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Eternal Formats / Miscellaneous / [Deck] Glimpse/Clamp-Kobold
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on: March 13, 2005, 12:00:52 pm
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Beta male i like No Rest for the Wicked but i strongly disagree with not using Land grant. Not only is it a free storm count but it gets you a land and can stop land screw. Alot of the time I noticed that revealing my hand really doesn't make much of a difference. Thasts jsut my 2 cents thought.
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3
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Eternal Formats / Creative / Survival Assassin
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on: February 21, 2005, 02:18:52 pm
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Alot of people know Cerebal Assassin. As using the reaction between welder and bazaar. im going to try to use that engine with the survive engine resembling something like a powered up welder survival from Legacy.
Heres my rough list:
Survival Assassin
Engine:(12) 4 Bazaar of baghdad 4 Survival Of the fittest 4 Goblin Welder
Survival Targets (8): 1 Uktabi Orangutan 1 Anger 1 Genesis 1 Rofellos 2 Squee 2 Eternal Witness
Welder Targets (4): 1 Sundering Titan 1 Plat angel 1 Pentavus 1 Trike
Other creatures (8): 4 Elvish Spirit guide 4 Juggernaut
Stall (7): 4 Trinisphere 3 Crucible of Worlds
Mana(21): 1 Mox emerald 1 Mox ruby 1 black lotus 4 wasteland 1 strip mine 4 taiga 4 wooded foothills 3 mishra's Workshop 2 forest
its only a rough list and thank you in adanced for the help.
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4
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Eternal Formats / Creative / Oshawa Stompy is it a Beast or a Weenie?
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on: February 21, 2005, 02:07:17 pm
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how about this. I like only a splash of red and also i slimmed down the deck.
4 Bazaar of Baghdad 1 Mox Emerald 1 Black Lotus 1 Mox Ruby
3 Wild Mongrel 3 Grim Lavamancer 2 Squee Goblin Nabob 1 Genesis 1 Anger 1 Rofellos 4 Basking Rootwalla 4 Elvish Spirit Guide
3 Null Rod 3 Root Maze 2 Naturalize 2 Rack and Ruin 4 Survival of the Fittest
4 Wasteland 1 Strip Mine 4 Taiga 4 Wooded Foothills 1 mountain 7 Forest
This is also using my skills with Legacy Survival but what do you guys think.
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5
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Eternal Formats / Miscellaneous / [Decks] Some Lists that might interest you all
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on: February 14, 2005, 08:33:40 pm
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heres my small changes to the lists he posted. Hopefully these help. becuase I lvoe storm combo and I have a good bit of skil with them. Im sorry to say Thse dont have any playtesting but Im working on that.
// Lands 1 Bayou 1 Tropical Island
// Creatures 4 Elvish Spirit Guide
// Spells 1 Demonic Tutor 1 Chrome Mox 1 Mana Crypt 1 Sol Ring 1 Mana Vault 2 Night's Whisper 1 Chain Of vapor 1 Rebuild 1 Demonic Consultation 1 Ancestral Recall 1 Yawgmoth's Will 4 Brainstorm 4 Tendrils of Agony 1 Black Lotus 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 4 Land Grant 1 Lion's Eye Diamond 3 Cabal Ritual 4 Dark Ritual 3 Spoils of the Vault 4 Chromatic Sphere 1 Lotus Petal 4 Darkwater Egg 4 Doomsday
This deck the changes are small. I dont like spoils as much as nights whisper. Also I would like some sort of bounce liek chain of vapor. Not only is it defence but it bounces mana crypt whihc turns into more colored mana from an egg. Thats my prefernce again Im going to do more testing later. I think on Chain of Vapor and One rebuild might workj out.
Infernal Contract Variant
// Lands 1 Bayou 1 Ancient Tomb 1 Tropical Island
// Creatures 4 Elvish Spirit Guide
// Spells 1 Demonic Tutor 2 night's whisper 1 Chrome Mox 1 Mana Crypt 1 Sol Ring 1 Mana Vault 1 Demonic Consultation 1 Yawgmoth's Will 4 Tendrils of Agony 1 Black Lotus 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 4 Land Grant 1 Lion's Eye Diamond 4 Cabal Ritual 4 Dark Ritual 2 Spoils of the Vault 1 Lotus Petal 4 Chromatic Sphere 1 Ancestral Recall 4 Brainstorm 4 Infernal Contract 4 Darkwater Egg 1 Retract
I really liked this version as is. I made some small changes. Like adding Ancient Tomb. Its only an experiment. It was really hard for this list. Again I opt for Nights whisper over Spoils of the vault. I hate spoils death.
