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1  Eternal Formats / Creative / my two cents on: February 02, 2005, 12:36:23 am
Before Mirrodin came out I won so many T1 tournys with my sligh. Couple of red men, then some bolts, and finish'em with Price of Progess and a Fireblast. Ah, those were some good times.

But alas those days are gone.

Recently i've been working on a deck that is kinda the same deal. here it is.

4 Scavanger Folk
2 Elvish Scrapper
4 River Boa
4 Kird Ape
2 Grim Lavamancer

4 Naturalize
4 Lightning Bolt
4 Fire/Ice
3 Isochron Scepter
3 Rancor

3 Mishra's Factory
3 Treetop Village
4 Forest
3 Mountain
4 Taiga
4 Wooded Foothills
4 Wastelands
1 Strip Mine
1 Lotus Petal

Sideboard: Some Combination of this stuff
Artifact Mutation
REB/Pyroblast
Pyrostatic Pillar
Maze of Ith

That's kinda the basic idea, i'm still playin around with stuff.

My deck is more control based then sligh because sligh kills on turn 3 or 4 if it's good and that's just way too slow, so imo the disruption really should be the focus.

Isochron Scepter should help over load the disruption. Putting a Naturalize on it is really strong. Fire/Ice on it gives the deck some card drawing ability too. Bolts and Artifact Mutation are great.

Scavanger Folk/Elvish Scrapper are good if put out first turn to waste trinisphere's and other bombs that budget decks have trouble dealing with. Late in the game with a bunch of rancors he can bite too.

The Man Lands are good when you find yourself in a spot where you can't cast spells. ie trinisphere/chalice, hundreds of counterspells, or standstill. They're also great late in the game when you've got lot's of land your doing nothing with, but they make running blood moon bad.

everything else is pretty standard.

let me know your thoughts.

TheLoneGunman
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