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Eternal Formats / Creative / Re: A noob who knows not what to do.
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on: March 28, 2006, 05:04:38 pm
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“I think oath has control and aggressive builds, and if the build is aggressive mull, if it's control don't.” The deck I posted to go along with the hand is an aggressive build. If you were to replace the City of Brass with an Orchard this would be a good hand. The problem with this hand is you can't rely on digging for both of your combo pieces. The proper turn one play with this would be to mulligan. Oath wins with 2 Cards+Protection. This hand has neither of the combo pieces and no reliable way to get them. The hand: Polluted Delta, City of Brass, Wasteland, Impulse, Mana Leak, Duress, & Sensei's Divining Top can't even beat Goblins a 90/10 Match..
good point, and thanks for the insight Okay, that is enough. You have been warned twice in the past for spam, and yet your posts have not improved in the slightest. Banned. -Jacob
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Eternal Formats / Creative / Re: A noob who knows not what to do.
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on: March 28, 2006, 12:34:25 pm
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Polluted Delta, City of Brass, Wasteland, Impulse, Mana Leak, Duress, & Sensei's Diviing Top isn't a keeper even though it seems like it can do alot. I will keep this hand every game because chances are the 6 card hand will be worse. I have turn 1 Duress. turn 2 Leak/Impulse or Waste+Top. This hand isn't that bad at all. These are the hands that separate those who really know Oath from those who don't. im gonna have to agree with moxlotus on this one, that hand seems like a keeper, or at least something i'd consider keeping, and unless you mulligan into something like mox, orchard, oath, bluecard, FOW, something relatively irrelevant (lets say a brainstorm or other card draw spell) your hand isnt gonna get much better. my other reason for keeping would be the fact that you should easily be able to find the card quality that you want through impulse/top. Kevin, i hope you respond to these, cuz I would really like to see your reasoning on why you'd throw this hand away.
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Eternal Formats / Creative / Re: What decks can "transform"?
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on: March 28, 2006, 12:26:24 pm
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Einlanzer, that sounds like a great idea, but unfortunately, you'd be catching alot of hate from people that expect to hate on Dragon. My advice would be to do something like Gifts ---> TPS. Not exactly sure what that would look like, but you wouldn't have to devote your entire sideboard to transforming.
dont both decks get hated out pretty well by that annoying 0CC artifact "tormod's crypt?" actually..that card seems to be a decent catchall in the format, since it shuts down like..everything. id probably need to find room for pithing needle or stifles to stop it. Hey, i have a list for this if you wanna see it mr Evenpence, feel free to pm me for it.
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Eternal Formats / Miscellaneous / Re: [Deck] The Jester - Tourney Report on Page 3
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on: March 27, 2006, 01:39:41 pm
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I personally don't believe it is undefeatable. I would RATHER hear other decks telling me how they beat it, and how I can fix the weaknesses. This is where granite shards came in against CS. Defense grids are new against Drain decks because the powered up drains were brutal. If people say gifts is going to wreck this, then great. Tell me that, and ALSO say what is gifts weakness. What does THIS deck need to do to beat gifts. This is what it should look like.
Curious, have you tried pitihing needles in the deck? they seem like theyd be decent against decks that dont run welder, such as gifts, on the offchance that you dont hit your cap. You could name Time Vault or something of the like. Naming Time Vault with Pithing Needle is like trying to stop Inspector Gadget with a brick wall; he'll just use his helicopter hat to get around it instead. fair enough, go go gatched shoes!! (boing!) Warning for spam.
Everyone else in this thread is on notice, too. Posts need content.
-Jacob
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Eternal Formats / Creative / Re: What decks can "transform"?
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on: March 27, 2006, 01:36:43 pm
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this lead me to think, what about a deck like dragon, into a storm combo deck
like, side out dragons, whatever your kill creature is, and the animates, for Tendrils, a few more draw spells (brainstorms for me, since i dont run em) and some more draw or rituals
itd be something like this:
-4 dragon -2 dance -2 necromancy -3 animate dead -1 kumano
and the board in would be +1 or 2 Tendrils +4 draw spell (brainstorm in my case) maybe even remands, since GWS seems to be so keen on them, they could also be quickens +2 rebuild/hurkyl's recall +1 tinker +2 tutors of some kind (i run vampiric, demonic in my maindeck, so it could be like, mystical and seal or 2 grims, or whatever) +1 draw7, preferably twister or jar since youre running tinker (if you dont bring in the second tendrils, feel free to season to taste here)
and the last three cards would be something like tormod's crypt, or shattering spree, or something like that.
just a thought.
