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Eternal Formats / Miscellaneous / Re: [Premium Article] Fine, Just Ban it Already
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on: July 31, 2005, 09:28:13 am
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The Chicago T8 had 4 Wills and 6 Tinkers. The winning deck didn't use either of those cards. Will is only truly gamebreaking when it is used in Sorm combo (which isn't looking too hot these days) and in the lategame of Drain decks (where the Drain player has already established complete control of the game). As mentioned earlier, Type One is the format where a player can use every card (besides the stupid ones. What the hell were they thinking with Chaos Orb?). Banning Will would break the rules of Vintage.
If the format should be refreshed, it should be through unrestricting. Why do Dram Halls, Mind Over Matter, Trinisphere and Voltaic Key have to be there? Unrestricting those would rejuvinate the format more than the banning of Trinisphere.
TY
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Eternal Formats / Creative / Re: I believe rector trix is still good
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on: July 17, 2005, 09:51:46 pm
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I'm Charley. I did overlook the 20 life gain. I looked on the Legacy forum and saw a Trix deck using Nightscape Familier and Diabolic Intent. What do you think of that in T1? Is this Grant? If so, there were not that many Landstill decks.
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Eternal Formats / Creative / Re: I believe rector trix is still good
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on: July 17, 2005, 09:04:50 pm
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Weird. I'm in Utica. Anyway, regarding the deck, have you considered playing a second Rectorable enchantment like Form of the Dragon? It can really help when
a)Â Your opponent has loads of mana/creatures
b) When you are not holding Donate and you have already Bargained down to low life
also, how is this deck better than Rector-Tendrils?
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Eternal Formats / Creative / Re: I believe rector trix is still good
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on: July 17, 2005, 08:50:06 pm
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The tournament you described is eerily similar to the one I played in on Saturday, except there were 2 Landstill decks and a Gro deck. Seriously, there was a Replenish deck and the only deck Trix lost to was FCG. Anyway, this deck seems like it might have some surprise factor because everyone is expecting Gifts. Where are you located?
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6
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Eternal Formats / Miscellaneous / Re: The Future of Workshop Aggro
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on: June 16, 2005, 06:44:31 pm
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Running black for the tutors and your own Colossus has worked well for me. Tinker/Colossus is so good, it may be worth using in any deck that runs TFK.
3x Juggernaut 3x SuChi 4x Goblin Welder 1x Darksteel Colossus 1x Platinum Angel 1x Razormane Masticore 4x Thirst for Knowledge 4x Chalice of the Void 3x Crucible of Worlds 1x Trinisphere 1x Tinker 1x Ancestral Recall 1x Time Walk 1x Vampiric Tutor 1x Demonic Tutor 1x Yawgmoth's Will 3x Pyrostatic Pillar
4x City of Brass 3x Gemstone Mine 4x Wasteland 1x Strip Mine 5x Moxen 1x Black Lotus 1x Sol Ring 1x Tolarian Academy 1x Mana Crypt 1x Mana Vault 4x Mishra's Workshop
SB 3x Choke 2x Pyroclasm 1x Triskellion 3x StP 3x Seal of Cleansing 3x Tornod's Crypt
The rainbow mana base is there so the deck is not restricted to 2 colors. Crucible makes Gemstone Mine better and makes opposing Wastelands useless. The Pillars are a metagame call. I like Pillar because it helps a lot against the problems that Smennen mentioned. It is also an easy card to board out because it is not essential to the deck's overall strategy. I tried to make this deck like the old 5/3 decks that used Trinisphere. Chalice is a solid replacement and is even better in many cases.
With Fish beginning to dominate tournements, Workshop aggro is a solid choice.
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Eternal Formats / Miscellaneous / Re: The Future of Workshop Aggro
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on: June 15, 2005, 08:45:27 pm
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I also have a big Fish problem in my metagame. However, I like to play black to fix the inconsistency problem and make the deck more broken at the same time. Playing a rainbow manabase not only makes playing black easy, it also helps out with Sundering Titan. Getting 2 lands blown up when Sundering Titan hits play is not fun.
I did try a straight U/R Workshop Aggro with Blood Moon, but I really missed black.
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Eternal Formats / Creative / Re: [Budget] KoboldClamp
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on: April 25, 2005, 07:30:14 pm
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I would add Quirion Dryad, just in case the Kobold strategy doesn't work out. Chalice for zero totally owns this deck  Never mind, Chalice for one owns this deck. Doesn't stop Dryad from being a good alternate win. I can't believe I spelled "one" wrong 
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Eternal Formats / Creative / Re: Mud revisited
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on: April 24, 2005, 09:18:01 pm
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I don't think Uba Mask is very good. It doesn't really do anything against combo because they play all of their cards the turn they draw them (the combo player, that is). 4 Null Rods is also a too much.
quote (from a person I can't remember) You don't want to play 4 of a card that is useless in multiples end quote
I would either use Su Chis or Karn and a couple of Jester's Caps in their place.