Variant #3: Creatures 4 Elvish Spirit Guide
Spells 1 Demonic Tutor 1 Chrome Mox 1 Mana Crypt 1 Sol Ring 1 Mana Vault 1 Demonic Consultation 1 Yawgmoth's Will 4 Tendrils of Agony 1 Black Lotus 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 4 Land Grant 1 Lion's Eye Diamond 4 Cabal Ritual 4 Dark Ritual 4 nights whisper 1 Lotus Petal 4 Chromatic Sphere 4 Desperate Research 1 Ancestral Recall 4 Brainstorm 4 Infernal Contract
Lands 1 Bayou 1 Gemstone Mine 1 Tropical Island 1 Tolarian Acedemy
I actually Like the the desperate research. Really that with the other tutors is enough. Spoils is just another way to kills yourself. Acedemy is another source of alot of mana. Its jsut an idea. Ill post my versins once i have done some gold fishing.
Variant 4: // Lands 1 Bayou 1 Tropical Island
Creature 3 Disicple of the Vault
// Spells 1 Mox Emerald 1 Mox Pearl 1 Mox Jet 1 Mox Ruby 1 Mox Sapphire 1 Chrome Mox 1 Black Lotus 1 Lion's Eye Diamond 1 Sol Ring 1 Lotus Petal 1 Mana Crypt 1 Mana Vault 4 Dark Ritual 4 Cabal Ritual 4 Land Grant 1 Ancestral Recall 4 Brainstorm 4 Chromatic Sphere 1 Yawgmoth's Will 1 Demonic Consultation 1 Demonic Tutor 4 Tendrils of Agony 2 Spoils of the Vault 4 Doomsday 4 Conjurer's Bauble 1 Helm Of awakening 1 Infernal Contract 3 desperate research
I want Disicple of the vault. It can kil lwith all of the artifacts going to the graveyard. It also make s it so your storm count doesnt have to go as high. So for one mana it takes 1 spell of your need count and has the potenial to take of many many more. Also I like the idea of being able to go into the doomsday combo kill with contract and helm. Over all it makes life easier. Can you guys help me on what to cut for the last desperate research.
Variant 5 with Red: // Lands 1 Bayou 1 Gemstone Mine 1 Taiga
// Creatures 3 Tinder Wall 3 Elvish Spirit Guide
// Spells 1 Demonic Tutor 1 Mana Crypt 1 Sol Ring 1 Mana Vault 3 Night's Whisper 1 Demonic Consultation 1 Yawgmoth's Will 4 Tendrils of Agony 1 Black Lotus 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 4 Land Grant 1 Lion's Eye Diamond 4 Cabal Ritual 4 Dark Ritual 3 Spoils of the Vault 4 Chromatic Sphere 1 Lotus Petal 3 Desperate Ritual 3 Pentad Prism 3 Shadowblood Egg 2 Moss Fire Egg
I like the egg idea and Both eggs are on colors. Really Its a hopeful idea but I dont know how it will work. Again I will post better listes whem I have doen more goldfishing. These are changes that seemed like they would work. Thank you for these ideas Smmenen and I would like to know what you think personnaly. Thank you. SO what does everyone think.
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7
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Eternal Formats / Creative / [Deck] Dead Deck White Weenie
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on: February 13, 2005, 12:53:04 pm
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I dont know wether or not anyone is taking it to the P9 tornament. But if we do I expect it to do good. I can't get a ride to go but I think it will do good if one of us takes it. Another function of Samurai of the pale curtain is trading with juggs. I'm sorry if none of us can go. If linkiroth goes from starcitygames then he might bring SUi-b. WHen I can get a ride to a tornament I will take it. Sorry I can't post any tornament results for you until then.
