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Vintage Community Discussion / General Community Discussion / SSG Chicago & 9th release event & Hotel Deals?
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on: July 21, 2005, 10:52:53 am
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Does anyone have the information on Pasttime's 9th release event? I do not see any information on there web site, but they are listed on the wizards web site. Detroit's prerelease is also on the 30th, so I would like to hit one up on the 31st. I am hoping that Pasttimes will be running theres on Sunday. If they are not running prerelease, does anyone know the closest / easiest to reach prerelease from Niles?
----Edit Anyone scope out any good deals for hotel rooms on Friday the 29th? Any suggestions?
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Eternal Formats / Miscellaneous / Re: [Premium Article] Fine, Just Ban it Already
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on: July 19, 2005, 11:53:42 am
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I think it is a well written article BUT misses some important points...
1- Banning Yawgmoth's Will (or Tinker) will cause less (current/future) restrictions. Here your making the LARGE assumption that the DCI in ontop of vintage power levels and card interactions. They have been very slow to make change to the B/R lists. I highly doubt that banning a card or two would have the desired effect on the B/R List. DCI support and knowledge about the format just is not there.
2- Metagame Yawgomoth's will can be hated. The meta game can make adjustments if the card becomes over powered. The meta game has not come close to making adjustments for yawgomoth's will, the meta game has been making adjustments for the much more annoying Tinker -> DSC.
Remove from the game hate: cranial extraction jester’s cap extract
Graveyard Hate: Tormod’s Crypt Coffin Purge Planar Void Phyrexian Furnace
Counter Hate: Meddling Mage counter spell creatures hard counters
Casting Hate: Arcane Laboratory Trinisphere Sphere of Resistance Nether Void Pyrostatic Pillar
3- Over estimate the power of Yawgmoth's Will Yes, I agree it is the most powerful card in the game. I disagree that it due to power level it needs to be banned. Will alone can not win games. It can not be used until there is something to abused in the grave yard and it can be hated. Your examples on the SSG forum of Meandeath is just poor. Meandeath has failed to flourish and gain even half of the dominance it was hyped to have. There for it is a very poor example of the power of YW.
My biggest hope now is that the powers that be at the DCI do not see the article of one player on a soap box as good or logical reason to mess with vintage.
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Vintage Community Discussion / Rules Q&A / Penalty Guidelines - Card Drawing - Looking at Extra Cards
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on: June 26, 2005, 10:16:19 pm
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I had a pretty easy penalty question, I looked it up myself but I wanted to double check...
REL III
My deck was currently random, not stacked in any order.
I play a Goblin Ringleader, it resolves.
I accidently / unintentionally reveal the top 5 cards of my deck, not the top 4 the card states.
From what I read this would be considered - Looking at extra cards. I should recieve a warning, the opponent would get to see the 5th card drawn and it would be put back on top of the libary.
The game was type I so all cards are usefull but it by no means "reveals some crucial, strategic information"
Is above correct?
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Eternal Formats / Creative / Re: Sirocco - Junk or sideboard tech?
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on: June 23, 2005, 06:30:13 pm
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i was just looking at the card Sirocco
1R Instant Target Player reveals hir or her hand to all players. For each blue interrupt card in that players hand, he or she pays 4 life or discards that card.
Would this be good in some kind of combo deck to try and stop free force of wills on the first turn? I am divided on my thoughts with this card, but it could devestate the opponents hand, or deal massive amounts of damage. Let me know what you all think.
4 damage is just too little to make this card a replacement for many more usefull red sideboard or mainboard cards. And as said above, a person can easily spend the small amount of life and keep is spell then countering your spell or you could just REB it.
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Eternal Formats / Creative / Re: Beginner Vintage Series - 20 most broken vintage cards & why
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on: June 23, 2005, 01:35:43 pm
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I agree with Dante, I think we need to define "broken" we talk about the cards. My friend and I always have this argument. Mainly over Psychatog. He says Psychatog is "inherently broken" and I say no. Pyschatog is a mad powerful card, but the card isn't inhertly broken. It is broken in the right deck.
The point is, cards like Tolarian Acedemy, arn't broken until a deck "breaks" them. Cards like Black Lotus, Yawgs Will, Ancestrall Recall are broken in nearly every deck you put them in.
I tend to define "broken" Â as Dante said it: "this card is broken and I will win or cause a massive swing because I played it."
So SimpleHiker, since you started the thread, let us know what you are looking for and I think we can better answer your questions.
PS: Nice idea of a thread. This could be a really neat discussion...
