Putting the white in the deck throws off the whole tempo of the deck. Any bounce can effectively take care of a white/black creature in and G/U deck. So why run the mage. My suggestion is take out the hatchlings and put in 2 waterfront bouncers and 2 guilded drakes. Then get 1-2 chain of vapors/seal of removal/echoing truth/any good bounce and you have them covered. Also misdirection helps against them because in a counterspell war it is basically another FoW. This is just my opinion though and nobody likes my opinion.