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Eternal Formats / Miscellaneous / Re: [Deck] The Jester - Tourney Report on Page 3
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on: March 27, 2006, 12:28:45 am
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I personally don't believe it is undefeatable. I would RATHER hear other decks telling me how they beat it, and how I can fix the weaknesses. This is where granite shards came in against CS. Defense grids are new against Drain decks because the powered up drains were brutal. If people say gifts is going to wreck this, then great. Tell me that, and ALSO say what is gifts weakness. What does THIS deck need to do to beat gifts. This is what it should look like.
Curious, have you tried pitihing needles in the deck? they seem like theyd be decent against decks that dont run welder, such as gifts, on the offchance that you dont hit your cap. You could name Time Vault or something of the like.
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Ongoing Richmond Results
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on: March 21, 2006, 07:10:07 pm
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Can winners/teammates post decklist as soon as possible? It will be apreciated by the comunity^^
Pd: Gws congrats on the performances! Pd2: Smennen picking Long again?if it is, that man is insane
Why is anyone surprised that Steve played Grim long? That deck is absolutely incredible. I play it a lot and if you know how to exchange slots in the maindeck, it can destroy people. I'm actually depressed no one really plays the deck. i can understand why people dont play grim long as much as some of the other combo decks. As i believe Steve has said before, that deck is rather unforgiving of play mistakes, and it takes someone who has A) either invested the time to test the hell out of it, or B) has a heck of alot of playskill naturally with combo decks to pilot it correctly.
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: [Report in the Works] Double T8 at Richmond with UbaCap v.1.0
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on: March 21, 2006, 07:07:43 pm
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Analytically, there is nothing inherently wrong with what you've done to Uba Stax, but I really don't see this deck - either variant, as Uba Stax. Uba Stax is a decklist that maximizes particular synergies and has a very slow soft lock that eventualy becomes a hard lock. What you have done is added a whole bunch of tempo cards and cards that do not affect the board at all. The increase in creatures is also indicative of this. Moreover, Null Rod is, in my view, the innovation to emerge from Uba Stax. It occurred because suddently with Bazaar and Welder your reliance on accelleration dipped significantly. Your variant worked, imo, becuase it occured at the right place at the right time, and, you piloted it well. Thats correct, which is why he named it a different name  Jester's Cap, like Diceman said, is savage. It preys on so much that Vintage does - but you've traded a card that is metagame good (if you are winning) for one of the objectively strongest cards in the format (null rod). I say all of this not to say that I think your deck is bad, but to suggest that it isn't even Uba Stax anymore. This is indicative of how bad you find Smokestack. Your using much more tempo and other cards rather than traditional uba stax lock parts to win games. I think Vroman would have a heart attack if someone suggested juggernaut in Uba Stax, but I could be wrong. So, in summary, you have appropriated the mana shell of Uba Stax and have fashioned a new workshop deck. EDIT: my addition didnt post  this might be why he called it UbaCap instead of Stax
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Eternal Formats / Miscellaneous / Re: Jester's Cap in Ubastax I.E., the card that got me two T8s at Richmond.
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on: March 21, 2006, 05:57:23 pm
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Thanks Ben, on the congrats. As for the deck: Both decks were complete metagame calls that paid off much more wonderfully than I expected. Jester's Caps will probably not be run in the near future, as Gifts decks WILL most likely start running 4 win conditions, albeit I have no idea what. As for Null Rod: I saw that problem and had Shattering Spree in the sideboard for it. Lyle had out a Null Rod which I Shattering Spreed, including his chalice for 0, so I could play Tormod's Crypt. Ben, the decks that I played are not optimal for any means. I have already said that I metagamed for the tournament because I know Ubastax so well, and can change the MD and SB to do well in any given enviroment, which means if you put me up against a field of I.T., I can do well with it, even if Eric Becker is 6-0 against Ubastax in tournaments, (I.E., Caps and Spheres MD). I probably shouldn't have had Smokestack in the MD Day 1. I would argue that the already insanely powerful shell of Stax allowed you to Top 8 both days; That if those Jester's Caps had been Null Rods, you would have won anyway. The fact that you Top 8-ed with Juggernauts in a Stax deck just furthers this point. Workshop + Juggernaut + Disruption = a beating, but that's been better developed in Workshop Aggro decks without the dead cards (strategically speaking) like Smokestack. I'd suggest you examine that route further. I disagree completely. Smokestack won me ONE GAME Day 1. Jester's cap flat out won me six games Day 1, eight games Day 2. It really is the card that won me the tournament, and without it I would have probably gone 0-2 drop. Moreover, cards like Sphere of Resistance were worse than Force of Nature in my deck. Against the best players in the format, not having Null Rod is a liability, as was shown by your 2 Top 8's but 0 wins. ...are you serious? Not only did I win against Outlaw, LaPlante, RICH SHAY, and Lyle, but I played against an almost entirely unwinnable matchup BOTH days in the top 8. I'm insulted that you would even insinuate that my playstyle (which got me to two top 8s by the way) would cost me games against 'name players'. Neither DeMars nor my Day 2 Opponent in the Top 8 advanced farther than T4, so does that mean that they're bad players as well? Anyway, thank you everyone on the congratulations, and I'll try to get the Day 2 listing of the tournament report done today. Then maybe go to four caps, and remove the stax themselves altogether? id even go so far as if you arent using them to win games, and only as counter bait, to go ahead and remove them from the "needed 47" Just a thought.
