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Eternal Formats / Creative / Re: 2010 Worldgorger Dragon
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on: January 12, 2010, 03:41:50 pm
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oh wow so intuition isn't even restricted, that is so good. thoughtseize is not as expensive as force but i guess it would be worth throwing in regardless. i am gonna have to play around with some cards now. so i like the idea of chain of vapor better than echoing truth but i could always sideboard it. the oona kill is so clean i am going to have to take out like merchant scroll and cunning wishes. the creature kill used with buried alive and intuition makes entomb basdically useless. (which irritates me). but this is a lot of help and i'll be sure to post a new decklist in the near future !
We're always pleased to see new members contribute and get useful ideas out of TMD, but we also ask that all members take a little time to use capitals. -Godder
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Eternal Formats / Creative / Re: 2010 Worldgorger Dragon
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on: January 11, 2010, 07:23:13 pm
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Zues-online: i am working this deck and as i stated it wasnt complete, but i'm working with what i got!, so yes i'm running 2 entombs 2 buried alive 1 intuition because i think its restricted. also thought-seize has been catching my eye recently. i dont think i'm actually understanding gorger as much as i thought so can you clear this up for me. to use the creature kill, do you just get to attach the enchantment to the other creature whenever you want or do you need to animate spells. also can gorger be used in any other format ? i like the bounce spells idea as back up. but i dont get the sadistic sacrament win ?
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Eternal Formats / Creative / Re: 2010 Worldgorger Dragon
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on: January 10, 2010, 03:51:58 pm
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personally i realy like the idea of pirhana marsh too i mean you cant counter a land and its the finisher. i almost forgot that theres going to be a lot more disruption than i thought, but pact of negation its a good counter pretty much ONLY for the game winning spell(in this case cunning wish or wisper of the muse). but i would assume if they see gorger in the graveyard or if it even gets there they would go for the animate spell. so i really like the idea of misdirections. using crop rotation would be awesome but i think if your going green you would just use xantid swarms. and make it green black. but i dont know if that can hold up to the vicious counters and removal.
i was wondering why people loved necromancy in this deck so much and thanks for clearing that up for me haha. so i think just take out some animate deads and throw in 3 necromancys. right now i am only running 2 entombs, and yes the prices on them have skyrocketed. i also really like the idea of intuitions. but again they are pricey, but necessary. but i cant remember if they are restricted. Making the whole thing sorcery speed means there's no reason to play Worldgorger Dragon over, say, Hellkite and Iona. i'm not quite sure what you meant by sorcery speed. i thought you had to play an instant while gorger was bouncing. i also dont get how iona helps this situation . or how you can play creatures for the win. dont they have to be in play already while the combo is going off ?
also ravenous trap sucks too.
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Eternal Formats / Creative / 2010 Worldgorger Dragon
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on: December 26, 2009, 10:24:41 pm
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since recent unrestrictions of such cards as entomb, chrome mox, and cunning wish, worldgorger dragon decks have thrived but still is faced with the label calling it a broken card and mass hate among players . but lets face it. its super easy to disrupt a worldgorger deck I.E.: naturalize, disenchant, swords to plowshares, FoW, misdirection, duress, counterspell, boomerang, snap etc... but this still isnt going to stop people from making a badass fast paced combo deck. i have played worldgorger deck in blue red and black but that was stolen from me years back. since then i have just started playing again and have realized how powerful gorgers potential has become. this is a list of my worldgorger deck that has been cut down to just blue and black.
Note: this is a deck which contains no power 9. dual lands should be added, but this is for the players who are not lucky enough to have those sweet expensive 5 star lands :-p
Main deck: Worldgorger Dragon x 4 Animate Dead x 4 Dance of the Dead x 4 Careful Study x 4 Dark Ritual x 4 Entomb x 4 Duress x 3 Pact of Negation x 3 Cunning Wish x 3 Merchant Scroll x 1 Mystical Tutor x 1 Demonic Tutor x 1 Vampiric Tutor x 1 Brainstorm x 1 Ponder x 1 Chrome Mox x1 Sol Ring x 1 Mana Crypt x 1 Lotus Petal x1 Mox Diamond x1 Read the Runes x 1
Lands: Underground River x 4 Watery Grave x 2 Piranha Marsh x 4 Swamp x 2 Island x 3
Side Board: Necromancy x 2 Buried Alive x 2 Duress x 1 Pact of Negation x 1 Stroke of Genius x 1 Whisper of the muse x 1 Null Rod x 2
( if you want to add Underground Seas i would just take out some basic lands , also Polluted Delta is quite good)
so your main kill in this deck is Cunning Wish. Just pull a Stroke of Genius and deck the person out, but also piranha marsh is a finisher because its a land and it cant be countered and you dont have to build up mana for it. it just bounces and kills . i have been thinking of sideboarding an entomb and adding a fourth cunning wish so i could wish an entomb into play. you should notice the very small amount of land in this deck. it can survive pretty much off 2 lands. its a solid third turn win with a counter. its easy to acquire because it can be used without power nine and dual lands.
this isnt a final deck but it puts up a worthy battle i would appreciate suggestions for this . open for any suggestions!
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