TheManaDrain.com
February 04, 2026, 04:16:24 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1]
1  Eternal Formats / Miscellaneous / [Report] Carta Magica | 7th March | 1st with Landstill on: March 12, 2004, 12:29:21 am
Awesome job!! You play exactly my decklist, except a little different manabase. Are the Shivan reefs indeed worth it? Did you like the chains of vapor? Or would you leave them out in the future? I also run two - they help against stuff that happens to get through.
2  Eternal Formats / Miscellaneous / so i'm probably savagely ripping off that milan deck... on: March 03, 2004, 11:47:39 pm
SOFI protects your guys against bounce and burn, that cancels out a lot of the most common removal - If you really want to you could protect your welder with it from Fire/Ice, bolts, etc. Too bad Null rod kills it, otherwise it would've been awesome in fish.
3  Eternal Formats / Miscellaneous / [Deck Discussion] Control-slavery on: March 01, 2004, 11:55:56 pm
What would you say are the 5 most important cards to include in a 5 proxie build? Can I replace the drains with something (mana leaks, stifles, etc.) so I can proxy the moxes/lotus as I need them for speed + welding. Would I want to run some of the artifact lands despite the obvious risk?

Has anyone tried Lightning greaves in the SB for vs decks with lots of creature removal? It could help with the big O if you throw it on the angel.

What about a stifle SB to wish for vs the mirror?
4  Eternal Formats / Miscellaneous / Going the Distance: U/W Replinish combo deck... on: February 29, 2004, 11:19:38 pm
Ground seal won't help vs something like tormod's crypt...which is what you really need to worry about.

I prefer the pandeburst win if I were to play replenish.
5  Eternal Formats / Miscellaneous / U/R Landstill, whats the best build? on: February 29, 2004, 01:52:58 pm
Tormod's crypt can help out vs some mud/prison/slaver decks...letting you remove their valuable artifacts altogether. Cave in and pyrokinesis could be interesting tech if you run enough red cards as they don't require the red mana. They would be pretty nice against weenie decks like fish as well. Or you could run energy fluxes in the SB - with plenty of basic island you should be able to get that one out.

With stifles, force of wills, misdirections and maybe even chalice in the side you have a decent chance vs combo. Chain of vapor, and tormod's crypt hoses dragon.
6  Eternal Formats / Creative / [Deck] Clamp of Kher Keep on: February 27, 2004, 04:54:20 pm
Second sunrise would be pretty crazy...
7  Eternal Formats / Miscellaneous / Going the Distance: U/W Replinish combo deck... on: February 27, 2004, 04:35:43 pm
I don't see why that would be any better than the frankenstein combo...reanimate spell, dragon breath, sutured ghoul, and some fat - its cheaper mana wise and gets the job done. You also want a krosan reclamation somewhere in there so you can get the reanimate/replenish out of the graveyard.
8  Eternal Formats / Miscellaneous / Going the Distance: U/W Replinish combo deck... on: February 27, 2004, 12:22:26 am
Why donate? It's not an enchantment...you'd need illusions, donate, and replenish...why would you do that? It's so much mana...pandeburst is a lot less mana and cards you need in hand.

Any ideas on acceleration? The deck needs some if it wants to be competetive.
9  Eternal Formats / Miscellaneous / Going the Distance: U/W Replinish combo deck... on: February 26, 2004, 07:28:12 pm
I played a replenish deck for a little while, using opalessence as the kill. That way you can play 'control' enchantments that turn into the kill of the finish. Or you could just play pandemonium/saproling burst combo that was played a while back.

The problems I found with the deck are that it was way to slow. Since the deck consists of mostly massivly large enchantments and replenish. Some way to boost the speed of the deck would be nice. You want to be able to win without replenish.

Some other enchantments:

Attunement (hello draw...)
Decree of silence
Solitary confinment (great with bazaar/squee)

Another thing you could do is Oath of druids + Anarchist + Replenish + Combo. All you need is the oath and you win if they have a creature. Of this sucks vs control, maybe a SB option if you get beat by aggro a lot.

Or you can play Lich/glacial chasm...

I agree, replenish should be broken
10  Eternal Formats / Miscellaneous / [Deck Discussion] Control-slavery on: February 24, 2004, 06:36:01 pm
Chain of Vapor can be pretty mean...but I wouldn't throw in anything else - this is control not combo. The Chain may be best kept SB for wishing or something.
11  Eternal Formats / Miscellaneous / Musings on fish... on: February 19, 2004, 08:44:45 pm
It occured to me, a large portion of the deck centers around land disruption - 5 strips, 3 stifles, 3 null rods - so has anyone tried abandoning the manland approach (giving more basics) and throwing bloodmoon into the mix? This wrecks landstill (until they resolve a disk) and pretty much ever other nonbasic based deck. All the while you keep the pressure with the actual creatures. This way you can keep the deck U/r, which IMO is the way it wants to be, and solve the mana issue - more basics. Now you say that this deck would have less creatures...true, but in the mirror this makes no difference - they have mountians instead of mishras now, vs other aggro decks it could be a little harder. A few fire/ice squeezed in could help out in the control department.