I also think that Mono Brown is a great deck. I play a mono brown prison but I have the Metalworker/Staff combo in it. I find that with Chalices, Orb of Dreams, etc. the deck already has a great match against combo.
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Eternal Formats / Creative / Re: 5/3 Sword of the Ages (5/3 Sota)
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on: April 24, 2005, 08:42:14 pm
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I would replace Sword of the Ages with Su-Chis and Sphere of Resistance with Chalice of the void. I would also cut 1 Mana Source. Here's why:
Real Threats are almost always better than equipment. Su-Chis and Juggernauts are already big enough to take down your opponents and their creatures. Your Swords are usually going to be dead draws
Sphere of Resistence wont hurt most of your opponents as much as Chalice will. Go ahead, name of a deck that Sphere is better against. Chalice is better against:
Oath (all varients) Storm Combo (all varients) Slaver Dragon Fish Stax (because Sphere wil help them) Workshop Beats (because Sphere will always be useless) any deck with cards that cost 0,1 or 2!
25 is a good amount of mana, especially with Crucibles.
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Eternal Formats / Creative / Re: The not so perfect storm
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on: April 24, 2005, 07:26:16 am
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I would deffinitely lose the Time Spiral and the Hurkyl's Recall from the main. Add Windfall and Cunning Wish.
Oh, also drop the Strand, add a Delta and replace 2 of your Islands with the 4th Underground Sea and a Sol Ring
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Eternal Formats / Miscellaneous / Re: [Premium] U/W Landstill
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on: April 23, 2005, 08:52:13 am
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I don't have premium, so I didn't read your article. However, I have a friend who plays Landstill and I am looking for a solid deck to beat it. What are Landstill's bad matchups?
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Eternal Formats / Miscellaneous / Re: Suggestions for my Mono Brown
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on: April 14, 2005, 06:20:39 pm
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The tourney was only a tiny local so it wasn't a big deal, but thanks anyway. There are 3 ways that this deck can effectively handle welder, 2 of which involve keeping the graveyard free of artifacts. 1. First turn Chalice is the best way to keep Welders off the board. 2. First turn Smokestack is good, but needs the Crucible to be truly effective. 3. Go off with the combo before an artifact hits the graveyard. This is also the Universal answer to everything 
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Eternal Formats / Miscellaneous / Re: Suggestions for my Mono Brown
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on: April 14, 2005, 05:47:16 pm
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1. I do run Academy, my list should be -1 Wasteland (which was on the board instead of Platz) and +1 Academy. 2. Orb of Dreams has been a bit useless at times, but Sphere of Resistance wouldn't do much better in its place. I chose the Sphere because it is great against Drag4on. 3. Since the deck does not play Welders, if the Golem gets forced it's a lot harder to win (even if the combo goes off). Sundering Titan is also not as good sans the Welders. Juggernauts can give Control, Aggro and Stax major headaches. I'm planning on using Jester's Cap in the future. 4. Chalice of the Void>EVERYTHING!!  Thanks for the help,sryan!
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Eternal Formats / Miscellaneous / Re: A better creature set for Oath
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on: April 14, 2005, 05:08:35 pm
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I think that OathSalvagers should use lots of 5-color mana sources and Pernicious Deeds (especially for Chicago, where there will probably be Titans and Chalices). Pernicious Deed just seems much more flexible than Engineered Explosives and opening up the other colors seems like a good idea, too.
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Eternal Formats / Miscellaneous / Re: Suggestions for my Mono Brown
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on: April 14, 2005, 04:56:58 pm
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The day's kind of hazy. I remember getting loads of turn 1 smokestacks (which are devestating against aggro), I got the combo off a few times and against Oath I hit some Chalices for two.  I really like the Cap idea, because Jester's Cap is great against a lot of things and because it is the first rare I have ever gotten in a pack. It was worth a lot of money at the time 
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Eternal Formats / Miscellaneous / Suggestions for my Mono Brown
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on: April 14, 2005, 04:02:51 pm
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Recently I got 1st place at my local tournement (which is powered for the most part) and I used this deck: 1x Trinisphere 4x Smokestack 4x Tangle Wire 3x Orb of Dreams 4x Crucible of Worlds 4x Metalworker 3x Staff of Domination 3x Grafted Skullcap 4x Chalice of the Void 2x Karn, Silver Golem 4x Juggernaut 1x Memory Jar 5x Moxen 1x Black Lotus 1x Sol Ring 1x Mana Vault 1x Mana Crypt 4x Mishra's Workshop 3x Ancint Tomb 2x City of Traitors 1x Strip Mine 4x Wasteland SB 4x Defense Grid 4x Sphere of Resistance 4x Tornod's Crypt 1x Jester's Cap 1x Platinum Angel 1x Orb of Dreams My Matchups were: AuriOath W G/U/W Aggro Control L WW W  Drag4on W Oath W Fruity Pebbles W (upset of the day :lol:) Meandeath D for drop in the finals, I beat both the Oath deck and the G/U/W deck. How would this deck do in a more competitive metagame, and how could I make it better?
