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1  Eternal Formats / Miscellaneous / Re: Proxies: Yet another re-evaluation of a touchy subject on: December 31, 2005, 03:46:49 am
As one of the youngest vintage players in my local area i believe that one of the main reasons to play type one is to see all the expensive cards on the tables and watching all kinds of broken plays that can be make using them. I would have to say that if all of the cool old cards were replace with proxies then it would take most of the fun out of the format. I have to say that ten proxies seems like enough because you don't need to be able to make all of the decks in the format, just one. One good deck, and if you have fun with that one deck and like the format you should  be forced to buy the proper cards for the other decks if you want to play them. Paying for proxies is an "OK" way of fixing things but the fact that younger players who don't have much money to begin with and paying they are playing more money to enter the vintage tournaments keeps them out. I would never enter a tournament in which i have to play more than every one else especially since i am  one the youngest and have the least amount of money. We all can see that without proxies our format would not be the same but magic is still a collectible card game and the collectibility is what gives it that ooh and ah factor and if it was not for this feature magic would lose at least one player, me. All i am trying to say is that we can't get out of hand with these proxies, it is a privilege to play this game and you should have to play for that privilege. One fourth of a deck being proxies seems like a lot to me remember i am one of the "cheap" players(meaning i use white border land  :shock:).
Thanks for the privilege of being able to express me ideas on this site.
Later Banks
2  Eternal Formats / Miscellaneous / New B&R List on: March 01, 2005, 12:17:07 am
god i hate this why can't they just leave us alone when we had a great vibe going this makes me so mad i will just quit magic .... stupid drug like game Evil or Very Mad  Evil or Very Mad
3  Eternal Formats / Miscellaneous / [Deck Analysis/Debate] Oath vs. Slaver, which to play? on: February 24, 2005, 02:35:32 pm
Thanks for the explination. I was just wondering if anyboddy have thought of it yet. Another idea against slavor would to splash red for Fire/ice against them. They can misdirect it to the tokerns but how many misdirections do they run 1,2 at the most. Also ice lets you tap their vocanic island during their upkeep so they cannot play welder for a turn. If u insist on playing black in oath maby side in a few Lose Hope for more welder control. Thanks
Banks
4  Eternal Formats / Miscellaneous / [Deck Analysis/Debate] Oath vs. Slaver, which to play? on: February 24, 2005, 02:25:37 am
i alread posted this on another fourm but woulden't Guzzigost give you a better win against control slaver. Win with time walk and opt or whatever. It gives you more maindeck room too. Just a thought though.
5  Eternal Formats / Miscellaneous / [Discussion] Some insight on Oath vs Control Slaver on: February 24, 2005, 01:56:54 am
what terrible why i don't see how it is deffret from akroma sprit?
Even if we ignore the horrible grammar and spelling, this post is a one-line question. Posts like this detract from conversations, they don't add to it.
6  Eternal Formats / Miscellaneous / [Discussion] Some insight on Oath vs Control Slaver on: February 24, 2005, 01:44:48 am
i play oath and for i while now i have been thinking, have any of you tryed to play with guzzigost as a faster win condition? First oath put guzzigost in play then next turn stack the abilitys let oath resolve deck youself then let guzzigost's ability resolve puttuing opt and time walk on the top of your deck and just go infinit. It would give you more main deck room too for more protecting and countering. Just a thought from and oath player though.
Gurzigost is incredibly fragile. You lose to Swords, Ancestral, a counter for the Time Walk, etc. And you don't have room for disruption, just for counters--which you'll need to spend ensuring that Oath resolves.
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