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1  Eternal Formats / Global Vintage Tournament Reports and Results / Re: [Report] Vintage Championship - Top 8, 5th-8th Finish on: August 20, 2006, 09:20:59 pm
Way to go Paul!! Finally, a Vintage Champs T8er who actually talks to me. I knew you would be in top 8, as I was telling Steve all day so repetively that he threatened to force-feed me my Angel Stompy deck.  Sorry about the second T8 loss to Vroman, but you definately went down swinging. Congrats again!
2  Vintage Community Discussion / General Community Discussion / Re: GENCON - So who's going? on: August 08, 2006, 01:22:32 pm
Team Phil and Steve, which obviously contains  me and Steve, and maybe Justin, neither of which are regged, are going, and maybe I'll play type one, because UWb Fish tends to have a field day with shop aggro, but I'm going mostly for Legacy, where you will find us at tables one, two, and ninety-nine.
3  Vintage Community Discussion / General Community Discussion / Re: WHO WILL BE THE NEXT VINTAGE WORLD CHAMP><? on: August 08, 2006, 01:17:50 pm
You are the winner, Brian.

Top 8
Brian Demars
Brian Demars
Brian Demars
Brian Demars
Brian Demars
Brian Demars
Brian Demars
Brian Demars

(Cloning FTW)

No, seriously, Brian will win, and the Top 8 will contain: Stephen Menendian, Paul Nicolo, some Canadian, and then four random guys.
4  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Victory at RIW's Power 8 with UWB Fish on: August 08, 2006, 12:06:09 pm
Excellent job to Paul, I guess the creator will tend to do the best.
Good thing you say Pinder's Plagues while you were playing next to me.
My props go to Paul for making my deck, and the slops go to myself for getting frustrated after losing to Mark and going home when I could have won twice more and actually done well, maybe.
5  Eternal Formats / Creative / Re: [Deck] U/W Fish on: August 03, 2006, 06:42:32 am
Quote
In a powered low-aggro meta I still think Standstill is the better choice, especially when you play 4 Stifle main which is a good choice.

You seem to be suggesting that you can Stifle Standstill here.  You can't; it will just trigger again in response to Stifle.

Correct me if I'm wrong, Yare, but can't you play a spell and make the stack look like this?

Stifle (targetting Standstill trigger)
Standstill Trigger
Initial Spell

That way, if you need to, you can play a spell into 'Still and not let them get the cards. Still, it does suck.

No, the Standstill will trigger again because of the Stifle.  The stack would look like this:
Random Spell => Standstill Trigger => Stifle => Standstill Trigger
Any spells added to the stack after the first will trigger the Standstill again, and any triggers before the last (in this case, the one you Stifled) will do nothing because the Standstill will be sacrificed as a result of the last one, and the player will draw three cards.
6  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Kird Ape: In Memoriam (1994-2006) *Waterbury 3rd place report* on: August 01, 2006, 11:19:47 am
Did you ever find yourself unable to cast Force of Will?  I would have to agree with everyone saying four Isamaru is a mistake, and Stormscape Apprentice would be better, improving your Oath matchup (and WTG) substantially.  Waterfront bouncer also fills this slot well.  Great job, great report, but I miss the Kird Apes, too.
7  Eternal Formats / Creative / Re: Tendrils Revisited: The First Turn Win on: July 19, 2006, 01:59:20 pm
The key with your draw/utility spells is to adhere to the deck's main theme. Playing Mox Sapphire, Repeal -> Sapphire, Replaying Sapphire is (+1 Mana, +3 Storm, and + 1 CA). Good times. The other suggested spells are good, but simply don't repay the debt they create more often than not.

Actually, that is +0 CA, because you cast the Repeal. You have a different card in hand, but no card advantage.
8  Eternal Formats / Miscellaneous / Re: Savannah Lions? In Type One? What the… on: December 25, 2005, 01:54:56 pm
There is a ton of difference between a card that wants you to race and a card that wants you to try to outplay someone.

But, when the card that lets you outplay someone also helps you race, it seems to become slightly better.
Aether Vial lets you produce more threats, put the creature you returned for Ninja back into play (especially effective if this was Meddling Mage), make use of an uncounterable counter, produces True Believers at instant speed, and allows you to keep producing threats under a Standstill, which, in turn, forces your opponent to deal with your threats at the cost of giving you card advantage.
9  Eternal Formats / Miscellaneous / Re: Savannah Lions? In Type One? What the… on: December 23, 2005, 11:55:17 pm
You claim that Vial fish is too slow, yet your deck simply replaces a turn one vial with a turn one creature.  This does speed up the clock slightly, but I think it is far from able to justify your claim of making Nicolo's deck slow in comparison.  Then, after previously stating that this is an AGGRO-control deck, you speak of "using mana denial to lock your opponent out of the game."  This sounds like Stax, or if not, a control deck.  hmm.
 