On another note, wouldn't black vise be a nice way to get some more pressure in? Standstill + blackvise = Smile

And can someone explain to me why rootwater thief isn't included anymore? It is a pre-emptive counter that can wipe out any deck that relies on 2-3 cards to win (keeper, dragon, etc.) Even if you don't use the ability its a 1/2 for 1U with a potential for evasion.
12  Eternal Formats / Creative / [Deck] Enchantress, a return to respectability? on: February 17, 2004, 06:42:10 pm
I was reading through this thread as I really like enchantress and want to get an old deck of mine running again. Talking about ways to beat combo...well, Dr. Sylvan said "Otherwise you have to create some freak variant of Enchantress with Null Rod shutting down its own Moxen...just too much trouble." If you want to call it a freak variant...ok...but being without moxen that is kind of the perfect answer for unpowered people like me. Null rod ruins slaver, scepter, disk, etc. as well as moxen...Any other thoughts on this?
13  Eternal Formats / Miscellaneous / [Deck Discussion] JP Meyers newest Psychatog Variant on: February 13, 2004, 01:54:31 pm
About Last Word...well, it can't be relied on to really be the last word - it can be misdirected, right?
14  Eternal Formats / Miscellaneous / [Deck Discussion] JP Meyers newest Psychatog Variant on: February 13, 2004, 12:40:16 am
I hate to ask this...but can this deck run on a Budget and still compete with powered T1 decks? Here is a version I came up with based off JP's:

Main Deck:

4   Polluted Delta
4   Underground Sea
4   Volcanic Island
4   Island
1   Swamp
1   Strip Mine
3   Wasteland
   
3   Null Rod
   
3   Psychatog
   
3   Stifle
4   Counterspell
4   Force of Will
4   Brainstorm
4   Accumulated Knowledge
2   Intuition
3   Cunning Wish
1   Vampiric Tutor   
   
4   Duress
1   Demonic Tutor
1   Mind Twist
1   Yawgmoth's Will
   
1       Fire/Ice


SB:

1   Chain of Vapor
3   Back to Basics
1       Deep Analysis
1   Mystical Tutor
1   Fact or Fiction
1   Gush
1   Coffin Purge
1   Fling
2   Fire/Ice
1   Rack and Ruin
1   REB
1   BEB



With null rods, wastes, and stifles, as well as SB B2B this deck should be able to seriously rape any mana base (execpt mono-color of course). The null rods help out with some otherwise scary matches (slaver, any artifact based deck).

Since Berserk is out of my range I scrapped green for red. Red gave me Fling, a cheap replacement for berserk - same effect for one more mana and is a little more versitile as well. Fire/Ice, rack and ruin, REB are in the SB. The only thing I don't like about the lack of green is the loss of deed - which was replaced with Fire/Ice.

I'm not sure about if I want to switch the mystical and vampiric - need to do some more testing.

Any thoughts/suggestions??
15  Eternal Formats / Miscellaneous / U/W Landstill sideboard on: February 12, 2004, 11:53:17 pm
REB, rack and ruin, chain of vapor are a couple of ideas. Chill isn't broad enough to warrant a SB slot IMO.
16  Eternal Formats / Creative / Budget Landstill: The budget player's solution for control. on: January 31, 2004, 12:13:56 am
Chrome mox is not worth it IMO - in and of itself it is already card disadvantage - blow the disk and its -2.

As for powder keg vs Disk - unless you're playing vs a lot of weenie stuff disk is better b/c it will be able to take out stuff with a mana cost of 3 or higher before the keg will. Against a weenie deck lightning bolts and fire/ice should stall them long enough for you to get out the disk. Propaganda is a nice way to handle fast stompy type decks too. Get that + maze of ith out and they'll have lots of problems hitting you for much.

Teferi's response is an awesome card drawer. A lot of people only think it is useful for protecting your lands, but 2 mana draw 2 isn't that bad - thus it is never really dead.

I'd use barbarian rings over the ghitu encampments, but as others have said you want some more permanent blue sources.
17  Eternal Formats / Creative / U/R Landstill manabase; does it need fetches? on: January 28, 2004, 07:52:28 pm
Disk is good wether or not you have drains IMO. It wipes the board clean - that's worth 4 mana. Sometimes it can be a pain because it takes a while to cast - but worth it. Powder kegs can help out in heavy aggro as can propaganda + ith (SB).

2 fetchlands is plenty.
18  Eternal Formats / Creative / [Deck] Slavery with Darksteel: Lattice-Slavery? on: January 28, 2004, 07:47:15 pm
The Pentavus can create a bunch of tokens, and then be cycled out and back in with welders refreshing the counters. You get an unending supply of artifacts to weld out to weld the slaver in.
19  Eternal Formats / Creative / Landstill: continuing the discussion on: January 20, 2004, 05:13:15 pm
I think 4 fetchlands is too much in landstill - 2 is more than enough. You have no need to shuffle the deck, and no need to thin the deck, in fact you like land. With 2 fetches 4 duals and lots of draw it shouldn't be an issue to get red. And stick with blue fetches - you don't need to have a basic mountian in play or in the deck at all. I've never been a fan of chrome mox, especially not in this deck, where A. breaks standstill, B. is card disadvantage, C. you don't need that much mana that fast like other decks, D. it dies to nev disk, E. what will you pitch? and do you really want to??? I'd replace the chrome mox with an island. Barbarian rings are cool - I'd replace the mountian with a ring. I've heard good things about dustbowl.

I question the cunning wish, but it might be working for you. A 4 mana lightning bolt, 6 mana rack and ruin, etc. seems excessive. It depends on your metagame but I wouldn't run less than 4 disks.

I like Teferi's response - 3 for 1 at 1U sounds good to me...take out 2 impulse for 2 reponses I'd say.

Otherwise looks like a good build Smile
20  Eternal Formats / Miscellaneous / Trinisphere on: January 19, 2004, 07:48:26 pm
turn 3 or 4??? Imagine this dropping turn one. Drop all your moxes and workshop and play this thing 1st turn. It stops any more moxes from really hittting the table (who would pay 3 for a mox? unless you're desperate...) and hurts a lot of decks like sligh, stompy, etc.
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.033 seconds with 17 queries.