This idea came to me bored reading Star City's vintage forum. A guy asked why is Yawgmoth's Will such a good card? There were a lot of replies, a lot of people acting like jerks and a lot of half-correct answers. But I truly think there are a lot of people playing that can identify basic concepts of why YW is so good. There are also a lot of people who have some basic understanding of vintage, and can run their mouth and to the untrained ear it sounds good but really nothing comes out but bullshit. When typing my post I was really unhappy with any description for what cards I was looking for. My chain of though is that if I can list some broken/powerful/staple cards then use them to demonstrate important vintage concepts such as card advantage, mana advantage, synergies and combo it will help a new player grasp the foundations of vintage as opposed to handing them a oath deck and sending them on there way. To be a good player foundation and theory are more important over the long run. I feel this is the failure of the "shooting stars" at the P9 events. I am not doubting the skill of these great players, but I feel they lack vintage theory and foundation. Theory, foundation, creativity and a willingness to be independent is what makes great vintage deck builders/creators/innovators stand out from good vintage players. I think some of the cards are "broken" in different ways than others. If your list is geared more towards "this card is broken and I will win or cause a massive swing because I played it", then things like Necro, Bargain, Yag Will, Balance, etc would make it on and probably not Duress.
If it was something like a list of the 20 most important cards (notably different from broken cards), then it would include a lot more staples like Duress, Brainstorm, the various awesome counterspells, etc.
also, however you list them, the Moxen should probably just be 1 slot on the list.
Bill
This is a great reframing of my question. I have retitled the thread thanks. I think I am going to re-look at my list when I get a little time also. Maybe do 2 separate lists... Powerful and important
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Eternal Formats / Creative / Re: If Fish is set to dominate, is FCG set to dominate fish?
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on: June 23, 2005, 11:46:58 am
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WTF is the deck that will dominate Fish if need be. Jitte is better than all the goblins in the world and so is Mongrel. The problem with FCG is that it doesn't run FOW or any disruption at all. It's a really slow combo deck that loses to a lot. Off the board, blue decks can bring in things that deal with Tinker/Colossus and Tendrils; the ones that FCG has are second rate.
Goblins is a fine enough deck, but it gets hosed by EE, really hosed by Pyroclasm and really really hosed by nine spells and Tendrils.
The problem of mono-red goblins vs FCG, is that with the green splash the deck gains FC but also gains a great deal of great utility. Now this goes completely against either playing the control or the beat down theory, but I think the green aspect of FCG was under explored and utilized. Look how long people were shut down about removing FC from the deck, I think lack of exploring deck possibilities has harmed goblins. I just don't feel the pure aggro of mono-red is powerfull enough to bully, win after win.
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Eternal Formats / Creative / Beginner Vintage Series - 20 most important vintage cards & why
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on: June 23, 2005, 11:35:25 am
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I am looking at teaching people new to magic about vintage. I am looking at doing a web site or a series of articles basically as a Dummies Guide to Vintage. We have a lot of great primers, threads and information scattered around the community but the jump from learning magic to vintage is very large.
One easy subject to tackle is what are the broken staples of vintage. What are they and what concepts make a card broken such as mana advantage and/or card advantage. To add a little fun I wanted to list the top 20 broken vintage cards, I think pin pointing the top 20 is hard enough let alone ranking them. I will also be consulting the recent articles on SSG on current state of the B/R list.
Here is my list I would love to see your lists and opinions. Again, just a list no ranking order. The first 10 are pretty easy when you get to the last 5-7 it gets tough to pick out of the b/r and vintage staples.
1 mana drain 2 black lotus 3 ancestral recall 4 mox jet 5 mox sapphire 6 mox ruby 7 mox emerald 8 mox pearl 9 dark ritual 10 Yawgmoth's will 11 Workshop 12 time walk 13 tinker 14 Necropotence 15 Demonic Tutor 16 balance 17 strip mine 18 Memory Jar 19 Timetwister 20 Library of Alexandria
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Vintage Community Discussion / General Community Discussion / Re: SSG P9 Richmonds T8 Deck Lists ? ? ?
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on: May 24, 2005, 01:49:04 pm
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Pete has said that they will be posted sometime this week. Give them a break. It takes a lot of effort to enter 110 lists and make them in MWS and Apprentice format.