You cannot compete head to head with Drain decks because of their superior card draw. Trading one for one is folly. Paying the same amount of mana as their spells to stop them is folly because they have mana acceleration.

This statement makes little sense to me.  Paying the same amound of mana?  This deck plays Aether Vial!  Cannot compete because of card draw?  You play NoTDH and Standstill, in addition to Chalice, which has the ability to neuter their draw spells if desired.  Most of your answers to Brian's claims seem either oversimplified or superfluous, and perhaps you could expand on them to make them seem more complete in responding to his points, as I believe they are extremely valid.
10  Eternal Formats / Miscellaneous / Re: Savannah Lions? In Type One? What the… on: December 23, 2005, 02:09:02 pm
but unlike Mountain, it doesn't get eaten alive by an enchantment.

Actually, it does: Moat

11  Vintage Community Discussion / General Community Discussion / Re: Cards you always wanted to play in vintage, but just couldn't fit them in a deck on: December 21, 2005, 10:05:01 pm
Goblin Game

Show and Tell

Preacher (seriously, just because of the art, I want to drop this card and see the look on someone's face)
12  Vintage Community Discussion / General Community Discussion / Re: Vintage All Star Team 2005! on: December 14, 2005, 01:33:40 pm
It took some effort, and I had to reread a lot of articles from the past year, but I managed to come up with fifteen
In no particular order.
Except for Brian because he effectively got me off my ass and playing Type 1 again;

Brian Demars
Robert Vroman
Stephen Menendian
Justin Droba
Mat Endress
Jacob Orlove
Roland Chang
Andy Probasco
Peter Olszewski
Travis Laplante
Josh Franklin
Ugo Rivard
Rich Shay
Bob Yu
Kevin Cron

Honorable mention: Paul Nicolo, because we would have been playing the same deck that day (well, I played one more Standstill than he) except I couldn't get there because I am enslaved by Hungry Howie's.
13  Eternal Formats / Creative / Re: Question about Duress on: December 14, 2005, 08:36:41 am
and against stacker yes it's a dead card...

Actually, a turn one duress against Stax if you are playing combo can be exceedingly good, especially if you are on the play, in which case you can get rid of their Chalice/Sphere/3sphere or whatever disruption they have that is most dangerous to you going off, so that they have to wait at least a turn for their Welder to go active and you can either establish some board position, have a counter ready, or simply go broken turn two and win.  I am, of course, speaking from personal experience, as I like to mulligan until I have a chalice or other disruption against certain combo decks, notably Dragon, and a turn one Duress has the tendency to ruin my day, especially if i have a welderless hand and/or mulliganed.
14  Eternal Formats / Creative / Re: Yawgmoth's Will in MBC on: December 05, 2005, 06:59:24 pm
In a deck such as this, Yawgmoth's Will will often be your saving grace if:
a) You haven't been able to draw Nether Void, but you have a graveyard full of wastelands/discard/dark rituals/sinkholes.
b) Your opponant has managed to deal with your Void, and you have some rituals/discard in your graveyard.
c) All your win conditions have died and you need to replay one.

Many other situations exist in which yawgwin is extremely desirable, and the only situation in which you would not want it would be if you have the game locked  down under Void, in which case you are on the road to victory anyways.
15  Eternal Formats / Miscellaneous / Re: vintage truths.list on: December 05, 2005, 06:51:52 pm
Most 5c stax builds run neither time walk nor yawgmoth's will, as they typically end up as dead cards that you can't cast with shop mana.  While both are undeniably spectacular single cards, one must take into account that a deck must be able to capitalize upon their use.  In Stax, for instance, where your graveyard is accessable via welder, the only use you might have for a Will would be to recur your Ancestral, a tutor, or a welder that got killed somehow.  If you have access to this much nonshop mana, the game has probably already progressed to a point where you will be clearly winning anyhow.  I can see a situation in which you might yawgwin a tutor to win the game, but producing five plus non shop mana is never easy, so it would be a very rare situation.
16  Eternal Formats / Creative / Re: Mono-Green ... don't laugh, I'm serious ... on: December 02, 2005, 10:24:08 am
This deck takes me way back, I'm glad somebody had the nads to post it.

