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Eternal Formats / Creative / help an old bum out if you could
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on: October 10, 2004, 12:02:14 am
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an interesting idea trying to make tnt a less money-consuming deck, first of all on the creature base, i would highly not suggest putting in the cathodians as per your original list but im sure you caught most of that, but what i haven't seen is razormane masticore... does no one like him? i think hes great beats in the deck and you should run 1 or 2 of them. thats all i have ATM but ill see what i can do with the manabase/draw engines??
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Eternal Formats / Creative / B/G, possibly U on a Budget
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on: October 09, 2004, 11:55:44 pm
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alright so i looked at it and im trying to decifer how its working, first of all i suggest the b/u version but ill work with what i have. if this is reanimator, which it indeed looks like, then you need to run Reya Dawnbringer. Reya is almost a must have in reanimator, after that where is the entomb? its not hard to get a hold of so i suggest throwing in one of them. moving on akromas angels would be my next addition to the deck, but you really need to drop green for blue to let yourself run a more counter/disruptive reanimator. also i have to say i like the blue drawing engine moreso then your black one simply because the options vary impulse, AKs, brainstorm, etc. etc.
once again if this is not a version of reanimator let me know so i can try putting up a more helpful post.
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Eternal Formats / Creative / R/G Hate
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on: October 07, 2004, 06:51:38 pm
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well i seem to be hoping into the thread a bit late but im here now, alright so im looking at all the conversation going on and im wondering where the hell is naturalize? i think naturalize is almost THE defining card of the rg deck. it beats alot of things including, combos like dragon! blood moon is a sideboard card, i highly suggest NOT running it in your MD because you dont want to just play random scrub round 1 who is playing like mono white shadow creatures and lose.
moving on null rod is also a SB card in my opinion, it is better replaced with cards like giant growth, which is basically bolt on a stick. also i dont really like the idea fire/ice personally, you need to drop that and run the hottest card ever created, BLURRED MONGOOSE!!!!! not even a joke that card is a beast.
if i were to create a r/g list i would suggest something like this
// Lands 6 Forest 6 Mountain 1 Strip Mine 4 Taiga 1 Wasteland 4 Wooded Foothills
// Creatures 4 Blurred Mongoose 3 Gorilla Shaman (1) 4 Kird Ape 4 River Boa 2 Grim Lavamancer
// Spells 2 Chain Lightning 4 Giant Growth 4 Lightning Bolt 4 Naturalize 4 Rancor 1 Artifact Mutation
that list there leaves you with 2 open spots in the MD to adjust for what your meta is looking like, i usually end up throwing REBs in my open spots but GL and have fun with the deck, it really is fun.
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