And it takes less then 10 minuets to type out the top 8 deck lists and post them in the forums. With all this "Live Coverage" it seem silly to wait days for some deck lists. Like I said, I love the new deck database. But now that they have people paying for content, they need to get there act together. This isn't some local buddy running a tournament, this is a business running large events charging for online content and making money from advertisements. I don't give them a break because it's called a business and they are making money off me and other magic players. I do not understand a refusal to post a deck list just so they can show off deck database. SH
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Vintage Community Discussion / General Community Discussion / SSG P9 Richmonds T8 Deck Lists ? ? ?
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on: May 24, 2005, 11:47:15 am
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Does anyone have a copy of the T8 Deck lists from the Richmond P9 Event? If SSG is having technical difficulty the least they could do is post a text version of the deck lists. It is sad they get a influx of money from premium membership, then they can even provide the one piece of information people want from the event.
I will give them props for the new deck database, the compare feature and looking up every deck at the events is sweet. But please if there is a problem just post some plain ole' text lists.
SH
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Vintage Community Discussion / Rules Q&A / Piracy - mana & priority question
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on: March 07, 2005, 12:17:37 pm
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Piracy a card from starter:
Piracy UU Sorcery Until end of turn, you may play mana abilities of lands you don't control, putting the mana they generate into your mana pool. Use mana produced this way only to play spells.
1) My opponent may tap their lands in response to casting Piracy, which would not allow me to use the mana but they may take some nice mana burn. Correct? After The spell resolves the only way they can use there mana is if I pass priority correct?
2) Does the mana produced still have rules attached? Such as tapping my opponents workshop for three. Do I have to use the mana for artifacts or as the card stats can I use it to play any spell?
3) Because of the wording "Use mana produced this way only to play spells." does this make it diffrent from Drain Power for the workshop's mana rule?
Thanks
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Vintage Community Discussion / General Community Discussion / How will SSG Premium be handled on TMD?
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on: February 03, 2005, 08:12:28 pm
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My question is how will premium tech be handled on TMD?
When a deck list gets posted premium on SSG does that mean we have to make all these efforts to beat around the bush and not repost the list here? What if the community wants to make comments on the deck or make some card changes then can the deck be posted? How much information from a SSG premium can be reprinted before it becomes taboo on TMD?
When someone picked up Long's SSvirus deck it was quickly copied and pasted on the manadrain forums, is this the precedence for SSG premium tech?
I have no problems paying for good articles, money makes the wheels go round. I am just dismayed on how this is going to affect threads on TMD.
sh
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Vintage Community Discussion / General Community Discussion / SCG writers-who will be premium?
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on: February 03, 2005, 01:06:24 am
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My question is how will premium tech be handled on TMD?
When a deck list gets posted premium on SSG does that mean we have to make all these efforts to beat around the bush and not repost the list here? What if the community wants to make comments on the deck or make some card changes then can the deck be posted? How much information from a SSG premium can be reprinted before it becomes taboo on TMD?
When someone picked up Long's SSvirus deck it was quickly copied and pasted on the manadrain forums, is this the precedence for SSG premium tech?
I have no problems paying for good articles, money makes the wheels go round. I am just dismayed on how this is going to affect threads on TMD.
[sorry for the topic switch, maybe this should be addresses in it's own thread before this questions become an issue]
sh
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Eternal Formats / Creative / T-1 Unpowered Goblin Sligh
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on: February 02, 2005, 08:51:11 pm
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What advantage does this build have against underpowered FCG?
With FCG you can remove the Lotus and Mox Emerald for two Elvish Spirit Guides and replace the Mox Ruby with another mountain. There will be a loss of killer first turns with out the lotus but other wise the FCG doesn't take a huge hit it its power.
sh
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Vintage Community Discussion / General Community Discussion / M:tG card sleeves
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on: January 28, 2005, 01:38:24 am
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There was a pretty long thread not long back about sleeves. Quick search should find it or go back a few pages.
I am really happy with KMC sleeves, I ordered a truck load of super orange. Sticking with one color and just ordering a lot at once cuts down on problems with broken sleeves, swapping cards and all the time wasted sleeving and desleeving cards.
SH
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Vintage Community Discussion / Casual Forum / Gauntlet of Might.dec
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on: January 28, 2005, 01:01:53 am
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There is a lot of old school fun you can add to this deck.
Raging River Fork Mana Flare Ball Lightning Jesters Cap Icy Manipulator Balduvian Horde Gorilla Shaman Helm of Obedience Pillage Hammer of Bogardan
Just start browsing mtgpics.com set lists...