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Eternal Formats / Creative / [Deck] Dead Deck White Weenie
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on: February 12, 2005, 10:07:47 pm
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Ok I am sorry. I'm sorry if this doesn't make much sense I have some trouble explaining this. If there draw engine gets going I still have trouble beleiving that they can counter everything. Theres aether vial, Samurai of the Pale curtain, True Beleiver, Swords to plowshares, Abeyance and Abolish. I believe not only will I draw these things but i will draw more then one. I have more threats to them then they have counterspells. ALso You want to take as many pot shots as them as possible. You need to try to bait out counters with cheaper cards but ones that don't totally mess with them. Like Swords the welder, then play true beleiver, then aether vial, then SotPc. Hopefully one will get through. But also I play alot of threats in the first utrns were they cant counter everything. Does that help any bit. Now stax is different. It is very complex. I need Abolish or Samurai of the pale curtain. You need to destroy there recursions. They need recursion partaly. Really Samurai of the Pale Curtain does the job. They don't have counters so its really pretty easy. Opening Trinisphere is very hard to deal with without Aether Vial first turn or Abolish. I will say openly that it is very hard to come back from. But if you can abolish third turn, you should be able to samurai of the pale curtain and start removing creatures. Also wasteland doesn't affect me so that helps alot. Oath match. This is all about getting some of the hate through the counterspells. Abolish , KoAL, STP, and Orim's chant all help. Bait spells and attack aggresivly. Really bait out creatures unitl oath comes down. Then try to get through one of the many hate spells against Oath. Hopefully that helps Workshop aggro match. KoFH helps loads in this match. "Fogging" creatures then swinging helps turn things around. STP helps loads and Samurai of the Pale Curtain trades with Juggs. Abolish attacks as removely. Play the control deck. Once you start gettng control swing and get every point of damage you can. It sounds hard but when your playing you will get the point. Hopefully this helps if not just tell me. Storm Combo(minus doomsday). Ok this comes down to Orim's chant, and True believer. Really exceling otu these two end matchs. Also SotPC can do some damage. Its about playing those spells and fast. Sorry for my rudeness. Again if you want more matches Ill explain them. I think thats alot of the decks. So really if you want extra matches jsut say so then ill explain them. Also sorry but these are only preboard. I would think the sideboarding part wouldnt be that hard tp understand but if you would like I will explain them. and for the one question if they have both. First destroy the trinisphere but also try to have some way to kill the welder. Or samurai pale curtain. Im sorry if my answer dont help any.
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Eternal Formats / Creative / [Deck] Dead Deck White Weenie
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on: February 12, 2005, 09:01:45 pm
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So how does this deck not autolose to Stax or 5/3 game 1? 5/3, 4/4, 5/5, and 7/10 dudes or Tangle Wire, Smokestack, TRINISPHERE coming down on turn 2 and 3> your 2/2 utility creatures.
Aren't you a little worried that a Chalice for 2 stops 14 of your 17 creatures?
That said-I can still see this giving problems to Control Slaver.
Side note: Hate decks never win. They always run into something that they can't hate and lose in a 6-8 round tournament. Also the fact that the deck you are hating is so powerful it will still mow through hate on raw strength. Ok heres my answers to your questions. How can you play tangle wires if meddling mage names that. how can 4/4 5/5 and 7/10 attackif they get STP or abolish. And trinisphere you know if i go first aether viel slides right under nether that son of a bitch. Also Kami of False hope stalls while I beat for the win. ANd creatures tat are useless for that match chump block. And unless im running into FCG then It does good. Actually while i am not doupting the power of Control Slaver I am saying i can hate it out. OK true believer says you cant target me. You can't counter all of my STP's and Aether vials. Ok so in reponse to you slavering me i put SOTPC into play and there goes your recursion and the most you do is put a counter on my vial and pass. Abeyance also stalls activations. Hopefully that answers your questions if not can you please restate them in a more polite way. Thank You.
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Eternal Formats / Creative / [Deck] Dead Deck White Weenie
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on: February 12, 2005, 08:46:23 pm
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Actually with Aether vile Chacile doesn't stop them. And I am tired of argueing please before you post again insulting the deck moxlotus test it. You think it is shit but refuse to test it. Test my version. I gave you my results but it isnt enough for you. test the god damn deck. And get used to the way it plays first or test with me or something. PM me your Ip for Magicworkstation and Link and I will prove too you just how good the deck is.