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: [Report in the Works] Double T8 at Richmond with UbaCap v.1.0
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on: March 21, 2006, 05:51:40 pm
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Mr Evenpence, I'm on this site as well buddy  . That part aside, remember the conversation we had about "drain bait"? That's what 3Sphere is (along with smokestack). Basically, you play them so your opp will spend a counter on them, and then you play the card you REALLY want to resolve (like a welder, or whatever). This theory is called "baiting counterspells." One that I am hoping our buddy Mike learns how to do very well shortly, as he tends to play his best spell first. Just a thought on why 3sphere and stacks are good, even though they never hit the table for you on day one in a "relevant" way.
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Ongoing Richmond Results
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on: March 21, 2006, 09:11:21 am
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The entire weekend was savage, mad props to everyone I met.
I completely agree. JD, I can't believe that. You won and your tie-breakers went DOWN!? I feel so sorry man. Don't stay up too late writing those decklists up. Petition for more Top 16's!  I really liked the way the SCG was run, most professional vintage tournament I have ever been to by far. Agreed, and you probably werent paying attention, but the top 8 GWS vs GWS match (Endress n Eric) was SAVAGE with so many broken plays too 
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: SCG Day I -- 1st Place Mini Report
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on: March 21, 2006, 09:06:33 am
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Rich, I told you at Richmond and I'll tell you now: You're once of the nicest guys I've ever played, and I'm honored to have won a game against you. I'm so glad that you won the Lotus, and really hoped that you would have top 8ed day 2. I feel bad that you didn't because of me. But really it wasn't. It was because of that evil guy Smennen. We should egg his house.
Force of Nature
I can just see it now *twitch twitch* NOOOO MY HOUSE!!! I WOULDVE GOTTEN AWAY WITH IT IF IT WERENT FOR THOSE MEDDLING ATOGS AND FORCES OF NATURE!
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Eternal Formats / Miscellaneous / Re: [Discussion] Tangle Wire in Ubastax!
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on: March 09, 2006, 03:34:59 pm
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If you're not addressing any part of his post, there's no need to quote the whole thing. It just clogs up the thread.
Also, warning for spam.
-Jacob
just a thought guys, instead of portcullis, what about something like ensnaring bridge?
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Eternal Formats / Miscellaneous / Re: "the quickening"
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on: March 08, 2006, 04:43:23 pm
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+1 rebuild +1 mystical tutor
sorry, i was a few slots short, misread my list
also, it would seem that something like echoing truth or chain of vapor over the two rebuilds in the board might be better
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Eternal Formats / Miscellaneous / "the quickening"
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on: March 08, 2006, 04:15:26 pm
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After opening a random guildpact pack, and seeing this Quicken card, i looked at it, and said "wow, that card is just stupid for mental magic, and if possible, for vintage as well. So, for the forum readers' enjoyments, here is a new version of TPS, hoping to abuse quicken. It seems like it would be better in the mirror, as you can go "response to your tendrils resolving, ill quicken my own" and win. I wont lie, i havent tested it yet, but it IS worth looking at.
"the quickening" 7 SoloMoxen Mana Crypt Mana Vault LED Chrome Mox 4 Underground Sea 3 Volcanic Island 1 Tolarian Academy 4 Polluted Delta 1 Lotus Petal 2 Island 1 Swamp 1 SnowCovered Island
spells: 4 Mana Drain 4 Force of Will 2 Gifts Ungiven 4 Brainstorm 3 Quicken 1 Mind's Desire 2 Tendrils of Agony 1 Darksteel Colossus Tinker Burning Wish Time Walk Recoup Ancestral Recall Demonic Tutor Vampiric Tutor Yawgmoth's Will Yawgmoth's Bargain
Board: (so far) 3 Shattering Spree 2 Tormod's Crypt 1 Haunting Echoes (possible tech here, gotta test more and see) 1 Tendrils of Agony 2 Rebuild 4 Red Elemental Blast 1 Darkblast 1 slot i have no clue about, any suggestions??
