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1  Eternal Formats / Miscellaneous / [Report] 3-4 at Dream Wizards with Meyer U/G Madness on: June 09, 2004, 08:18:49 pm
And Curiosity triggers, or even Cloud of Faeries' CITP ability...uh, fetches(if it's Gay/r), Voidmage counterings(again, only Gay/r)

Mendence
2  Eternal Formats / Miscellaneous / w00t on: April 25, 2004, 11:31:51 am
Quote from: RoadTrippin'

I played vs Gay/R, an opponent who I combo'ed off turn one and turn 2 without disruption, thus not finding out what they're playing, that U/B control deck I combo'ed off on turn 1 and 2 with disruption, and Oath.


Crater Hellion is the suck. You failed to mention how I PWNED YOUR FACE WITH ONLY SLIGHTLY BETTER DRAWS THAN YOU. Even though my Curiosity hit like 2 Stifle and 2 FoW.....

They def. shoulda done T8 it would've made it hellafun...and I would've won vs artifact.deck and Myr Enforcer.dec. But nooooOOOooo I get paired vs. Dragon(2-1), U/G DEATH(Draw, I won when we played 3 w/SB for fun, though), GAY PAUL(0-2, I played like 4 spells in 2 games), and Random asplotion.dec....Yeah...I suck.
3  Eternal Formats / Creative / Reputable places to buy power on: April 17, 2004, 02:22:09 pm
For whoever asked, http://www.wizardscupboard.com is safe, as a friend got his Ancestral there for 170 way back. [/url]
4  Eternal Formats / Creative / ....yeah.... on: April 17, 2004, 02:04:03 pm
Yeah...This is my first post on the new TMD, but I have some shites to say:

You shouldn't write a primer just because you T4'ed a tourney, I came in 1st seat out of 8 rounds back when Lincoln still had power tournies. You don't see me trying writing a primer. After playing this deck for a long time, certain things come to light:
 1) Voidmage is the late-game hero. Your deck only has so much gas to lock your opponent early on. If you have a Voidmage out and 0 in hand with a standstill, and they pop it, would you rather have the option to counter or HOPE to have the option to remove 2 of the cards you just drew to hopefully stop what they just played? They deserve their 3 slots.
 D) 4 Curiosities is a must in this, as is keeping the creature count as it is. It's almost the same as playing 3 AKs, there's like...no point (without the whole goodness of having 3 'yarded).
 R) I haven't played T1 in like 3 months, but I don't think it's necessary to messy the manabase(not saying yours is horrible). I think you should go back to the original
4 Volc.
5 Strip
5 Fetch
4 Factory
2 Conclave
2 Island
1 Sapph
1 LoA

But that's just my opinion.  You should up the Spiktail back to 4 and bring the MisD back in for ph34r factorness.

 2)In all my time of playing this deck, the ONLY slots that EVER came into question was the 3x Daze(from PTW's original list) because too many times I was stuck with those as my only counters. So, I put in 3 Stifles for them to please everyone. It helped immensly against Dragon and scepter, stopped Kegs(from random.sui), and basically killed and chance my opponent would have had. My teammie Pest(Paul) played Stifles over Daze finding the same wonderful results in touney, so for the NE meta, that's what I would do. The only thing that would change place to place would be the SB.
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