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Eternal Formats / Creative / [Deck] Dead Deck White Weenie
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on: February 12, 2005, 04:23:56 pm
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With Control Slaver being the next Control deck and Workshop Aggro running around there is one question I need to ask. WHere is the next fish? Well here it is Dead Deck White Weenie (DDWW). It uses utility creatures such as Samurai of The Pale Curtain (SoTPC), True beleiver, and kami of anceint law. Also uses things to get past control Aether viel. It also has a decent draw engine which is Standstill and Land tax. Aether viel and standstill also have also synergy. SO without further ado heres the deck
Dead Deck White Weenie
4 True Believer 4 Samurai of the Pale Curtain 4 Meddling Mage 2 Kami of Ancient Law 3 Icatian Javelineers
4 Swords to Plowshares 4 Land Tax 4 AEther Vial 4 Standstill 3 Abeyance 2 Abolish 1 Ancestral Recall 1 Time Walk 1 Black Lotus 1 Mox Diamond 1 Mox Pearl 1 Mox Sapphire 1 Chrome Mox
4 Wasteland 1 Strip Mine 8 Plains 2 Island
Sideboard 4 Orim's Chant 4 Rule of Law 4 Dust to Dust 2 Abolish 1 Abeyance
Notice all of the creatures are utility. Meddling mage is good against any deck. SotPC is good against any deck based aroudn the graveyard which is a good percentage of the meta. True believer hurts combo and slaver. And with Aether viel all of this can be doen at instant speed. THis can screw up MIndslaver recursions (playign SotPC at instant speed). Also it can mess up combo. Kami of ancient law and Swords to Plowshares help the Oath match. Also Icatian Javelineers kills welders. Abolish is like the white Force of Will. The sideboard is what i have been testing with. Dust to Dust hurts any deck based alot around artifacts, which again is a good percentage of the meta. Rule of law is against combo. Abolish again is for fast artifact decks. So what do you think? It has been proving itself to be viable in testing.
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Eternal Formats / Creative / Parfait Discussion Thread
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on: January 16, 2005, 10:57:20 am
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I have an idea i was working on for a little while now. BLueberry Parfait. I found that with the addition of FOrce of will, you have a chance of fighting force of will. With mana drain you can get out those four mana enchantments and still be alive. And while im talking about 4 mana enchantments i run one copy of moat becuase with humility out no one can attack. Also Moat stops juggernauts, 7/10's. Theres two things it doesn;t stop from attacking and thats faries and Plat angel. Another advanatage of blue is brainstorm. I have always found it lacking of draw. Also the Chant on a Stick thing works pretty damn well.
Blueberry Parfait
Spells 2 Argivian Find 1 Balance 4 Brainstorm 1 Enlightened Tutor 4 Force of Will 4 Mana Drain 3 Orim's Chant 4 Swords to Plowshares 1 Tinker
Enchantments 2 Rule of Law 2 Humility 4 Land Tax 1 Moat
Artifacts 2 Goblin Charbelcher 2 Isochron Scepter 1 Mox Pearl 3 Scroll Rack 1 Mox Saphhire 2 Zuran Orb
Lands 7 Island 9 Plains
Sideboard (15 cards) 2 Abolish 2 Aura of Silence 1 Humility 3 Ivory Mask 3 Rule of Law 1 Ivory Tower 3 Tormod's Crypt
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Eternal Formats / Miscellaneous / [Deck] Kobolds
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on: December 25, 2004, 07:50:44 pm
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why has not one thought of using the existing skeleton of a kobold deck combined with a frame from 2 land or 1 land belcher? this would allow for more consistant card drawing and random rawdogged wins off belchers. just a thought. I run the exact same list as Wakawakaboop and it has amazing results. If you are going to build a list it would be best to start with that list. Whats the point of belcher this is more of a storm deck.
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Eternal Formats / Miscellaneous / Not So Parfait
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on: December 19, 2004, 09:59:15 am
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From the advice i got from the last thread i made Blueberry Parfait i made this deck. Also i was told to mae kanother thread. So here goes.
