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Eternal Formats / Bazaar-Based Decks / Re: Snapcaster Six
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on: November 09, 2011, 01:05:39 pm
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If you're going to use up a slot on Banefire, why not just put Oona in that slot anyway. I'd assume the Snapcasters would be decent with or without the Banefire.
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4
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Vintage Community Discussion / General Community Discussion / Re: Magic Psychology
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on: July 06, 2011, 07:35:18 pm
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I think more than just play style the whole fantasy flavor of the cards is important too.
I've met a lot of people that play decks they feel are representative of their personality. And the colors often match up in more casual circles.
Once the spike mentality comes in, it all gets thrown out the window of course.
Unless, of course, you start arguing that the best colors are always blue and black and those are inherently the spike colors because magic is, when played competitively, a game of control, knowledge, numbers, and seeking power and domination over an opponent. That would explain why magic is now more popular than ever since more colors have become viable to represent non-blue/black players.
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5
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Eternal Formats / Creative / Re: EST-Fish [With Edric, Spymaster of Trest]
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on: June 20, 2011, 10:57:36 am
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So are you looking for a deck that is centered on dropping down some Edric and going to town? Or a list that is interested in using Edric in addition to a strong core that doesn't fully commit to breaking him?
All of this said I think there's probably something better than Vault Skirge for a one drop in your deck, as much as I like the card. If you're not interested in some of the more common one drop guys, maybe Elvish Scrapper? Or if you want to really go for the gold, Trickster Mage can tap down guys, which is still decent if you start drawing lots of cards, and it combos with Thada to make a one hit kill if you snag a Vault.
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6
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Eternal Formats / General Strategy Discussion / Re: [COMM] Edric Spymaster of Trest
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on: June 15, 2011, 01:13:34 pm
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To add to what's been said, I'm imagining a one drop, then a two drop, then Edric and swing. Untap, swing again. This alone is amazing and requires a normal hand and a normal deck.
Over two turns that's five cards for a three mana investment assuming you can keep blockers off the table. In Vintage, not necessarily a bad proposition.
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10
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Eternal Formats / General Strategy Discussion / Re: [SCD] Stranglehold
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on: June 08, 2011, 09:36:22 am
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I think this card becomes like sideboard fodder like whoa for every ancient tomb red magus of the moon deck. if you can speed it out it pretty much effs over every win condition and acts as mana denial. pricey, but if you're playing enough excel and playing a hate deck, it's pretty damn decent in the sideboard
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12
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Eternal Formats / Creative / Re: 5 Color Fish
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on: June 04, 2011, 04:39:16 am
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This list seems really, really strong and this post seems very comprehensive to me. Good work!
I'm wondering though how good Grim Lavamancer is. Is it necessary, or would something else be good in that slot. Like perhaps Wild Nacatl?
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13
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Eternal Formats / Eternal Article Discussion / Re: [Free Articles] MTG Blog: Top Secret Technology
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on: June 04, 2011, 04:31:12 am
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I made it to: mother fuck gettin all poetic up in this shit like fuckin slaaaaam poetry At that point the shtick became too much and I lost interest. Understandable for sure. Thanks for the feedback. I'll see what I can do about balancing my schtick and poetry. Maybe just writing magic articles in poetry alone? I'm on like, a poetry binge.
