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1  Eternal Formats / Creative / Re: Varaint 4 on: June 15, 2005, 05:37:59 pm
Im sorry of my absense.  The list has changed alot.  FIrst Ideas Unbound where cut, and more protection added.  Also a alternate kill sideboard was added...first I will post a list and explain the changes:

The Variant 4

2 Tropcial Island
1 Bayou

1 Demonic Tutor
4 Cabal Ritual
4 Land grant
1 Ancestral Recall
4 Brainstorm
1 Y will
4 Nights Whisper
4 Dark Ritual
4 Tendrils
5 Moxen
1 Black Lotus
1 Lotus Petal
1 Mana crypt
1 mana vault
1 LED
1 Sol ring
1 Chrome mox
4 Chromatic Sphere
3 Darkwater Egg
1 Demonic Consultation
2 Duress (or Hurkl's recall and Chain of Vapor)
1 Vampiric Tutor

What sets it apart by so much:
4 Infernal COntract
4 Mediate

Heres my sideboard(created by Master P)

Sideboard:
4 Phyrexian Negators
4 Force of Will
2 Chain of Vapor
2 Hurkyl's Recall
3 Tormods Crypt

The sideboard is very flexible.  THe bounce is pretty much universal and so is the protection.  Negator is used in a match where it is more difcult to combo off becuase he takes of from thje storm counter needed. 

The big maindeck change was minus ideas unbound and adding protection and tutoring.  Becuase we needed protection and the tutoring has proved very helpful.
2  Eternal Formats / Creative / Varaint 4 on: June 04, 2005, 08:27:02 pm
As some people have heard there is a new Tendrils Style deck based around Draw 4's. It is my creation called the Variant 4. It is a turn 2 deck and it is easier to play around hate. I have hit a point the decks creation and perfecting where I am out of ideas. So I ask to the users of this forum...Cna ya help me out? So without furth ado The Variant 4:

The Variant 4

2 Tropcial Island
1 Bayou

1 Demonic Tutor
4 Cabal Ritual
4 Land grant
1 Ancestral Recall
4 Brainstorm
1 Y will
4 Nights Whisper
4 Dark Ritual
4 Tendrils
5 Moxen
1 Black Lotus
1 Lotus Petal
1 Mana crypt
1 mana vault
1 LED
1 Sol ring
1 Chrome mox
4 Chromatic Sphere
3 Darkwater Egg

What sets it apart by so much:
4 Infernal COntract
4 Mediate
3 Ideas Unbound

Normally turn 2 but does pull out alot of turn 1 kills. Im sorry Idont have exact percentages off hand. If i get screwed its is most likely card draw but sometimes mana screw does happen but normally if it happens it is in my begininng hand not afterwards.

Well I didnt want to go to much into it but I got into Meandeck Tendrils and I came up with it by seeing the power of the draw 4;s in legacy. I figured they were the best draw spells you were going to get for 3 mana. Then ideas unbound came and I figured it was what it needed to push it over the edge. So you could call it a flash of insight. Actually everyday i am testing new things....right now its the red splash for Wheel of Fortune. This would include changing around the base mainly cutting one tropical island for a Taiga. OO yes abou hate....So far it seems to be faring pretty well against hate. It has thosetiems when it can plow through two force of wills and a mana drain but it also has those times when it dies to a single force. I think overall it has been doing pretty damn well vs the hate.

I can only take the deck so far. I personnaly believe it has alot of power. So lets take this too the next level. I hope this is helpful
3  Eternal Formats / Miscellaneous / Re: Fish's fundamental weakness in the current meta and dealing with it. on: April 18, 2005, 04:13:43 pm
This is going to sound strange but maybe cutting LoA might help you with adding in evasion creatures.  Really your draw engine works well enouhg without it.  Also I think two Jittes is enough.  So I would suggested cutting LoA and 1 Jitte for 2 Flying men.  Also since you dont run manlands is standstill working out for you.  i would think it wouldnt be half as good without manlands.  I would think to cut them for something more cut out for this deck.
4  Eternal Formats / Miscellaneous / Re: Determining the best form of tendrils combo in Type 1 on: April 12, 2005, 07:44:23 pm
Im working on a new Tendrils list...I call it Variant 4 but it works with some tech, its not done yet.  But it has potenial.  Do you guys want a list?
5  Eternal Formats / Miscellaneous / [Deck] Kobolds on: January 25, 2005, 08:01:43 pm
Cradle and Academy Drive your engine. Also I spalsh red for one card., Wheel of Fortune. Tinder wall pays for it so it doesn't hurt any. ANd four lands is all thats needed. Another thign is I find that dark rituals help alot actually. I suggest testing them out they worked wonders for me.
6  Eternal Formats / Miscellaneous / New Takes on Affinity on: January 04, 2005, 09:58:22 pm
i completely disagree with cutting Disicple. you are ruining your pretty big chance of a first turn kill.  And about frogmite. ITS FREE. You play it clamp it and sac it. You have drawn two cards for 1 mana. I think thats pretty good. Plus with a skullclamp on it and no way to sac it chumps juggernauts. So really i believe they are a must. Come on if Affinity wants to win it needs and i meen needs 2nd turn kills at the latest. This is one of the better builds i have seen. (its the starcitygames version with a few minor tweaks)

1 Tolarian Academy
4 Mishra's Workshop
4 City of Brass
4Seat of the Synod
1 Mox Pearl
1 Black Lotus
1 Mox Sapphire
1 Mox Emerald
1 Mox Jet
1 Mana Vault
1 Mox Ruby
1 Mana Crypt
1 Sol Ring
1 Lotus Petal
4 Arcbound Ravager
4 Arcbound Worker
4 Myr Enforcer
4 Frogmite
4 Disciple of the Vault
1 Time Walk
1 Demonic Tutor
1 Timetwister
1 Ancestral Recall
1 Yawgmoth's Will
1 Memory Jar
4 Skullclamp
1 Tinker
2 Genesis Chamber
4 thoughtcast
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