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1  Eternal Formats / Miscellaneous / Re: Tops on: October 19, 2007, 11:13:58 am
This looks like the next step in Sensei Sensei.  I am currently working on a new list of Sensei Sensei, as it is my favorite deck ever.  First some comments about Sensei in the past.  After a few events with good standings and lots of playtesting, I wrote this.  I'd suggest reading it for ideas regarding a combo control Sensei deck.

Helm of Awakening let's you win the turn you have a Top, Helm and Magus / Future Sight in play.  You basically draw your deck, cast a Wish for Brainfreeze and win.  I think the Tendrils kill is too mana intensive.

As for your decklist, I'd like to suggest the addition of green to the deck.  Simply put, Tolarian Academy and Moxen are the real power behind pumping out a 2UUU sorcery speed spell.  Crop Rotation will give you another tutor to let this happen.  I believe that the more tutors you can run, the better.  You also pick up Fastbond, which is just plain stupid with a Future Sight effect.  If you wanted to, you could go in a completey different direction and make it some kind of an Oath-based variant with the addition of Green.  This let's you run one or two Magus and reduces it's CC from 2UUU to 1G, making it able to keep up in this blazing format.

As Ben Kowal has posted, any deck not running 4 Duress is lacking something.  The format is too fast to not run the full set of 4.  I do like black in the deck, I feel it's one of the two base colors.

Problem is the mana base right now.  The deck can run dual-colored, yet it only get's better with whatever splash you add.  I do think that adding more than one off color is a big mistake when all the Tier-2 decks are running Wastelands.  Also, the Helm of Awakening strat may be a bad idea with 9-sphere decklists running around.

Your decklist is a good start, but I think running Library is a mistake, as is not having a full set of Brainstorms and Duresses.  I also think you need a faster draw engine, Dark Confidants aren't going to cut it, though they are fun with a Mague in play.
2  Eternal Formats / Miscellaneous / Re: Guildpact Impacts on: January 25, 2006, 03:01:13 am
Hatching plans is not optimal card draw in Stax seeing as if the stax player has a ramped stack in play; they should probalby get board advantage/win the game already.

Pac

Not only that, but I see this card more as a way to help you beat Stax as a control player, not as a 'win more' draw engine for Stax.  Once you get a Smokestack and any other lock pieces out, you had ought to win the game.
3  Vintage Community Discussion / General Community Discussion / Re: UNBAN DEMONIC ATTORNY on: January 24, 2006, 10:23:18 pm
best.thread.ever
I love Big Brother!
4  Vintage Community Discussion / General Community Discussion / Re: Who's going to win the Superbowl this year? on: January 24, 2006, 05:48:19 pm
The Broncos beat the Pats on the back of some of the worst officicating I've ever seen in my entire life.  The Steeler's game was nearly as bad, but the Steelers were a good enough team to over come it.  The Steelers are playing the best football right now.  It was no surprise at all to see them totally dominate the Broncos.


Couldn't have said it better myself.
5  Eternal Formats / Miscellaneous / Re: The Many Faces of Control Slaver on: December 23, 2005, 09:46:56 am
My bad, the duresses were main, and here is the simple reason why. The Decks I expected most were Gifts, Slaver and Oath. The changes I would make to the deck now are:

In the MD:

- 1 Goblin Welder
- 2 Duress

+ 1 Vampiric Tutor
+ 2 Gorilla Shaman (I found that in every matchup I brought in the third duress as well as the 2 shamans. These are more versatile I feel)

So I'm confused.  If you bring in the third Duress so often, why not keep the two maindecked and add in the third?

I've tried Scrying before.  It's really good in the mirror, but then again pretty much any other draw spell is good in the mirror.  I don't really agree with running more counterspells.  They just clutter your deck up IMO.

I don't like the Fire/Ice you have in the list.  I'd much, much rather have an end-all answer in that slot (if you're going to run answers).  Something like Echoing Truth or Rushing River may be better.  (What if your opponent tosses down a Ground Seal, and has dealt with Will and Tinker?)

Try exploring Sensei's Top.  The synergy with Welder is just insane (it cantrips every turn).
6  Vintage Community Discussion / General Community Discussion / Re: UNBAN DEMONIC ATTORNY on: December 19, 2005, 04:27:02 pm
I love Big Brother.
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