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Vintage Community Discussion / General Community Discussion / Do you live in or around Dayton, OH?
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on: August 08, 2007, 08:47:39 pm
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As some of you may know I am moving to California to go to grad school in Los Angeles. Yes that's right, I am moving out of the haven of mtg that is New England. So long Myriad, Waterbury and random Mass. events.
So this Saturday I am packing all my stuff into my car and heading West. One of my first stops is Dayton, and I have yet to schedule a place to stay. So I am reaching out to the TMD community and ask if anyone has a couch to crash on, that's somewhere near Dayton. I would be arriving late on Sunday, the 12th and leaving early the next day, so I would not be intrusive at all.
If anyone has a couch or a spare room they could offer, that would be extremely helpful. If available, please PM me an easy way to contact you, and I would extremely grateful for your generosity.
Oh and this is a fair warning for all those West Coasters that the GGs are ready to bring their tech coast2coast, bring it.
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Vintage Community Discussion / General Community Discussion / Re: You make the tourney(Card) WATERBURY RECOMMENDATION THREAD
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on: May 25, 2007, 07:29:50 pm
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You should shore up the prize support for everyone who makes it to elimination rounds. Like spreading out the support over the places rather than having it top heavy as it usually is. Even on day 2, which is usually bigger than a scg event, but only first or second really gets you anything; whereas 5-8 got 3 timespiral packs last time, after wading through a fairly large field.
I'll make it no matter the prize support, but I think strong prize support is good for encouraging those who are not as dedicated, which is good for Waterbury, the store that hosts, and the community.
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Eternal Formats / Miscellaneous / Re: Finding the optimal pitch long list
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on: May 11, 2007, 10:27:14 pm
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I think you've proven my conclusions here. This is really a meta call; I would not expect to play against ravager aggro, oath or stax in the New England meta. We're talking about totally different magic environments. To say that one form of the deck is best might be true for your meta, but it seems completely backwards for mine and vice versa.
UBR long is not a metagame deck, it has customizable slots for a metagame. With those customizable slots I ran 2 Rebuild x2. Let me speak before you make conclusions. I'm not referring to your deck as a metagame deck, but rather the choice of not running force of will. I look forward to your summary of the deck, as I think a number of people have made the same conclusion that red is playable in the main of variations of long.
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Eternal Formats / Miscellaneous / Re: Finding the optimal pitch long list
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on: May 11, 2007, 07:11:25 pm
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I'll be starting a new thread on UBR Grim Long and why its the best deck I've ever played, after I finish graduation ceremonies this weekend.  The reason for the 3 global bounce spells is not just because I expected stax to show, but its mostly to deal with Chalice @1 from stax, oath, ravager aggro, and chalice fish. So, in reference to the original list, do you agree or disagree with your statement on May 6th that force and duress can't work together? It seems like your saying that either Misd and duress work depending on the meta regardless of force. Which is really my argument My statment is the maindeck can only really support one of the following disruption packages and work optimally: 4 Duress and 0 Force and 0 Duress or 4 Force and 2/3 Misdirection and 0 Duress I have done my best to explain how Duress and Force of Will cannot work optimally if they are both in the same deck. This is the conclusion I came to months ago. Honestly I feel that if you are running Duress + FoW in long, then you are just running TPS with 3 less lands. I think you've proven my conclusions here. This is really a meta call; I would not expect to play against ravager aggro, oath or stax in the New England meta. We're talking about totally different magic environments. To say that one form of the deck is best might be true for your meta, but it seems completely backwards for mine and vice versa.
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Eternal Formats / Miscellaneous / Re: Finding the optimal pitch long list
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on: May 11, 2007, 03:19:58 pm
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Well in that particular list it seems like you're overcompensating with bounce because of the lack of force of will. Rebuild is barely playable, unless you're in a heavy stax environment, so the inclusion of two is suspect. Also suspect is the inclusion of simian guides.
When I am talking about pitchlong and the inclusion of force I am referring to something similar to the decklist at the beginning of the thread. In a decklist like that force of will just seems like a core part of the deck, regardless of the presence of Misd.
