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Eternal Formats / Creative / [deck] Lotus Salvage
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on: February 13, 2005, 08:20:46 am
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Well, You're right, but:
-Genesis is needed, becose it's hard to Win without Salvagers. It colud also rise Welder or a pack of servitors. -Anger makes my Welders unstopable - faster is better. -I can discard Mindslaver for Artificder's Intuition. -Welders are very useful. They work with myrs, they could also give me used Lotus back. Lotus is a fats way of putting salvagers into play. -Card adavantage can be reached by: Squee+survival Welder+Myrs Salvagers+Small Artifacts I have a ton of tutoring and Spellbombs are recyclable, so i don't need draw like Fact or Fiction. -Platinum Angel is of course a way to stop oponent's combo. It can be placed in 3th turn without problems. And I have some ways to stop Dragon, Trix or Cobold Clamp. There is alway possible sideboarding against TPS. -Servitors are not powerful on their own, but are well-working with a half of my deck. They are only something to help, like Squee in Dragon. -I prefer to use only control elements that could be effective part of whole deck as long, as it's possible. Only Naturalize does/nt work with other stuff, but i decided to include it as an answer for many possible and ordinary treats. Force of Will should be in, but unfortunatelly it won't work.
Well, but You are still right.
This decklist is only a show of whole idea - I want to make it much more better. There appeared a good idea of playing Trinket Mages instead of Artificer's Intu and adding Xantid Swarm. I also noticed there could be Helm of Awakening as acceleration. I will test it.
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Eternal Formats / Miscellaneous / [non-premium] restricted list mechanics
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on: February 12, 2005, 02:43:56 pm
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Good Article, i've never seen it from this perspective. But: Gush is restricted because of great synergy with Stasis - in fact, unrestricted would be a basic card od prison. And no player wants to waste on hour for a game. This is also important on tournaments. Unrestricting Gush wolud make game realy sick.
Dream Halls & MoM must be restricted as a part of broken Academy. Nobody wanted to welcome a deck similar to twister...
Fact or fiction is just a part of TPS or something similar - in strange T1 format, good draw must be squandered as much as possible. The same is true 4 Frantic Search and Desire.
In fact, there are two major types of broken cards: A part of boring combo nobody likes, and tutors which allow to reach them. Balance is just powerful - but it does'nt change game into senseless, long kills.
The same is true for Goblin Welder - probably the most powerful creature in Magic. He puts a great Sundering titan or Platinum Angel for just nothing - he's in fact endless tinker, but needs a bit of support. I think he could be restricted. But then, metagame would be full of combo and similar or simialr to combo deck - as Oath or FCG. He just don't let this format to become crazy.
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Eternal Formats / Creative / [deck] Lotus Salvage
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on: February 12, 2005, 08:39:48 am
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This combo is nothing new, but I don't see any list that could use it. Here it is: Auriok Salvagers Black Lotus
Easy-to-reach way of generating endless mana. It' clear. Unfortunatelly, black lotus must become a part of full-powered deck.
Now let's find good finisher. He it is: Pyryite Spellbomb
It works with salvager. Just take million Red&White mana and frag the opponent. It could also destroy Platinum Angel, or may be useful againsts threats like Goblin Welder or Koblod combo. It's artifact source, so protection won't save any creatures.
Okay, we know what we need. But how get it? All tutors are restricted, but there are: Survival of The Fittest - very powerful card, still played in Vintage. Artificer's Intuition - In full-powered deq, it's perfect way to find lotus.
It looks so:
Manabase: 1 Black lotus
Combo: 4 Auriok salavgers 4 Pyrite Spellbomb
Tutoring and other stuff: 4 Survival of the fittest 4 Artificer's Intuition
Now, let's use those powerfull enchantments and trasform our deck into: Survival 2 Squee, Goblin Nabob 1 Genesis - we really need salvagers in play TNT: 4 Goblin Welder 1 Anger 1 Platinum Angel (against combos) Full-Powered list: 1 Ancestrall Recall 1 Wheel of Fortune NO Timetwister - it could be handy against dragon, but it does'nt work with our graveyard manipulation and tutoring. No Yagmoth's will - there is no sence in putting our graveyard into play, while our artifacts stop working. 5 Moxes 1 Lotus petal 1 Chrome mox - We need speed more than 3 survivals 1 Mana vault 1 Sol ring 1 Mana Crypt NO Grim Monolith - it does nothing with intuition, we need more colorfull mana.
Now, we've got two different totoring engines. Let's combine match them by using artifatc creature with converted man cost 1 or less.
Myr Servitor
It's great with welder, can also stop agressive Jggernouts or FCG. It prevents effect of Smokestack. But we need all four if it's going to work.
With welder and servitors, adding Mindslaver would be cool. But there is no wa to seek for it. But there isone broken card that makes it possible: intuition. It also puts our genesis and other nice things, such as combo parts, in range of our salvagers and welder. . But too mcuh tutors makes deck unstable. -1 Artficer's Intu -1 Survival +2 Intuition +1 Mindlaver
So we've got total 43 cards. Let's left 22 of all as manabase and put control elements in. There are 6 free slots posible. We need hate for Dragon, Worshop, and Oath. Controls wolud have problems with our rising army (Servitors, Squee, Genesis, Salvagers). Dragon - Grave Removal, Instant creature removal Oath - Creature Removal, Way_to_avoid_orchard Workhop- Artifatc hate, especially something against trinisphere. There is also some card which stops all our winning conditions - Null rod. We have to hate it.
Artifact Hatte - Oxidize, Naturalize, Craetures as Uktabi Orangutan or Viridian Zealot. I choose Naturalize in order to destroy other stuff, such as Animate Dead, Ilusions of Grandeur or Necropotence. Against Dragon and Oath i will use aether Spellbomb - cheap artifact 4 1 mana, tutorable and working with welder or salvagers.
Main deck: 4 Auriok Salvagers 4 Pyrite Spellbomb 3 Artificer's Intu 3 Survival 2 Intuition 4 Goblin Welder 4 Myr Servitor 1 Platinum Angel 1 Mindslaver 1 Anger 1 Genesis 2 Squee 4 Naturalize 2 Aether Spellbomb 1 Ancestrall Recall 1 Wheel of Fortune
4 white, 10/12 Red, 7 green, 7 Cards using blue mana
5 Moxes 1 Black lotus 1 mana crypt 1 Mana Vault 1 Sol Ring 1 Lotus Petal Lands: 4 Wooded Foothills 1 Plateau 1 Savannah 2 Tropical Island 2 Volcanic Island 2 Forbidded orchard - our servitors will protect us, it's also pre-side against Oath.
That's all, check this out and listen to the Tiesto.
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