SH
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Vintage Community Discussion / General Community Discussion / Card Collection Survey - Sorting / Storing / Collecting
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on: January 09, 2005, 10:48:37 pm
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I was wondering how other players deal with there cards. What cards to you buy, keep, and collect. How do you sort and store them? How do you keep track of your collection? Do you trade, if so how? Guess it is easiest if broken down into several topics:
A) What cards do you collect and save? Only the T1 cards your currently playing with? T1 and other format cards? A large or small pool of usable cards? Collect sets or card that interest you?
B) How is you collection sorted and stored? Do you use binders or boxes? Sorted by set, color or play environment?
C) How do you keep track of your cards? Collections pretty small keep track of it in your head? Computer spread sheets, database or other program? Note book? What about cards your collecting for sets?
D) Do you trade and if you do how? How do you set up your trade binder? Do you trade online? Picky trader? Trade in only T1 or also in other formats cards?
F) What environments do you play in? T1, 5-color, Type 4, Highlander, T2 etc?
G) How do you acquiring cards? Buy boxes, singles, draft, trade. Where stores, ebay, online?
I figure this will be a nice way to share hints and tips on dealing with the huge mass of cards I have accumulated over the years.
SH
----- Posts Merged -Zherbus -----
My answers-
A) I collect and try to build sets from Alpha - Masques currently. Also collect broad range of any T1 playable cards. Also interest in 5-color and highlander. I do admit to having a strange fetish for MTG pre-made crap such as box sets, and older precon and champ decks, the are great fun to play casually.
B) I have a binder of Type 1 cards sorted by color. Then my cards are divided in binders by set then color. Example: You could pick up the Arabian Nights book then flip to the red cards which are then sorted alphabetically. The T1 binder takes priority. I also have a big trade binder full of crap.
C) I keep track of my sets by using excel spread sheets. It took a long ass time to make these sheets then sort out all my cards. I can look at my sheets and see how many of the card I have, if it's in the set binder or t1 binder. I keep track of my t1 binder in my head, I also keep a little notebook of cards I want to pick up for decks and there ebay prices, if they are expensive.
D) I do keep a trade binder but I do not trade much. Most players in my area are T2 and I don't buy any new cards. I am hoping that Legacy picks up as more of a official DCI event for PTQ and such. I do get a little more trade action now because of extended season. I have a MOTL account but usually only buy singles from other people.
F) T1, 5-color, Highlander
G) Buy singles from ebay, motl and real stores.
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Vintage Community Discussion / General Community Discussion / Buying P9
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on: January 05, 2005, 08:54:24 am
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Does anyone know if Card Shark is a reliable source for P9? I have looked a few times and there has never been any in stock. I would say that Card Shark is less reliable then eBay by far. eBay has been dealing with scammers and con a lot longer and a lot more transactions. If you worried about fraud on eBay get yourself a good credit card with 0 online liability. Call and confirm with them about eBay auctions. If you get screwed you get your money back... then you can also feel free to bid on the cheap auctions of people with low feed back. This is where online stores clean up buying cards online, they don't care what the feedback is, they just bid. SH
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Vintage Community Discussion / General Community Discussion / 2 New Betrayers cards from Inquest worth a look
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on: January 05, 2005, 02:54:48 am
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This comes from the rumors forum over at mtgnews.com Only copied a few card that are worth looking at.
Disrupting Shoal XUU (The Singapore pre-release flyer art) (R) Instant- Arcane You may remove a blue card in your hand with converted mana cost X from the game rather than pay Disrupting Shoal's mana cost. Counter target spell if it's converted mana cost is X. Scott M. Fisher, 33/165
Sway of the Stars 8UU (R) Sorcery Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7. Randy Gallegos, 54/165
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Eternal Formats / Miscellaneous / Stroke unrestricted
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on: December 01, 2004, 12:42:54 am
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New announcement sounds good to me. Easy does it, is the best corse of action. There is no rush to dump a bunch of cards off the restricted list all at the same time. I think DCI is using some caution and going slow opposed to having a big mess on there hands if they remove a bunch of cards and one ore more cards gets quickly rebroken.
