanks for all your input. Now what to do with it:
1: I'm going with zilla on this and switch 1 Incinerator for 1 Fanatic.
2: Proxies aren't allowed in any of the tournaments I've played, but if they were, I'd surely do that.
3: going with zilla again, the double red in Warchief's cost is a bit prohibitive, I went a little over the top because you only need 2 Warchiefs to combo out. so I'm sticking with 3. And a third Piledriver is now on its way here as we speak, I'm continuing my search for the fourth one.
4: I'm currently playing 3 of them and that may go to 2 to add some more stuff, I'm not going to run less than 2 because of the damage combo.
5: I moved them out altogether for an extra Matron and the third Warchief.
6: any "must counter" card is good IMO, there's some landstill in my meta, and even some fish. As well as some Keeper. So I'll probably leave it at three.
7: what would be better, in my meta both types are about equally represented (unless the germans are playing, in which case Slaver is used far more) would it be a good plan to take out one Crypt and go to 3 Rods and 2 Mutations?
8: testing the deck showed that the Marshal showed up in time to clear the board a couple of times. And in addition to that it showed that I could sometimes just play it off a warchief. Though what bothers me is that it doesn't really necessarily mean that this is the best choice for its slot. I'll keep testing, in addition to this, I'd eally like to include Mogg Maniac to the build as a possible Incinerator target for instant X spell damage to the dome and to combo with the Marshal for another instant kill. Any thoughts on this?
And so far I haven't heard anyone on the 7 Fetch-7 Fetchables plan, any thoughts on this??
