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1  Eternal Formats / Miscellaneous / [Deck] GroATog Discussion on: February 25, 2005, 11:30:35 am
I think that thirst for knowledge are not so useful like it seems. Maindeck you have only 7 artifacts, so rarely you will have one in hand.
Playing thirst will be a cardtrade like  3 for 3 (1 thirst +2 discarded cards for 3 cards drawn) for 3 (cost)..not so good...


I suggest you to remove thirsts and shoals and put in  2 mis-d and  4 night's whisper(1 card for 2, cost 2)...and 2 more cunning wishes, so you can take back what you pitch with forces and mis-d...
2  Eternal Formats / Miscellaneous / [Deck] Workshop Slavery and Evil Dead on: February 24, 2005, 11:04:24 am
Quote from: ELD
I'm surprised Smmenen hasn't commented on this deck.  After all, it was him who said it was a mistake to not play mishra's workshop in a deck that wanted to abuse Mindslaver.  It still makes me laugh today.  

Now that I got that out of my system for now, I'll get to my points.  At no point have I ever seen any advantages Workshop Slaver has over Control Slaver.  IMO Workshop slaver is fundamentally flawed.  Trying to cast expensive spells in type 1 may be fun, but it certainly isn't consistant.  Drain is a huge problem that is not handled by simply running chalice.  Workshop does not activate slaver, or help dig for more mana.  It has always appeared to me to be an all or nothing strategy that has historically produced much more nothing that all.  

In my experiance, casting non artifact spells in a workshop deck is a difficult task.  If you're set on running Mindslaver in a workshop deck, I'd advise adding one to a solid Stax list.  It would add the lock of Slaver/Penatvus/Welder or Slaver/Crucible/Darksteel Citadel/Wedler.  It is the kind of card you can tinker up in a tough spot, or even cast late game.  Perhaps you'll have more luck with it in more of a supporting role instead of eating up 3 maindeck slots.


workshops are essentials to cast chalice for 2 early in the game.
this is the best proactive defense ever for this deck. in one shot you block a lot of archetypes, from c.slavery to oath, passing through t1t draw engine and so on...

workshops let you cast early a gilded lotus(first turn too with a mana vault/crypt or 2 moxes or lotus), in this case became not so difficult to cast a colored spell.

workshops let you cast easy a big treat (like pentavus, memnarch and titan).

workshops help you to survive trinisphere(to cast moxes and other mana-artifact).
3  Eternal Formats / Miscellaneous / [Deck] Workshop Slavery and Evil Dead on: February 07, 2005, 09:37:53 am
i disagree with trini main deck.

the nice part of this deck is the waste-action that we can make with opponent's hand...if everything costs 3...if we're lucky we can cast 1 or 2 spells...it's not enought...

i use trini just vs combo deck, like a proactive defence...

1 question: what do you think about 1 pentavus maindeck? in italy last 4 ws.slavery top 8 were playing without this fatty md...it's becoming useless? the average number of artifacts md is 22(slaver are more backed up than fow!)
4  Eternal Formats / Miscellaneous / [Deck] Workshop Slavery and Evil Dead on: February 04, 2005, 04:43:26 am
what you wrote is right, but is right just if we have 0 cards in hand(and with this draw engine we'll have a lot of chances to have more cards than 0), if you can use the mana that fs provide us...well, it's another story...

just to show ya an example: a play fs, then i discard a slaver, untap my lands, exchange slaver with an artifact, and with the mana fs gave us...i'll make your turn...


i play ws.slavery with 4 volcanic, 2 island, 4 fetch, 1 tolaria, 1 ancient tomb e 4 ws...i don't have only gilded lotus...just if i use fs and i untap ancient tomb i gain 1 more mana...

this deck is really mana intensive

mana is usefull for:

slaver
memnarch
pentavus

+ everything we wanna cast...

if we support those 3 cards, we have the match in our hands....
5  Eternal Formats / Miscellaneous / [Deck] Workshop Slavery and Evil Dead on: February 03, 2005, 10:22:11 am
intuition in this deck sucks like a whore... gifts ungiven >>>> intuition

it costs 1 more(not a problem), but it gives 1 more menace to menage with welders...

intuition is usefull when we just need one copy of that card, and in this deck there are not a lot of 4x to gain advantage from it...i think we can't use intuition to get welder, because it's like to kill 2 of our best friends...this is a waste...

frantic search: i don't understand what is the "hate point" against this card...obviously it's not a good idea to declare this when we have no cards in hand...but when we have 3 or 4 cards and a bit of mana(and this deck can provide it...), frantic become a bomb...may be also usefull to gain a lot of mana from our workshop...

