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1  Eternal Formats / General Strategy Discussion / Re: Help me pick a deck for my first vintage tournament on: March 03, 2014, 12:17:21 pm
Seems like you might enjoy playing something like LotusHead's Slaver list. Nat Moes talks about it in his recent article:
http://legitmtg.com/uncategorized/the-vintage-advantage-whats-new-in-vintage/

Should cover most of the criteria you're looking for: It's blue-ish, interactive, and utilizes Gifts Ungiven well.
2  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Team Serious Open Results - Columbus - January 18 on: January 28, 2014, 09:41:48 pm
Awesome, thanks for the response. The inclusion of 2x Underground Sea clears up my questions about the mana base.
Quote
Regarding null rod and strip effects, the Crucible helps. I can tutor it out early and survive.  However, this is a major downside to a five color deck.

Going for an early Crucible definitely seems like the strongest line of play, if you don't have the tools to assemble Vault+Key or Tinker+Robot right away. You can either outpace your opponent by reusing fetches, or try to lock them out with your own Strip/Waste+Crucible. The fact that you've had success against BUG speaks to this deck being resilient enough to fight through some mana disruption.
3  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Team Serious Open Results - Columbus - January 18 on: January 28, 2014, 07:30:21 pm
I'm also very intrigued by this Keeper list. Major props on your success with it!
Love the inclusion of creature-hate enchantments like Moat, and The Abyss. They can definitely be great bombs against an aggro heavy meta. Also haven't seen Mind Twist in a long time. Brings me back to the classic Keeper days.

A couple questions/thoughts:  

Do you run into any trouble with your mana base, specifically black mana? You're running 4 high-impact black cards main deck (Yawg's Will, Mind Twist, Vamp & Demonic), plus 1 sideboard (The Abyss). For black sources you've got Mox Jet, Lotus, and 3 City of Brass.
Not having an Underground Sea you can readily fetch out seems like it might put you in a tough spot sometimes: A dead Tutor or Yawg's Will in hand seems painful, especially if one of your City's bites the dust to Wasteland early on.

What are your thoughts behind going with a full set of 4 Drains, rather than 2 or 3 Drains and a 1-cc counter or two?

Do you have any serious problems playing around/against opposing Wastelands/Strip Mine and/or Null Rod? The 4 Drains plus a few other mana-intesive card choices (Moat, Twist, FoF, Mindbreak Trap sometimes, etc), seem like they could become liabilities in-hand for a number of turns after a well played early game Strip effect or Null Rod disrupts your mana pacing/access.

In any case, awesome deck design, and I look forward to hearing your thoughts on your build and piloting Keeper.
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