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1  Eternal Formats / Blue-Based Control / First Vintage Deck - 4c Midrange on: April 09, 2014, 07:05:04 pm
I'm attending my first Vintage tournament this weekend. After cruising through the forums and browsing morphling.de I came across the Young Americans list and immediately knew I wanted to go forward with it. I read through a few reports, namely Rich Shay's, and made edits based solely on theorycrafting with no functional knowledge of the format. Constructive criticism is welcome.

// Creatures
4 Dark Confidant
3 Deathrite Shaman
3 Young Pyromancer
2 Snapcaster Mage
1 Trinket Mage
1 Blightsteel Colossus

// Non-creature Spells
1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
1 Skullclamp
1 Sensei's Divining Top
2 Jace, the Mind Sculptor
1 Demonic Tutor
1 Vampiric Tutor
1 Yawgmoth's Will
1 Ancestral Recall
1 Brainstorm
1 Tinker
1 Time Walk
4 Force of Will
3 Mental Misstep
1 Ancient Grudge
3 Lightning Bolt
1 Time Vault
1 Voltaic Key

// Land
3 Flooded Strand
1 Island
4 Polluted Delta
2 Tropical Island
2 Underground Sea
2 Volcanic Island
1 Cavern of Souls

SB
1 Ancient Grudge
1 Flusterstorm
1 Lightning Bolt
1 Nihil Spellbomb
1 Pyroblast
2 Trygon Predator
3 Ravenous Trap
1 Notion Thief
2 Mindbreak Trap
2 Nature's Claim

Notes
- It was a close call between cutting the second Jace and the second Snapcaster for a sixteenth land and a Vendilion Clique. Clique seems to be a very strong Magic card in this format right now.
- Being a new Vintage player, I wanted to include the ability to steal/auto-win games with TinkerBot/VaultKey combos.
- Without actual testing I am concerned the manabase is too ambitious. I was close to including City of Brass, but the damage could add up quickly if I have a Confidant on board with no DRS active or draw manipulation.
- I feel like Abrupt Decay should be somewhere in the 75.
- The blue count for FoW seems low. I could see cutting a Lightning Bolt and the third Young Pyromancer for something like two Spell Pierces/Flusterstorms or even two Mana Drains.
- Not playing Mystical Tutor as Recall #2 or a tutor for Grudge/Tinker seems wrong. I could also see it grabbing either trap turn one after sideboard.
- Realistically, I'm probably not beating dredge. I know. The three slots for Ravenous Trap might be wasted as they are too narrow for other matchups. At least the Spellbomb can hold off our villains YawgWill.
- I'd like to jam a Life from the Loam or a Crucible in the board for any disruption matchups (is that, like, all of them?) but without upping my land count and adding Waste/Strip I feel like it's value is minimal.
- 18 instants and sorceries seems low for Young Pyromancer and Snapcaster. But Snap+Recall feels like it could just shut out games.
- I have no idea what I'm doing.  

Any insight is greatly appreciated. I'm sure there are some Vintage deck construction atrocities I'm committing. Thanks!

EDIT: Words are hard.
2  Vintage Community Discussion / Community Introductions / Re: Introduce Yourself on: April 09, 2014, 09:53:57 am
Greetings all!

My name is Logan. I'm currently stationed in Jacksonville, NC and am new to the Eternal community. I started playing in Mirrodin block, but I've taken a few extended breaks due to the nature of my profession and stale formats. I would consider myself more competitive than casual. I've been grinding the PTQ circuit off and on for 7-8 years with a few heartbreakingly close calls, but never walked away with the blue envelope. Recently, I've committed much more time to travelling for tournaments in an attempt to qualify.

I'm on modo semi-frequently. My username is CryptCam.  

After railbirding these forums for the last few weeks I've found a better sense of community than I've encountered elsewhere in the Magic world. I can tell all of you greatly care about the format. I look forward to learning more about Vintage and participating in my first Vintage events.
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