I recommend adding Wild Mongrel, River Boa, and Blurred Mongoose for creature threats.
Other cards to consider would be Root Maze and Call of the Herd.  Root maze is great because it hurts your opponent far more than you in most cases, but perhaps Null Rod would be better because you don't run many artifacts to shut off.

Are you having a hard time casting chalice for any amount besides zero before it becomes a dead card?  Even with your 1cc mana accellerators, it seems like you'd rather be playing threats than laying down chalices for higher amounts.  I would also up the E.Witness number to four, because your creatures are going to get killed and countered, and often retreiving a river boa will lend you the win.  Maindeck naturalize is a good idea, as it keeps you from scooping to a Moat, but I hope drop of honey doesn't see much play in your meta.  If you decide to play mongrel, play basking rootwalla as well.
17  Eternal Formats / Creative / Re: Hate Fish from SCG Chicago on: November 05, 2005, 10:18:10 pm
First of all, to Paulie, way to go, man!

Second, you should definately repost your decklist in the open forum so we can discuss many of your developments, particularly your basic plains and Stormscape Apprentices.  I hope that you continue to enjoy success like this with this deck.

Thirdly, I think many of the choices that have been discussed can be explained by either Paul's not possessing the 'better' cards, or his fantastic success with White Weenie in the past, in which he learned how good True Believer and Silver Knight are, plus, lest we forget, Chill doesn't swing for two.
18  Vintage Community Discussion / General Community Discussion / Re: 2002 Type I Worlds? on: October 19, 2005, 09:00:14 pm
Now that I've kind of shown the world my idea, I guess I'll post it in one of the forums, so I'll add a fastbond and two zorb I think, but I'm not sure what to cut, and i win pretty consistantly without the combo, though i will keep it in mind as i think four moat are overkill.
19  Vintage Community Discussion / General Community Discussion / Re: 2002 Type I Worlds? on: October 18, 2005, 10:49:11 pm
Thanks alot guys.
By the way, the deck's engine is Living Wish for strip mine, backed by crucible and a couple Exploration to get an early lock.
I don't think I mentioned that.  Wake and Decree are in there just for my eventual win.
20  Vintage Community Discussion / General Community Discussion / 2002 Type I Worlds? on: October 18, 2005, 09:50:51 pm
I'm usually more of a passive observer to TMD, but this is a subject which I am unable to find info on and has actually rattled me significantly.  I'm also not sure that I posted this in the right forum, but a mod can move it if necessary.

On MWS today, I played a deck that I came up with myself against some guy whose game was titled "Non-archtypes only" or something like that.  Since I derived the deck myself, I figured I was good in that regard.  Well, the guy was playing some psycogenic probe amagamation that allowed him to search my library on numerous occassions, and, after I had locked down his board with Chalices, he told me that my deck mirrored the winner of 2002 type one worlds, and that it was a "net deck."  I didn't play type one in 2002 (started mid '03) and I have no idea if his claim is true, so I was hoping someone who has more information can enlighten me.  This was the deck I was playing:

/ Lands
    6  Forest
    7  Plains
    4  Savannah
    4  Wasteland
    4  Windswept Heath

// Spells
    3  Armageddon
    1  Balance
    4  Chalice of the Void
    4  Crucible of Worlds
    4  Decree of Justice
    1  Enlightened Tutor
    4  Exploration
    2  Horn of Greed
    4  Living Wish
    2  Mirari's Wake
    4  Moat
    2  Wrath of God

// Sideboard
SB: 3  Academy Rector
SB: 1  Anurid Brushhopper
SB: 3  Circle of Protection: Red
SB: 4  Disenchant
SB: 1  Rune of Protection: Red
SB: 1  Strip Mine
SB: 1  The Tabernacle at Pendrell Vale
SB: 1  Wall of Blossoms


Thanks in advance.
21  Eternal Formats / Creative / Re: What happened to UR landstill on: August 07, 2005, 10:20:20 am
You think basically right, but Fish doesn't use drain, and it has a variety of ways to win the game as opposed to simply swinging with manlands and hoping the opponent doesn't break the ss.
22  Eternal Formats / Creative / Re: Help with my 3-Color Budget Oath Build. on: July 21, 2005, 08:26:36 pm
Off-topic, but if you don't  have power how were you playing Doomsday?

Chalice  in your maindeck is a very good call, as is AK, stifle as well.  However, you MUST have access to a Chrome Mox or Mox Diamond to speed up your manabase a little in lieu of power.
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