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1  Vintage Community Discussion / General Community Discussion / Re: Sound Off: How many of you will be playing Vintage online? on: December 06, 2012, 02:21:35 pm
Unfortunately, I will not be playing online.

due to budget reasons I have decided that I will only play magic either in paper or on MTGO, but not both - I don't have the money to justify buying a digital copy of a deck and the real one. That said, A big part of magic for me is the community - talking to people between rounds, chatting with my opponent, trading cards, which is something I never really got to do on MTGO. Similarly, I like to collect cards, and while a digital collection isn't something I'm inherently opposed to, the fact that someone other than myself (namely, WotC) controls that collection to an extent, and could cause me to lose it all with the press of a button(just about) is a problem for me.

For those who will think I'm just being paranoid, the relevant bit from the MTGO EULA:
Quote
9. Restrictions. The Game, Game Service, Software and any Game related products or services are made available solely for use by Accounts holders according to the terms of this License. Any use, reproduction or redistribution of the Game, Game Service, Software or Game related products or services (including without limitation, Digital Objects) not expressly authorized by this License is expressly prohibited and may result in severe civil and criminal penalties. You are strictly prohibited from engaging in, or assisting others to engage in, conduct that would damage or impair the property of Wizards including, without limitation, the following: (a) copying, distributing, transmitting, displaying, performing, framing, linking, hosting, caching, reproducing, publishing, licensing, or creating derivative works from any information, software, products or services obtained from the Game, Game Service or Software; (b) modifying, reverse engineering, disassembling or decompiling the Game, Game Service or Software except to the extent that this restriction is expressly prohibited by applicable law; (c) using intellectual property contained in the Game, Game Service or the Software to create derivates or to provide any other means through which others may play the Game such as through server emulators; (d) taking actions that impose an unreasonable or disproportionately large load on Wizards’ network infrastructure or that could damage, disable, overburden, or impair any of Wizards’ websites or other services; (e) interfering with any other party’s use and enjoyment of the Game, Game Service and/or Software (including cheating) and any Wizards’ websites or services; and (f) attempting to gain unauthorized access to third party Accounts, the Game, the Game Service or Software via any means.

Wizards does not recognize any purported transfers or sales of Digital Objects, event tickets or other virtual assets outside of the Software. Accordingly, you are strictly prohibited from selling, gifting (except as permitted herein) or exchanging Digital Objects, event tickets or other virtual Game items for currency or other value outside of the Game.

Moreover, Wizards does not recognize or sanction player created events in the Game Service and is not liable for any issues that may occur during such an event including, without limitation, entry requirements, match disputes and arbitration, or prize fulfillment.

IN ADDITION TO ANY OTHER RIGHTS AND REMEDIES AVAILABLE TO WIZARDS, IF WIZARDS BELIEVES YOU HAVE, OR WILL ENGAGE IN ANY OF THE ABOVE CONDUCT IN THIS SECTION 9, IT MAY, IN ITS SOLE DISCRETION AND WITHOUT NOTICE, TERMINATE YOUR ACCESS TO THE GAME AND GAME SERVICES, AND SUSPEND OR DEACTIVATE YOUR ACCOUNTS WITH NO LIABILITY TO IT RELATING THERETO.

(Capslock was theirs, not mine)

tl;dr: If they think you have or will break a rule, they can, without notice or liability, terminate your account.

I doubt they would do that without a good reason, but it's still not something I am comfortable agreeing too if I will be investing hundreds/thousands of dollars into a collection. At least the paper cards, once I acquire them, are mine, regardless of what WotC has to say about it.
2  Eternal Formats / Global Vintage Tournament Reports and Results / Re: N.Y. NEV VIII Official Report on: December 03, 2012, 03:53:03 am

Congratulations to Raffaele Forino And Dave Gans. I really commend Raffaele for giving up his bye so Dave can qualify!

Sad to hear this is the last, I'm just trying to break into the format and I'm from (and still in) central New york, would have been great to be able to go, even if I don't have the cards to compete just yet.  Sad

I have to say, I really like the look of that Terra Nova deck. Going to have to proxy it out and see how it plays. Not sure it will lure me away from my beloved Smokestacks, but it certainly looks interesting.
3  Vintage Community Discussion / General Community Discussion / Re: Powered Modocube on: November 29, 2012, 02:05:19 am
I do hope this mean that vintage will show up on MTGO, if for no other reason than to get more people actually paying attention to the oldest format, and dispel a lot of the excuses I hear from people who aren't willing to even proxy a deck to play!
How much love has Classic gotten on MTGO though? that seems to be the best indicator of how vintage would be received and handled on MTGO, since it's the most similar format.

As for me, though, I don't play on MTGO, and don't have any plans to start. I just prefer to play with, and invest in, real cards. A black lotus made of pixels just doesn't have the same draw to me as one I can pick up and handle myself (not that I own a lotus yet, I'm still saving up for one.)
4  Vintage Community Discussion / General Community Discussion / Re: Gatecrash Leaks on: November 21, 2012, 07:08:48 pm
(Following post is assuming these are legit, as they are still unconfirmed)

I would like to sneak attack the new dragon against affinity in legacy, not because it's good mind, just because it would be funny. Maybe it would be equally funny vs shop decks in vintage too if you managed enough mana to resolve and use sneak attack while the shop player has a board for this to impact (so, not that likely to happen). Though, if you can cheat any creature into play, then there are much better options.

infinite is another "I win" card, annoying that it has such a high power level but the decks that could possibly play it have other ways to just win anyway, so whats one more.

Gruul guild leader seems like he belongs in one of the commander decks, not a real set.
The planeswalker might be okay in modern, extended(is that still a thing?) or standard in a R/G beatdown/ramp deck where you play big creatures, use him to keep threats in hand to survive sweepers, kill spells, etc. Or as a removal spell since your creatures should be bigger and meaner than anything the opponent has anyway, and if he ults all your creatures for the rest of the game are great.

Aurelia is a solid finisher and top end for a boros deck I think (standard or modern), she comes down, hits for 6 on her own the turn you play her, + gives you the chance to double your damage for a quick end to a game that dragged on long enough for boros to have 6 mana.

None of them seem really great to me though.
5  Vintage Community Discussion / Community Introductions / Re: Introduce Yourself on: November 19, 2012, 03:06:48 pm
Hi, I'm Jen,
I've been playing magic off-and-on since Apocalypse or so and I'm just starting to try to break into vintage, saving up for power and picking up some of the cheaper restricted cards and staples as I go.

Started looking into vintage as a format to play (it's always been one I've loved to watch)  a year or so ago, and I've been toying around with casual "Vintage" decks using the cheaper(price-wise) restricted cards that I'm not allowed to use in legacy (things like Necro, Yawg's will, Strip mine, demonic tutor, and Balance) then started looking at the "real" decks, proxied a few to test them, and sorta fell in love with the format from playing around with some of the shop and blue decks.
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