P.S. sorry, but there is no cow combo in this deck  Rolling Eyes
6  Eternal Formats / Miscellaneous / [Deck] Workshop Slavery and Evil Dead on: February 03, 2005, 08:21:06 am
it's not rare to play a frantic search and than to play a tfk, looking for 5 cards instead of 3...deep search it's a winning strategy for this archetype.

if i don't remember workshop, you're forgetting welder  :lol:

this card is the REAL winning condition of this deck. we don't have a lot of fatties to hardcast instantly. the best thing(also the first we have to cast) we can hardcast is a chalice(followed by gilded).

if we have a chalice with 2 counter in play we can start our "draw session", and so, more we draw,faster we win...
7  Eternal Formats / Miscellaneous / [Deck] Workshop Slavery and Evil Dead on: February 02, 2005, 11:00:35 am
mmmm, i don't think tutor is the best choice...do you totally disagree with frantic search? this fucking limited card is a bless, trust me...does everything we wanna do in this deck..draw, discard and gives mana...in one word...excellent!!!

now i'm trying with only two gifts, and i think this mid-way is the best solution(the third gift is ALWAYS a dead card...).

trisky main deck is a nice choice..may be i'll promove one from the sideboards(as the 61th card...i don't really know what to leave :lol: )..
8  Eternal Formats / Miscellaneous / [Deck] Workshop Slavery and Evil Dead on: January 31, 2005, 06:29:04 am
well, you're not sure that resolving a gift let you win(get a great advantage ok, but not win). may be you're right that duress and fow may limit the use of this card, so 2x may be good..but 3 is a slot-waste.

frantic search is very synergic with this archetype, three lands untapped may let you strike a big shot(memnarch, pentavus and mindslaver are very mana intensive), or just draw some other things(thirst and so on)...

when i topdeck frantic i always smile  :lol:  (only if you have 0 cards in hand is lesser usefull, but considering the draw engine we have...it's a  rare situation)
9  Eternal Formats / Miscellaneous / Re: Workshop Slavery and Evil Dead on: January 27, 2005, 08:49:05 am
Hi all, this is my first post, i'm little excited  :lol:

i love ws.slaver and i play a list that is little different from your, i'll show you

Quote from: Blackest Lotus
Workshop Slavery

Mana Sources-27
4 Volcanic Island   
4 Shivan Reef
4 Mishra’s Workshop
2 Ancient Tomb
1 Tolarian Academy
1 Black Lotus
1 Mox Sapphire
1 Mox Jet
1 Mox Emerald
1 Mox Ruby
1 Mox Pearl
1 Sol Ring
1 Mana Crypt
1 Mana Vault
3 Gilded Lotus

Draw/Tutors-16
4 Brainstorm
4 Thirst for Knowledge   
3 Gifts Ungiven   
1 Fact or Fiction
1 Ancestral Recall
1 Tinker
1 Wheel of Fortune
1 Memory Jar

PHEAR OF GOD-9
4 Goblin Welder
3 Mindslaver
1 Pentavus
1 Memnarch

Disruption-8
4 Force of Will
4 Chalice of the Void


mana

i play with fetches and islands, instead of shivan reef(in your metagame there aren't bloodmoon?)

-4 shivan reef
+4 flooded strand
-1 gilded
-1 ancient tomb
+2 island

phear of god  Razz

-1 mindslaver
+1 sundering

i think 2 mindslaver are enought, and sundering can say a lot of things to our opponents  Wink

disruption

it's the same  Rolling Eyes

draw

i use timetwister instead of wheel, i know that wheel is usefull to discard our menaces, but i prefer twister, 'cause it's like a reset(usefull when the shit is all over our head, and is pitchable by force of will...don't forget)

gifts ungiven...welll, don't you think 3 are too much?

when you resolve the first, i think you get the best your deck has, and the second one? you get only useless cards(ok, not so useless, but not the best, assuming that the opponent discard the best 2 of 4  Wink )

i play 1 gift, 1 frantic search(simply great) and time walk(why not in your list?)

i don't talk about the sideboard list , 'cause i don't have a final one(but i'm working on it)..
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