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15
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Eternal Formats / General Strategy Discussion / Re: [COMM] Edric Spymaster of Trest
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on: May 31, 2011, 06:49:11 am
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omg this guy is so good I reread this thread and was pleasantry surprised I did not dream it up
balls, insane
I think fish is gonna use this a lot I just don't see how they can't
I mean, yeah something more like ss style fish or some kind of aggro control that's more control than aggro might not but I mean damn. He's like a double confidant with another creature and him and every additional creature is better and he's not dead on his own and pitches to force
I mean holy shit he can also be fetched via green sun zenith which is really strong in my opinion, cause if you have a number of creatures without blockers on the table he straight up owns
agh so good
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16
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Eternal Formats / General Strategy Discussion / Re: [COMM] Edric Spymaster of Trest
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on: May 26, 2011, 02:14:42 pm
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This guy is amazing. If you get him and a Confidant out that's kind of nuts. Problem is he needs multiple creatures to be good. However, I think that can be easily mitigated. To be honest, I'm utterly impressed with this card. I don't know if it will see a lot of Vintage play, but I think it will see a lot of play. I also think it's a lot better than Selkie in any dedicated creature deck that doesn't have pump in most scenarios since with just another creature in play, it's already better than Selkie since if you just hit with the other guy that's an extra draw Selkie would not otherwise get. When you get 2 other creatures in play, that's kind of ridiculous. This kind of play requires no overextension or specific cards either. Amazing.
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18
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Eternal Formats / Miscellaneous / Re: Leyline, Leyline
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on: May 24, 2011, 08:10:20 am
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If you go the white route with Sanctum, Leonin Relic Warder becomes really strong. Especially with uncounterability. You might then want to consider either Mindcensor or Leonin Arbiter, since either can stop or slow Tinker while adding to mana denial. Mana denial seems strong in this kind of deck.
Also Oblivion Ring might be worth it over Pulse since it hits Blightsteel. Also has synergy with enchantment theme, but that's just gravy.
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Eternal Formats / Creative / Re: Multi-color Suicide
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on: May 20, 2011, 11:17:47 am
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I know that this deck is trying to move away from being just a Death's Shadow deck but wouldn't Moltensteel Dragon be good in here? It has built in Hatred and is a big enough evasive threat on its own it's only  for a 4/4. It makes Shadow bigger/relevant when you cast it and attack with it and is evasive and can clear the way while Shadow finishes up the job. It seems like it would work really well in here. I think this is a good idea. Immolating Souleater is probably a little better though cause of the stuff Serracollector mentioned. Plus it only costs 2. Problem though is it's dead without Shadow out more or less if the deck is making itself lose life to a large degree.
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20
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Eternal Formats / General Strategy Discussion / Re: The eye is still watching: New Phyrexia
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on: May 07, 2011, 12:19:46 pm
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Maybe one of the best win conditions ever printed for a control deck that doesn't mind going all in on a one mana flyer. Control decks are not is a hurry to win, but they also don't mind paying more for their win condition once they have the upper hand, that's win they usually play a Titan or a Baneslayer, not a card that will take 20 turns to win and force them to draw games a lot. It's not a GOOD card, it's an ok card. Mourning Thrull is the same card, yet it saw 0 play whatsoever, and I don't think the fact that it cost 1 more has anything to do with it. Not bad points. However, I think comparing the card to Mourning Thrull isn't fair at all, since one costs a mana less and can be cast off anything, and is an artifact. The difference between tapping out and dropping something turn one and tapping out and dropping something on turn two is fairly large. But I understand if you don't agree about the applications.
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Eternal Formats / General Strategy Discussion / Re: The eye is still watching: New Phyrexia
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on: May 07, 2011, 03:22:54 am
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This guy dies to everything.
Everything has to die sometime. But seriously, this thing is the fucking stone cold nuts and I am kind of surprised they printed it. If the game goes longer than a few turns, you start gaining a significant amount of life off this guy and later he can chump block. He's pretty much the best one mana life gain spell I've ever seen. Could see some play in standard control decks or something. I mean, Sakura Tribe Elder saw play. This thing can too. It's like, an everflowing chalice of lifegain. Like Sun Droplet that drain lifes the opponent and still keeps coming back for more beatings. Really strong card if you ask me. Maybe one of the best win conditions ever printed for a control deck that doesn't mind going all in on a one mana flyer.
