TheManaDrain.com
September 27, 2025, 02:38:15 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1]
1  Eternal Formats / Global Vintage Tournament Reports and Results / Re: [Report] Myriad Games Vintage January 14th, 2006 w/T8 Decks on: January 17, 2006, 08:18:27 pm
i saw the drege-a-tog deck get owned by a mycosynth lattice/null rod....
What the hell is wrong with type 1?
2  Vintage Community Discussion / General Community Discussion / Re: Current Vintage Teams on: January 15, 2006, 06:48:22 pm
as for the ggs....
the team is currently.....

Jdawg 13
thebrassman
Outlaw
cross
Nullrob
and mysef ....



Team nuts and staff is a team? who are they?
They must be really good....
3  Eternal Formats / Creative / Re: Great New Combo Deck on: December 22, 2005, 10:51:54 pm
can soomeone please explain to me what the hell this deck does???

I understand the glyph + fling, but what the hell does sorrow's path do for you? (what's its errata?)

I had an old wall deck that was so FUN!, it played rolling stones and 4 glyphs and 4 animates  Mr. Green
4  Vintage Community Discussion / General Community Discussion / Re: Cards you always wanted to play in vintage, but just couldn't fit them in a deck on: December 22, 2005, 11:20:42 am
Disrupt
Compulsive Reasearch
Cheatyface
Doubling Season
Kark Clan Ironworks
Mycosynth latice(nullrod)
5  Eternal Formats / Miscellaneous / Re: Gifts with Flame-Vault on: December 21, 2005, 09:42:11 am
I dont ever think that id want my win condition to be in the side, because if im going off, id want the extra two mana and i wouldnt waste a maindeck slot to find a sideboard win...
6  Eternal Formats / Creative / Re: T1T vs. Gifts discussion on: December 20, 2005, 11:11:51 am
Quote
I was amazed by the remarkable similarities to the Gifts decks popular in the U.S.  It seems that the only real changes are Intuition/AK vs. Gifts/TFK.  The rest of the kill and support cards are essentially the same and look to have similar weaknesses (aggro-control, possibly stax).  Which draw engine is more broken?  Which is more resiliant?  Is there a reason why Italians like Int/AK while the US doesn't?
Quote

Intuition ak is a one time draw three, maybe draw four, but why not just gifts for a.recall yawg will, tinker, tWalk? your obviously (depending on the board position and his hand) going to get Recall Twalk? with a new three cards and an extra turn, why waste 4 cards to get three and not just get two cards of 1 gifts that are REALLY GOOD!!

gifts finds 4 cards when youre trying to win, and sets up the recouped will, but in the same situation, intu. only finds three.

The one good thing about intuition is that you can find 3x forces if you need too....
7  Eternal Formats / Creative / Re: Anyone running 3 copies of Gifts? on: December 17, 2005, 03:40:58 pm
after about 7 monthes of testing and numerous moxes later, I've come to the conclusion that 4 thirst for knowledge/ 2 gifts/ and 0/1 merchant scroll is the way tto go. cutting the merchant scroll for I.Seal i feel is the stronger play and gets you anything you want, not just gifts/recall/tfk.
8  Eternal Formats / Creative / Re: Question about Duress on: December 17, 2005, 03:36:18 pm
duress is almost as good as brainstorm...
when casting it, it makes oppenents use a poorly timed brainstorm to hide essential cards..
It smashes on mostly everything playing blue and is mostly never a dead card, even against stax, because it takes out a sphere,a COW  a stack or, even just the fact that you know whats in the opponent's hand and what to expect over the next three turns....
I ran duress in the sideat Waterbury and it proved me very well as a wish target and an additional reb.
9  Eternal Formats / Miscellaneous / Re: Gifts with Flame-Vault on: December 02, 2005, 06:40:22 pm
Belcher gets around a welder by Playing Severence first then Casting tinkering the belcher and activating it at the same time. Flame Vault is keep and allows you to just combo out. In all the games Ive played CS vs Gifts with Vault maybe 1 out of 100 games it lost cause of a welder but probably 20-30 were won because it had Flame/Vault. I think Flame.Vault is much better and it mostly comes down to play style since it shouldn't matter when your playing the deck right anyway since you can walk into more mana to activate the belcher and or take an extra turn for Vault/Flame. I would run Flame/Vault anyday over Belcher/Sev No questions.

here in the ne, i dont know why, but belcherlists seem to post higher results. at waterbury, day 2 there were 2 t8 belchergifts and 0 flame vault, along with misc. amounts of tourneys from gp philly vintage (1 belcher 1 flame 2 MD), where i took belcher to the finals and split with eli(for like the 3rd time)..he was Playing Md, and when i asked him why, he just kinda laughed. at myriad games, there were 0 t8 flamevaults where some kid t4ed with another belch/sev deck....At the last 2 beanie tourneys, belcher  Mr. Green won it against stax and t4ed the second day,while flamevaulte and andy sat to the side..(Although I did like the musical performance of brassman......GG's: they make up for all their 2nd place finishes with their musical talents!!!!)
i havent seen any other oppposing gift decks running flamevault in the t8 lately, and belcher has been plowing the way for me...it pulls out random hiccups for 24 and sev PWNS in the vast field of control that the ne is known for, but like i said, its just your own opinion.....
Stupid outlaw...that foil thirst was mine!!!
10  Eternal Formats / Miscellaneous / Re: Gifts with Flame-Vault on: December 01, 2005, 08:31:38 pm
Juggernaut is right... the mindslaver will take the next available turn, so if you skip the turn, they'll just take their thurn and then yours.... Sad
@ Thug: I'm finding the same results as you.  It is much easier to just go of with the flame-vault kill, than it is with charbelcher.  I also really like how time vault works in the mirror or any control match-up. 

I really think that the flame-vault kill is better in almost any meta than sev-belcher.  It wrecks aggro, control mirrors and can even race combo. 

I've been charbeckler for a while now and ive been postin some pretty good results, while beatin the living hell out of flamevault mirrors. charbelcher gets around an active welder, while fusillide doesnt. ive tried testing it and i like the belcher better.why give the mirror control player to capitalize? many of the gifts lists now run at least one p.needel maindeck and if they're playing belcher and your playing vault, they're most probably going to win than you, even if you find an answer of your own needle....

But thats just me...
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.426 seconds with 20 queries.