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Eternal Formats / Miscellaneous / Re: Determining the best form of tendrils combo in Type 1
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on: April 12, 2005, 08:53:31 pm
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How do you beat other Tendrils decks with TPS? Force of Will will slow you down as much as it slows them down (for the most part) and you can't race them. It's true that TPS can punch through hate, so the choice between TPS and other Tendrils variants is really a metagame call. I really don't think that TPS has a good match against fast combo 
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Eternal Formats / Miscellaneous / Re: [Article] Psychatog 2005
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on: April 12, 2005, 08:11:40 pm
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@ JuJu I didn't say that the deck was bad against combo. I don't know the deck well enough to make that a statement.
@ the people who like this deck I want to know how the deck deals with combo and aggro (and spot removal and Oath).
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Eternal Formats / Miscellaneous / Resurfacing of TnT
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on: April 05, 2005, 09:16:11 pm
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Being able to beat combo is amazingly important. If this statement applies to you go:
-2x Solemn Similicrum -1x Trike - 4x Tangle Wire +4x Chalice of the Void +4x Orb of Dreams +1x 3sphere
If it suits your meta, drop the Orbs to the board and play Tangle Wire, Smokestack or Crucible
If you have a TPS/Dra4gon meta, Keep the Orbs and add Root Maze to the board.
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Eternal Formats / Miscellaneous / [Deck Discussion] Does Miracle Grow Need White?
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on: April 04, 2005, 07:19:57 pm
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I played a fun W/U/G Dryad deck for a couple of days. I like the Dryad and I wanted to find a way to make a good deck around it. Here's a modified version.
4x Quirion Dryad 4x Meddling Mage 4x Brainstorm 4x Force of Will 1x Gush 1x Fact or Fiction 1x Ancestral 1x Time Walk 3x Cunning Wish 3x Serum Visions 3x Swords to Plowshare 3x Null Rod 3x Daze
3x On-color Moxen 1x Black Lotus 5x Fetchlands 4x Tundra 4x Tropical Island 1x Strip Mine 4x Wasteland 3x Island
SB 4x Chalice of the Void 3x Ground Seal 1x Stifle 1x Misdirection 1x Oxidize 1x Demystify 1x Daze 1x Hydroblast 1x Swords to Plowshare 1x Echoing Truth
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Eternal Formats / Miscellaneous / [Discussion] Creating the Ideal Aggro-Control Deck
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on: March 30, 2005, 07:20:19 pm
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What aggro/control needs to able to do is handle 2 decks that will probably be a problem for them. Any new aggro control deck needs to have ample answers for both Oath and combo.
The universal hoser of these two decks is Meddling Mage. You may say that meddling mage is purely a control card but the decks in question here are aggro/CONTROL. The legs on meddling mage don's hurt either.
I have come to the conclusion tnat the two cards that eat at combo the most are Null Rod and Arcane Laboratory. Most decks would rather maindeck Null Rod because of its usefullness against other decks like slaver.
For Oath, as well as for a plethora of other decks, Swords to Plowshare and Waterfront Bouncer are excellent cards and will hurt your opponent quite badly.
U/W Beatz
4x Meddling Mage 2x Waterfront Bouncer 3x Null Rod 2x Stifle 4x Force of Will 3x Daze 2x Exalted Angel 4x Standstill 3x Swords to Plowshare 1x Ancestral Recall 1x Time Walk 4x Spiketail Hatchling 2x Crucible of Worlds
4x Mishra's Factory 3x Faerie Conclave 4x Wasteland 1x Strip Mine 4x Tundra 4x Flooded Strand 1x Black Lotus 1x Mox Pearl 1x Mox Saphire 1x Plains 1x Island
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Eternal Formats / Miscellaneous / [Article] Psychatog 2005
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on: March 30, 2005, 06:31:38 pm
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A teammate of mine attempted to run this deck and found it both slow and vulnerable. He said that it lost to combo and aggro and that it died to spot removal. How does this deck defend against the above mentioned items?
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