Any thoughts, suggestions, "youre an idiot, remove this from your thoughts" are obviously welcome or i wouldnt post the deck here.
Thanks!
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Eternal Formats / Miscellaneous / Re: [Discussion] Bazaar/Replenish Deck
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on: April 14, 2005, 06:05:23 pm
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im noticing a lot of buzz on the slaver matchup, and i see one huge thing that might make a good idea for you.
Why not try to play one Ivory Mask out of the board? Im not entirely sure what to take out for it, but it seems like it wouldnt be a bad idea either instead of, or as an addition to Confinement.
Also, for combo matchups, that Mask seems pretty darn good, tendrils cant hit you, freeze cant hit you, etc etc.
my 1.75 cents.
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Eternal Formats / Miscellaneous / Re: Ninja Sword
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on: April 14, 2005, 04:27:10 pm
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is there a way this deck could be done budget style?? a friend of mine wants to play it and doesnt have/have access to power.
No. kthanks 
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Eternal Formats / Miscellaneous / Re: Suggestions for my Mono Brown
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on: April 14, 2005, 04:15:14 pm
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firstoff: congrats on your first place, id like to see more of an indepth report from this deck, since it really seems like the old WelderMUD decks, and i liked them  . against a more diverse metagame, id consider bringing a jester's cap to the maindeck, and nixing one crucible, i mean do you really need four of them? most decks that run the waste/strip/crucible lock usually run 2-3 at very max and if you bring a jesters cap main, it will make the random combo decks that much easier to beat (take out belcher's belchers, or their severances if its monoblue, remove TPS's burning/cunning wish, tendrils, or just take their necro/bargain/ancestral recall, etc. nuke doomsday's win conditions, take out the slavers against drain slaver) these are just some of the good reasons to run a cap or two maindeck as well as that one in the board  . so heres my thinking: -1 crucible +2 jester's cap -1 staff of domination maybe? board: (if you cant take anything out for the second cap -1 sphere of resistance +1 Jester's Cap
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Eternal Formats / Creative / Re: Back into the schwing...
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on: April 14, 2005, 04:04:35 pm
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why not up the resistance spheres to four, and then play random bullet stuff like defense grid?
just a thought, since youll probably see some people playing counterspells.
or add another win condition like a pentavus, or a slaver if ya have one.
so heres my thought: -3 trinisphere +2 sphere of resistance +1 defense grid/win condition
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Eternal Formats / Creative / Re: [Deck] Slaver USA
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on: April 10, 2005, 12:37:41 pm
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A point should be made here that Oath DOES lose a lot because it doesn't have these cards. It can't run Will because of the Blessing dealie, and DT is a little slow. Since it cannot run these, it doesn't have the broken plays that other decks have and it loses to them. That's why monoblue was a good deck until it hit bomb after bomb. It couldn't keep up. Oath is the same way. Purposefully neglecting Yawgmoth's Will is folly, IMO.
I agree here Hi-Val, and honestly, will seems to have a very good place in CS, even if youre just recurring a mox so you can weld into something else. Everyone talks about broken wills, but come on, i remember one Jonathan Finkel using wills to recur lands against Benafel's Ponza deck at Nats like...5 years ago or something. This is one of those decks that will is just SO good in it isnt funny. Its no Long.dec or anything, but its almost as close as youre going to get without being combo (TPS, etc) They dont refer to it as Yawgmoth's Win for no reason  . Now im not saying cut the white, im merely saying splash a little black for will.
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Eternal Formats / Creative / Re: [Budget] KoboldClamp
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on: April 10, 2005, 12:01:02 pm
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hmm.. just wondering the merits of going with a stroke based kill over a storm kill. Even if you're choosing to drop black from the deck, wouldn't it be easier to kill with brainfreeze than stroke? otherwise, if you are going for a win based on generating massive mana with cradle/academy have you considered any of the following? : Frantic search, timespiral, candelabra of tawnos? also, i'd definatley run tinke/jar in this build - at the very least as it gives another way of saccing a clamped creature with a toughness greater then 1, then can speed you into a draw 7 style win. maybe if the blue count could be upped enough, you could also run FOW, making up for losing the disruption of duress/cabal therapy in the builds running black. anyway just a couple of ideas - hope they're useful  is it just me, or are you trying to change this deck into TPS
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