Show Posts
|
|
Pages: [1]
|
|
3
|
Eternal Formats / Creative / Tunnel Vision
|
on: June 13, 2005, 06:29:01 pm
|
|
Do you suffer from Tunnel Vision?
What do I mean by tunnel vision? Tunnel vision to me is having your mind set on winning the game you are playing by one way and one way only. By doing this you blind yourself to other win conditions that are in front of you. To prevent yourself from doing this you must stop, sit back look at the board and what is available to you in your hand, also getting enough sleep prior to a tournament is very key. A lack of sleep will cause you to do make bad choices while you are playing. My best example of tunnel vision is what happened to me this past weekend at the Rochester SCG P9 tournament.
I had just won game two and while we were shuffling for game three time was announced and we started game three in turns. My opening hand was: Swamp Oxidize Yawgmoth’s Bargain Tendrils of Agony Culling the Weak Crookshank Kobolds Elvish Spirit Guide
The match went like this:
Turn One: He plays tundra, Chalice of the Void for zero
Turn Two: I play Bayou and Oxidize his Chalice of the Void
Turn Three: He draws, plays nothing.
Turn Four: I draw Glimpse of Nature. I play a swamp, I pitch Elvish Spirit Guide for green mana, then I play Glimpse of Nature, next I play the Crookshank Kobolds and draw a card from Glimpse of Nature, and I draw a Tendrils of Agony.
Turn Five: He ends the game in a draw.
What did I do wrong in that match? I was focused on playing the Glimpse of Nature to start drawing cards by playing the Kobolds. What should I have done? On turn four I should have played the swamp, then played the Crookshank Kobolds, then played Culling the Weak sacrificing the Crookshank Kobolds to have four black mana floating, then pitched the Elvish Spirit Guide for one green mana, then tapped the bayou for black, and then cast the Yawgmoth’s Bargain. Once I had done that I could draw to what I needed to cast a Tendrils of Agony for storm count of 10 or more.
|
|
|
|
|
4
|
Vintage Community Discussion / Rules Q&A / Stasis
|
on: November 12, 2004, 01:24:18 am
|
|
I was playing a game this evening, where I had Stasis in play and was able to contiually pay it's upkeep when my opponent played Psychic Puppetry tapping stasis. He said that by doing so it removed the Stasis lock. I believe he was wrong, that since it's not an activated ability, that tapping the card does nothing. Please can someone let me know what the correct ruling would be and an explination. Thank you.
|
|
|
|
|
7
|
Vintage Community Discussion / General Community Discussion / [Discussion] Vintage and good stores in Connecticut
|
on: October 28, 2004, 05:15:54 pm
|
|
After recently moving to Connecticut I have found my self faced with a conundrum. Finding a place to play Vintage on a regular basis, and card shop with an excellent selection of cards. There are two shops near me one of them is a decent shop, however his selection isn’t the greatest at times. But the biggest problem is the owner will be closing his shop in one year from now and moving to North Carolina. If anyone from Connecticut knows of any places that have frequent vintage games within an hour to an hour and a half from New London let me know please. As for shops I am looking for any in the general area within a two and a half hour drive, and open on the weekends, plus times would greatly appreciated on both aspects.
|
|
|
|
|