Quick resolution to solve which route seems to be better with this deck. Well, quick in thinking, not quick in doing

. Seeing as the debates all center around which of the draw engines is more important (between Glimpse or Skullclamp), which color builds (G/B, G/B/r, G/B/U, G/B/U/r), and of course the various card choices in each build. So I propose those who actually have the time to do so, run various builds of the Kobold decks against the gauntlet. I'd do some, but seeing as a) my work schedule sucks, b) don't have a serious playgroup, and c) hate apprentice/MWS.
I've messed around with one of the early versions of the deck (G/B) and had some fun with it. As I mentioned before, I don't have a serious group that I can test against. Hell, I'm the only one in my area that even keeps up with T1, or any other format. All of this is due to me being in the military. If I was back home, I could play in a weekly T1 tourney that's held on Sundays at one shop, plus would have a serious group of people to play with. Instead I'm stuck with the casual people that only wants to play multiplayer, which stops me from actually even testing decks out.