SH
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Vintage Community Discussion / Casual Forum / Re: New White deck:White supremacy
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on: November 11, 2004, 04:21:40 pm
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TO begin a black guy whos sitting next to me came up withthe deck name. so dont blame me^_^
Don't you think using racial bigotry in a Magic deck name is crossing the line just too much. Just because some African-American next to you came up with the name doesn't make it cool or funny. Magic and gaming culture has enough problems with racial, cultural and sexual diversity. Do we really need to start naming decks after the ideas of racist skin heads and the KKK? Would this post not violate rule #2 Inflammatory Posts & Rule # 4 Lack of Content, all the author did was post a deck list. SH
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Vintage Community Discussion / Casual Forum / Elder Dragon Highlander - Multi-Player Format
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on: November 11, 2004, 04:15:21 pm
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I have started playing this new format and have had great fun with it. Most of my good friends that play magic are just casual players so this levels the playing field some what and makes for some really great old school magic games. http://www.tptb.org/magic/formats/dragon.shtml - Guys who started the format. http://www.starcitygames.com/php/news/expandnews.php?Article=7933 Sheldon's first Star City article on the format. He changes the rules a bit for Star City Events. http://www.starcitygames.com/php/news/expandnews.php?Article=8063 Follow up Star City article by Jahn giving his report on the Elder Dragon highlander game from Worlds. http://www.starcitygames.com/php/news/expandnews.php?Article=8223 Sheldon's second Article updating some Star City's Event rules http://www.starcitygames.com/php/news/expandnews.php?Article=8377 Sheldon's Newest update. Big Star City rule changes. We play our own version not the Star City one. My friends don't have enough non-basic lands to play highlander with land so I let them slide but I make it a bit harder on myself and play true highlander style. They are nice enough to not pull out BS like back to basic. We also felt no reason to ban the power 9. Because getting a mox on turn 15 when you all ready have a ton of mana is no help what so ever. We also allow promo card, don't really see why Alaska banned them in the first place. We are pretty good not to using lame combos. I would say peoples decks would have to adapt as opposed to banning cards like dragon. Because if you have a player that keeps pulling cheese out his deck players should adapt with more counter spells and start taking out the player right at the beginning of each game. We do follow Sheldon's new rule of the general starting removed from the game then allowing him to be cast when the person has the mana. I would still like to see some changes with the generals because they rarely get put to use in our games. I like this format much better then 250. I can not stand the chaos of 250 and most places do not play it correctly due to the fact they don't play for ante for keeps which ruins the safe guard against players using good cards they wouldn't want to loose.
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Vintage Community Discussion / General Community Discussion / Unhinged Lands!
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on: November 11, 2004, 02:54:35 pm
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However I really don't like the overall look of the card. The Unglued frame was much better, IMHO, these look like a sticker stuck on a card. Agreed. That's the first thing that went through my mind when I saw these. The art, however, is impressive. My favorite lands were from Ice Age and Mirage. Blah. I will also have to say these are a disappointment. Unglued land had much better artwork. The big rectangle is ugly as hell. SH
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Vintage Community Discussion / General Community Discussion / Memories
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on: November 10, 2004, 07:48:33 pm
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My first type 1 tourney took place just after dark was released. I did play the hard core combo eleetness of gravity sphere + Island sanctuary!!!! The goal was to protect my self then run the opponent out of cards... too sweet. I actually won two matches. I remember loosing to a monoblack land destruction / abyss deck.
The guy who won the event was playing WW with wrath of god and Jade statue... You just couldn't recover with that jade statue cracking your head open after loosing your creatues.
Other great decks I remember running were Lim-Dul's Vault + Mirror Universe and the most anoying deck ever... counter burn with force of wills, counterspells and Hammer of Bogardan.
SH
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Vintage Community Discussion / General Community Discussion / Are these not pretty badass?
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on: September 23, 2004, 02:39:11 pm
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Learn to deal with it and quit whining. I would say many people including myself have learned to deal with it well. Trade the little kids there shiny foils and foreign cards that make them feel cool, it nets me great cards in return. The chase for foils/foreign cards keep the prices of english card staples down. Sorry for hijack of the original thread, I will try and keep my rants on subject next time.
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Vintage Community Discussion / General Community Discussion / Are these not pretty badass?
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on: September 23, 2004, 02:17:26 pm
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If at any time you do not understand a card, you have an obligation to call a judge. Any other response is just fucking stupid and you deserve to lose. I would have to say sole jackass blame is place on the player with the "31337 d00d" foreign card deck. He is the one slowing down the game and keeping the judge busy due to his cards. It plain annoying and arrogant. Most Vintage events are all ready short qualified judges, there is no need to clog them up at an event or give them more room to make bad decisions. When I go to events, I just would once like to prove my point and be a total dickhead calling the judge for a oracle translation every time a foreign card hits the table to prove my point. I also forgot the other reason for foreign cards... CHEAP. I wish someone would toss all italian legends into a fire pit somewhere. Unless italian is you native language, cough up the extra money for the real card.
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