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1  Eternal Formats / Miscellaneous / Re: Niv-Mizzet makes Top 8 in Iserlohn: A look at 4cC on: June 13, 2006, 07:25:29 am
@Nastaboi: I think what Dozer is trying to say is, that Scrying is worse than most other Draw spells:

Let's say you have four cards in your Graveyard. And Play the following:

Scrying 4 --> Removes the GY, adds +6,5 to tog.

Intuition on three AK --> Adds 8 to the tog.

Gush, with alternative mana cost --> Adds 8,5 to the tog.
2  Eternal Formats / Miscellaneous / Re: Niv-Mizzet makes Top 8 in Iserlohn: A look at 4cC on: June 13, 2006, 03:11:01 am
OK, well I'll give you the one situation, where only niv-mizzet, and maybe Psychatog could have won me the game.

I played against some sort of UR-Phid deck and we were both down to maybe 10 Cards in our Library, we both have colossus in play, I have no swords anymore and he is at 15 life and tapped out.

I shoot duress at him, and see two bouncespells, two shrapnel blast and something blue and a force. I take FoW and resolve Will.

The only thing I did was resolve Niv-Mizzet, all four Brainstormes and an Ancestral, and I won, I could probably have done that with wish/tendrills, and Tog/Fling, too, but we decided against Cunning or Burning Wish, because it blocked the Sideboard too much.

Anyways, as I said before, we're looking for an alternative for the Dragon, but haven't found one, yet.
3  Eternal Formats / Miscellaneous / Re: Niv-Mizzet makes Top 8 in Iserlohn: A look at 4cC on: June 12, 2006, 04:33:55 am
I was the third Player to play the deck in that tournament, and even though I really didn't do that well, I liked it every game I played with it.
The first thing, that I liked about the deck is the look on your opponents face, when you Will in the late game and nuke them down with an Niv Mizzet in play.
The second thing was the fact, that my opponents literally never countered my Night's Whispers. The card is awesome, and while I do not want to compare it to TfK, because that card has an entirely different role to play in its deck, it generates a great deal of card advantage. As for skeletal scrying, I won like every single draw-go match I played with a topdecked scrying for 5 to 7, if I shot a duress up front, so I just think, that this card was on several occasions the best thing I could have drawn.

The biggest problem I had with the deck was the lifeloss, our draw-engine provided. On the already mentioned weekend before the tournament we only tested against CS, Gifts and Combo, just because we didn't have enough time for anything else, and that didn't make the lifeloss Problem obvious enough. That's why we cut the third Night's Whisper directly after the tournament and immediately added a second Hide//Seek.

Hide // Seek was totally amazing. In the tournament it provided three valuable services for me:
1. Removing the Colossus from a TPS deck is huge. He has to cast Tendrills for 15, instead of 10 now, which is a great, because it gives you enough time to find additional answers against him.
2. Playing Hide against Slaver or Stax is also great, because they can't Welder their Artifact back into play. (I removed a mindslaver that way which could have killed me the next turn Wink)
3. Playing either Side against oath is also pretty good, because you either hide the oath or remove one of his beatsticks fast enough, so you only have to handle one of them.

All in all I have to say, that it is a really fun deck to play, even though I will probably not play the Dragon next time, because most of the the time he was more annoying than anything else.

So long
4  Eternal Formats / Miscellaneous / Re: Wild Zombies on: November 10, 2005, 04:44:45 am
I thought about this deck a little and my first concern was, that it really looks not very strong against non control based decks.
By that I mean a very fast combo deck, like good old TPS, or something comparable must totally wreck this deck into pieces, because you just can't really do anything against a first or second round kill.
I also suppose, that your matchup against fast aggro decks like FCG is not good either.

Don't get me wrong, i really like the deck and you know your metagame and what kinds of decks run around there, but I just wanted to point out, that in a different environment it probably wouldn't be viable.
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