Of course Force seems like a core of the deck originally posted. It goes to show what I've been saying--each disruption package is different and needs to have the decks built around them. The first list looks like it is built great for the Pitch disruption, while Becker's list is built for the Duress version. The point I'm making is that you can't just cut MisD and add Duress and expect the deck to work properly--you can't because for the deck to be optimal you have to built it around the disruption package and how it interacts with the rest of your deck. It doesn't take a genius to think of the idea of cutting MisD for Duress. The deck has been out for what, almost a year? I'm sure lots of people have tried it. There is a reason that the deck has been winning with either the Duress package or the Pitch package in the main. Now, depending on what you expect to face there might be a good reason to have the other one in the board. So, in reference to the original list, do you agree or disagree with your statement on May 6th that force and duress can't work together? It seems like your saying that either Misd and duress work depending on the meta regardless of force. Which is really my argument. Not running FoW in New England, to me, seems like a giant mistake, regardless of the presence of duress and Misd. Even if your meta is stax heavy I'd be quite worried about things like stacked spheres of resistance or something similar that you would have to answer with force or lose the game, or things that are more annoying like enchantments that you can't even bounce. More importantly you don't have to fetch any lands out against stax to duress them, just to make sure they don't have chalice or something stupid, and then leave yourself open to strip effects. Well in that particular list it seems like you're overcompensating with bounce because of the lack of force of will. Rebuild is barely playable, unless you're in a heavy stax environment, so the inclusion of two is suspect. Also suspect is the inclusion of simian guides. I know from talking to Becker that he was tuning this deck for a format that was heavy with Stax and with very little Fish. In an open/unknown metagame you would only run 1 mass artifact bounce spell and 1 Chain of Vapor. This leaves you with an extra slot for 1 more threat card like Infernal Contract or Windfall. Also I'm not sure why you think the inclusion of SSG is odd because GL has been running ESG for a long time and no one thought it was that peculiar. In my list of UBr Grim Long I have -1 Tendrils +1 Empty. The 2 SSG's make casting Empty and Wheel easier in a deck that would normally only have 9 sources to cast it. When I am talking about pitchlong and the inclusion of force I am referring to something similar to the decklist at the beginning of the thread. In a decklist like that force of will just seems like a core part of the deck, regardless of the presence of Misd. I agree that Force is part of the core of PL but I also think that Misdirection is as well. I would categorize a deck with Force and MisD as Pitch but a deck with Force and Duress as TPS. Again it really depends on your meta. Here in new england, if I were to run ssg at all, it seems like a sideboard card to me, especially with only wheel main. I could see bringing it in against stax to combo with ETW, but again the only person playing stax around here consistantly is Ray (well Travis too, but it's tough to categorize his lists).
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Eternal Formats / Miscellaneous / Re: Finding the optimal pitch long list
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on: May 11, 2007, 01:50:10 pm
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Well in that particular list it seems like you're overcompensating with bounce because of the lack of force of will. Rebuild is barely playable, unless you're in a heavy stax environment, so the inclusion of two is suspect. Also suspect is the inclusion of simian guides.
When I am talking about pitchlong and the inclusion of force I am referring to something similar to the decklist at the beginning of the thread. In a decklist like that force of will just seems like a core part of the deck, regardless of the presence of Misd.
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Eternal Formats / Miscellaneous / Re: Finding the optimal pitch long list
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on: May 11, 2007, 11:59:21 am
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How you play this deck in a Stax/drain metagame???
Is misdirection better than duress maindeck???
If you play Forces, you play Misdirections. If you want to play Duress, then you don't play Forces. Force and Duress can't work together in this deck. I really have a hard time believing this. I've tested this plenty with duress over misd and it runs fine. That's odd. Of course, you don't like Necropotence in decks with 4 Dark Rituals, so our testing is already completely different. We originally tried Duress over MisD, but they were quickly cut because we would rather just have pitch spells so we don't have to spend a turn or a mana casting Duress. The disruption package gives different strengths to different bombs. Force/MisD helps Draw7s while Duress helps Tutors. If you cut MisD, your draw7s get worse. If we're willing to spend a turn casting Duress and focus on tutors, then why are we clogging up other slots with Force? Duress and Misd aside, cutting force just seems incorrect. With either configuration you have more than enough blue to support force. Force just seems intricate to the deck to me.
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Eternal Formats / Miscellaneous / Re: Finding the optimal pitch long list
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on: May 10, 2007, 01:21:25 pm
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How you play this deck in a Stax/drain metagame???
Is misdirection better than duress maindeck???
If you play Forces, you play Misdirections. If you want to play Duress, then you don't play Forces. Force and Duress can't work together in this deck. I really have a hard time believing this. I've tested this plenty with duress over misd and it runs fine.
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Eternal Formats / Miscellaneous / Re: B&R Results are In - No Change for Vintage
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on: March 02, 2007, 12:52:01 am
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Banning Will seems just as reasonable to me as restricting Gifts, especially when we consider that more cards will be restricted on account of it someday.
It seems unfair to make statements like this, as there’s no way you can say it’s definitely true. From Aaron Forsythe's article today: We didn't have time to take the long, hard look at the lists that would preface the removal of cards from it this time around, but we plan on doing so before the June 1 announcement. If you have any opinions and/or data on what you think could come off the B&R Lists, feel free to drop me a line. Perhaps I'll write another article covering the suggestions like I did back in '03. Seems to me like something is coming off in June. Obviously, this is speculative, but that is what this says to me. Additionally, he mentions this article from a while ago, which I'm sure most of you are aware of. I find it interesting how a number of these things have come to fruition. That seems like an invitation now more than ever to let them know that voltaic key, and a few other cards just are not worthy of restriction in the modern format.
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