In our metagame is impossible to play Belcher sith the goal of winning an entire tourney with it.
If you carefully take your time on reading the Top8s listed above, you will' find that anyone of them pack in AT LEAST some key spells that can block his first turn kill.
Both FoWs and 3Sphere are cards that can kill that entire deck stand alone.
The biggest difference is the lack of Proxy tourneys here in Europe at all.
Having this idea in mind, you'll see that we have to play different decks ( sometimes unpowered ) to face and win against the tier1. This is a key factor that let us "think" and "build" about decks that "can" win without the "p9-factor" being extraordinary competitive as well.
I made some top8s some months ago with an Unpowered-Ur-Phidian build that was geared to face and win against TPS, Keeper and Hulk
Now I don't play it because the metagame has shifted itself: We have a lot of decks that try to play around non-basic-hate with more basic lands and my maindeck BloodMoon aren't so effective as in the past.
But, even if I'm an unpowered player, I'm totally AGAINST the development of Shitty-Proxy-Tourneys, because i don't like to play with NON-REAL cards. I prefer to play metagamed-unpowered ones instead.
I noticed that your tourneys usually have the same small number of winning archetipes in the Top8, with a minimum number of changes.
This fact reflects that anyone would choose ONLY the 2 or 3 best decks to play and you can use forgot about all the other ones. So your path to victory would be easier if you bring a deck that can easily win against those two or three decks.
On the other hand, we have weekly 80-100 players' toruneys that FORCED us to think to face almost ALL the possible opponents, because of the inherent "variety" that Non-Proxy toruneys bring with them. IMHO, it is really more difficult to prepare a deck to face and win against 20 different types of opponents rather then metagaming it to face only 3-5 of them.
That fact let us to perform really well when we travel in different countries playing in unknown metagames.
So, IMHO; we have the "real" metagame, made of a lot of different and almost competitive decks. A metagame without proxies and with true P9s.
I think that a lot of bad-players could try to luckily win with some "broken" decks and it is far more frequent in a metagame where almost anyone can netdeck any possible decks with ease.
@3Sphere Argument@
To anyone that think of being able to win against a resolved first turn trinisphere. How many times did you win in this situation? I fear, too few times to be sure of being able to do it during your usual tourneys...