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Eternal Formats / General Strategy Discussion / Re: The eye is still watching: New Phyrexia
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on: May 01, 2011, 10:15:27 am
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I think Blade Splicer is incredibly underpriced at the moment. its at 2 bucks but i think 6 at least should be more fair.
The presale for this set is too expensive. The set can't carry as much value as SCG is rating the cards at. Birthing Pod is still underpriced at SCG.
I'm not sure Blade Splicer is gonna be that much. It is a 4/4 for three, with first strike which is quite good. But I don't know what it'll be put in besides like metacraft or something (unless Golem.dec ends up being good), so I'm not really sure if it's overrpriced right now. But yeah, it's pretty possible most of the presells are overpriced. There's been a lot of speculation recently. It'll be interesting to see how it pans out. 
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Eternal Formats / General Strategy Discussion / Re: The eye is still watching: New Phyrexia
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on: April 29, 2011, 12:20:04 pm
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I think Birthing Pod is ridiculous as a card. As far as Vintage goes, I think it has potential. It could be interesting in a very twisted build of Workshop aggro. Metalworker into Birthing Pod into Lodestone, next turn Swing, into Precursor Golem, then next turn beat face, then switch into Hellkite for cleanup, keep the tokens, and next turn ramp again after blowing shit up (or finding Welder by sacrificing tokens).
Point being, the shenanigans with this card could be really, really epic.
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Eternal Formats / Creative / Re: Multi-color Suicide
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on: April 29, 2011, 12:12:01 pm
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Have you considered Waterfront Bouncer or Mistblade Shinobi? You don't have too many flyers in here (where's Vendilion Clique?), but Shinobi is uncounterable and unsphere-able and allows you to answer stuff like Tinker or Lodestone while letting you replay Mage.
If you put maindeck Shadow Guildmage, that might be kind of neat with the Shinobi. Sigil of Sleep is another card that may be cool with Guildmage. Maybe as a one of.
I'm just thinking of creature control angles you could use here while keeping up the blue count, cause although you can totally beat the shit out of the opponent, it seems like a couple larger creatures early on, or Tinker, could be some trouble.
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Eternal Formats / General Strategy Discussion / Re: Chancellor of the Annex
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on: April 26, 2011, 03:23:46 pm
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I think this guy is sort of neat cause he doesn't cost a land drop or need blue. As far as playability goes, not totally sure, but I think he's an interesting bluff card. Like if you reveal him in your opening hand, I'm pretty sure your opponent is either going to assume scrubbage and be tempted to play like a fool or assume genius and be utterly afraid.
Also of note, is it me, or does having more than one of this guy in your opener absolutely blow? Personally, that's why I'm most hesitant about him seeing play.
But I don't think it'd be impossible to be worth it if you could somehow get some of these guys into play once they're in hand. No effing clue how that'll happen though. Some new version of Dragon? Dredge? The ability itself is pretty much just a one sided sphere of resistance if the guy is somehow in play, but that plus the five power body, flying, and the huge butt is somewhat intriguing. Like, have one in opening hand into Bazaar, pitch, follow up with Reanimating it into play. Kind of neat. No clue about viability though.
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Eternal Formats / Creative / Re: Multi-color Suicide
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on: April 24, 2011, 11:56:21 am
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Leonin Arbitar seems good in that last slot, since it helps the mana denial theme while also slowing down Tinker. Also it can help against combo since it slows down tutors, I think. If you're questioning the slot a lot, it's probably a metagame slot of something. Or put in some power nine if that's your thing.
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Eternal Formats / General Strategy Discussion / Re: Noxious Revival
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on: April 21, 2011, 09:58:48 am
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This also could put a Fetch back on the top of ther library to essentially Time Walk them when playing draw go.
Or you could play a real card instead, so as to not Time Walk yourself. I like this one. So you both are playing draw go, and your special tech is to pay 2 life to give them a land? [/quote] Not necessarily bad, since it's like cycling if there's nothing to recur. Just kind of an added bonus.
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