Not So Parfait
spells 1 Ancestral Recall 4 Brainstorm 4 Mana drain 1 Enlightened Tutor 4 Force of will 2 Swords to Plowshares 4 Tithe
Enchantments 2 Aura of Silence 2 Humility 4 Back to Basics 3 Goblin Trenches
Artifacts 1 Mox pearl 1 Black Lotus 1 Mox Sapphire 3 Crucible of Worlds
Lands 2 Island 3 Plains 4 Plateau 1 Strip Mine 4 Wasteland 4 Tundra 4 Fetch (as long as it fetches white)
Basicly uses Humilty to hurt almost nay deck, since most decks need creatures to win. I still like to run blue for not only counter magic but Back to Basics. Also Blue supplies a drawing cards. Back to basics stalls until the wasteland/ Strip mine and crucible kicks in. Then its pretty much over. Aure of Silence helps. If you can ppump it out first turn its like a trinisphere. Tithe worls as a Land Tax replacement. My win is Goblin Trenches which i found better than the other ideas sent at me for kill conditions. SO rip this thing apart i knwo it needs help.
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Eternal Formats / Creative / Blueberry Parfait
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on: December 19, 2004, 09:48:14 am
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Another eason why i run blue is B2B. I find it extremely helpful. I am going to splash red though. DO you think Blood moon might be a replacement for B2B.
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Eternal Formats / Creative / Blueberry Parfait
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on: December 19, 2004, 12:17:44 am
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I took out the old Engine a replaced it with Weathered Wayfarer and brainstorm. I now use Exalted Angel as the win and Crucible of Worlds and Stripmine/wasteland as a lock. I call it Turbo Hate. What do yo uguys think of it now.
Turbo Hate
Creature 4 Weathered Wayfarer 3 Exalted Angel
spells 1 Ancestral Recall 4 Brainstorm 4 Mana Drain 1 Enlightened Tutor 4 Force of Will 4 Swords to Plowshares
Enchantments 1 Aura of Silence 4 Humility 2 Ivory Mask 3 Back to Basics
Artifacts 1 Mox pearl 1 Black Lotus 1 Mox Sapphire 3 Crucible of Worlds
Lands 3 Island 3 Plains 1 Strip Mine 4 Wasteland 4 Tundra 4 Fetch
Also do you think that this needs a new thread since it is a different deck.
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Eternal Formats / Creative / Blueberry Parfait
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on: December 18, 2004, 10:43:50 pm
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I am trying to keep this as a Parfait deck. If you need to cut the fetches for 2 plains and 2 islands. Fetches do the same thing as land tax but in a smaller way.
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Eternal Formats / Creative / Blueberry Parfait
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on: December 18, 2004, 10:00:15 pm
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Ok i get what you guys are saying. THose of you who posted suggestions thank you. I used those suggestion and made a more current list.
Blueberry Parfait:
1 Argivian Find 1 Balance 4 Brainstorm 4 Mana Drain 1 Enlightened Tutor 4 Force of Will 4 Swords to Plowshares 1 Tinker
Enchantments 1 Aura of Silence 2 Humility 4 Land Tax 2 Ivory Mask 3 Back to Basics
Artifacts 3 Goblin Charbelcher 1 Mox pearl 1 Black Lotus 1 Mox Sapphire 3 Scroll Rack 2 Zuran Orb
Lands 3 Island 5 Plains 4 Tundra 4 Fetch
Hows it look now.
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Eternal Formats / Creative / Blueberry Parfait
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on: December 18, 2004, 05:07:14 pm
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Not much really owns Workshop Aggro which is what i am really tring to beat. I actually reallys like back to basics for this deck. Humilty and moat are in there for reasons. If you are palying oath with Angel and Spirit then moat doesn't do anything. Where Humility does.
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Eternal Formats / Creative / Blueberry Parfait
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on: December 18, 2004, 04:09:23 pm
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It seems everyone thinks that Parfait is ether mono white or has a splash of black or red. Why hasn't anyone tried out blue white parfait. It can run counter magic and more draw. It has more advantages to black and/or red. With blue you can also run some broken goodies. I run one which is Tinker. For those of you who don';t know what parfait is. Its white control with a splash with the draw engine of Land tax and Scroll rack. Also Parfait stomps random aggro.
Blueberry Parfait:
1 Argivian Find 1 Balance 4 Brainstorm 4 Mana Drain 1 Enlightened Tutor 4 Force of Will 3 Orim's Chant 4 Swords to Plowshares 1 Tinker
Enchantments 1 Aura of Silence 1 Moat 2 Humility 4 Land Tax
Artifacts 3 Goblin Charbelcher 2 Isochron Scepter 1 Mox pearl 1 Mox Sapphire 3 Scroll Rack 2 Zuran Orb
Lands 7 Island 9 Plains
Sideboard (15 cards) 2 Abolish 2 Aura of Silence 1 Humility 2 Ivory Mask 3 Sphere of Law 3 Ivory Tower 1 Soldevi Digger 1 Tormod's Crypt
maindeck Choices:
Humility / Moat: shut down creatures. Moat is for aggro workshop. Humility for any other deck. No deck in the meta right now can deal with both of them.
Force of will/ Mana Drain: These are the countermagic i prefer to run. You can run counterspell. I find it a waste. The mana drain mana can go into any number of things in this deck. Both are needed and make the deck better than those with a red or black splash.
Swords to Plowshares: Removal owns aggro. Ever kill that first turn juggernaut. Or the Akroma or Spirit of the night. It feels good. Especially against other since they can't get it back. It really does a lot of damage against random aggro. Also if you can get it thought against any control deck aimed at there kill you can probably win.
Zuran Orb: keeps you alive in the aggro match. Really helps loads. Plus helps you activate Land tax. Also helps damage them more with Balance. Its pretty helpful but only merits two copies in the deck.
Land Tax: Thins you deck of three lands. Also works extremely well with Scroll rack. This is part of the main draw engine. Not only that but it costs one mana. Also since it lets you fetch any basic is smoothes out your mana base nad helps prevent you from getting to much land and drawing land when you want something else.
Orim's Chant: I prefer to run the scepter/ chant lock as well. Also works to stall them or protect you for a turn. Orim's chant into a swords at an Akroma or Spirit of the night works well. Also can stop a lethal attack. It has more purposes then just the Scepter and chant lock.
Brainstorm: I love this card. Since I have a good number of shuffle effects I never get what I put back. Also digs in pretty deep. Helps me get the missing pieces to the combo whether it be Land tax, or Scroll rack.
Aura of Silence: Almost every good deck runs artifacts or enchantments. This really helps against both of them. Your Oath now costs four, or something along those lines. Pretty help full against every deck.
Isochron Scepter: Scepter chant lock is pretty good in this deck. You can also imprint swords to plowshares if you need to, or mana drain. This is helpful round one and is normally boarded out round 2 when they board in a way to beat it.
Goblin Charbelcher : Since we are thinning the deck of lands this is the preferred kill. Once there are almost no lands left in your deck activate this and kill. It is harder to kill then the other kill conditions I thought of running. Also doesn’t react badly with Balance.
Scroll rack: With the amount of shuffle I run I put back bad things and draw more cards then shuffle. Also works well with Land tax. Also can hide cards in response to something like Duress or Mind Twist.
Balance: Since i run no creatures and can live without many lands normally this does massive damage against the opponent. If played at the right time can leave the opponent with no land, creatures and a very small hand. Really helps keep me alive.
Argivian Find: Brings back a dead Belcher, or land tax, or Scroll rack. It is a very good way to protect my combo.
Tinker / Enlightened tutor: Both of these are tutors. One will get a land tax, moat or Humility the other Scroll rack, or Belcher. Tinker can turn a mox into my kill condition/card. Also Enlightened Tutor can fetch some of the most important defenses to any deck. Really both of these are good. Never board these guys or cut them.
Sideboard Choices:
Abolish: closest thing to white force of will. Kills that first turn Oath of Druid. Also works as removal to a first turn Juggernaut or whatever fat the workshop deck throws at me. I find this good in most matches.
Aura of Silence: this is for heavily depends artifact or enchantment decks. Really helpful in the most of the same matches as Abolish. In some I board in Abolish not Aura of Silence.
Humility: Good against heavy creature decks. Its good in most matches. There are some exceptions to this though.
Ivory mask: Against burn or decks that run things like mind twist. There are a lot of other things it protects against. Also does very well against dragon. That means they have to win with Sliver Queen and then you have time to Balance all of those tokens away.
Ivory tower: Gains me massive amounts of life against the fast deck like workshop or FCG. Also can help you totally own random aggro.
Tormod's Crypt: graveyard hate. Almost everyone has it for welder decks.
Soldevi Digger: For recycling kill conditions and such. Only for decks that run a lot of removal. Really only useful if your facing a random deck with a lot of removal.
Sphere of Law: for that annoying red deck. Personally I find it very good against FCG. Also does well against random aggro decks like sligh, How to play:
Try to get control of the match with counter spells, Balance, Swords to plowshares, Orim's chant and Zuran orb. Use Humilty and Moat to try to shut down any creature deck. With these you are controlling your life, the opponent's creatures and what they play. You try to get your draw engine of Land Tax and Scroll rack active. Since you have control of the match and Your engine active next would be ether to try and kill fast with Goblin Charbelcher or try to lock them with the Orim's chant Scepter lock. That is a basic overview of how to play Parfait.
Matches:
Workshop Aggro: First turn trinisphere doesn’t kill you. If you are allowed time to recover you can win. Also Force of will Helps you here. You can always counter that Trinisphere. Also Swords welders if they are endangering you at the time. IF your getting a 7/10 beat down from a sundering titan swords to plowshare that first. Balance is a killer here. Since you run no creatures its pretty much a wrath of god for two mana and it also does more. Moat is death for this deck unless they run Angel. If they don’t then they can’t do anything. Humility slows them down a lot. Also it weakening them by so much since welder can no longer do anything,
Sideboard in: +1 Tormod's Crypt, +1 Humility, +1 Aura of Silence, +3 Ivory tower, +1 Abolish
Sideboard out: -3 Orim’s chant, -1 Arigivian Find, -1 Goblin Charbelcher, - 2 Scepter
Meandeck Oath: They run 4 more counters then you do. You have to play smart. Humilty stops them cold. While Moat is dead. Aura of silence is aimed at Oath of Druids. If you can get a Swords of Plowshares through aimed at a Akroma Angel of wrath or Spirit of the night then you should be fine for awhile. IF you can hit both then you should win. Also If you block with your tokens then get through a Balance that should stall them a bit. Play Orim’s chant before you go to Sowrds to plowshares a creature. It baits out a counter or it kills their creature. Ether way it works well for you. The Scepter lock is ok in this match. Orims chant has better uses then the lock in the Oath match. Your Draw engine is also the superior one.
Sideboard in: +2 Abolish, +1 Humility.
Sideboard out: -2 Scepter, -1 moat.
TPS/Deathlong: I include these as the same deck. They are so closely linked, Really if you are playing against Deathlong the you need to force of will the wish in response to then popping a Lion’s eye Diamond. There’s not really much you can do in this match. This is the worst match for Parfait,. All of your creature removal is dead. Match 2 is a little better but not much.
Sideboard in: +2 Aura of Silence, +2 Ivory mask, +1 Tormod's Crypt, +2 Abolish
Sideboard out: -2 Humility, -1 Moat, -4 Swords to plowshares
FCG/ Dragon: You play against these two decks close to the same way. Both lose to Humility, and your creature removal is ok against them both. Swords to Plowshares kills dragon where it is only ok against FCG. Moat kills FCG. Also your counter magic helps so much against both decks. Nether are played that often but I believe they deserved at least this little bit
Sideboard in vs Dragon: +1 Tormod's Crypt, +2 Abolish, +2 Ivory mask
Sideboard in vs FCG: + 3 Ivory tower, +3 Sphere of Law
Sideboard out vs Dragon: -1 Moat, -2 Scepter, -1 Argivian Find, -1 Aura of Silence
Sideboard out vs FCG: -2 Scepter, -3 Orim’s chant, -1 Argivian Find
Random Aggro: This can include decks like WW, Sligh, Sui black, Burn and Stompy. All of these are easy matchs. All of these besides burn die to Humility and Moat. Also countermagic helps counter any major threats. Balance really does a lot of damage against them. Also Swords to Plowshares really hurts them. Orim’s Chant really isn’t that good here. It stops an attack that’s about all. Scepter is a dead card. It normally sits in my hand game 1. Parfait should beat any random aggro deck easily.
Sideboard out for all of the decks: -3 Orim’s Chant, -2 Scepter
Sideboard in for Sligh and burn: +3 sphere of law, +2 Ivory Tower
Sideboard in for WW and Stompy: +3 Ivory tower, +1 Humility, (don’t side out one Orim’s chant)
Sui black: +3 Ivory Tower, +2 Ivory mask
Heres the new look of Parfait. I hope you enjoy. Now discuss this new deck.
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