I Shops make the deck almost unplayable, and have for quite a while. I play Vintage off and on, so I am not an expert by any means. I do not think any blue control deck is better than TPS though whatever the draw engine may be. I don't even think Mental Misstep is enough to hate TPS out. I was testing TPS a few months ago to see how it would do in that meta, but I was not using the original bombs like Gifts or Intuition. I was still destroying Blue decks consistently. Shops however, was much more difficult for the reasons stated above.
TPS may or may not become better with various draw spells, but I think that some piece of Shops would have to be restricted. I think Rich Shay suggested restricting Chalice of the Void, or unrestricting Brainstorm on the Vintage Super League videos. I think both would be fine ideas. I would like to see Chalice first though because I think it would open up new opportunities for the format. I would hate to just say that would be a good solution though as I would prefer some study of the possible ramifications of those changes on the format as a whole. I can say that I am opposed to an all artifact deck though. I have the opinion that artifacts should supplement colors, not be its own color. I am particularly against adding one to the cost of spells. More spells equals more fun in my opinion. That's just one person though, I'm not looking to ruin other peoples enjoyment of the game.
TPS may or may not become better with various draw spells, but I think that some piece of Shops would have to be restricted. I think Rich Shay suggested restricting Chalice of the Void, or unrestricting Brainstorm on the Vintage Super League videos. I think both would be fine ideas. I would like to see Chalice first though because I think it would open up new opportunities for the format. I would hate to just say that would be a good solution though as I would prefer some study of the possible ramifications of those changes on the format as a whole. I can say that I am opposed to an all artifact deck though. I have the opinion that artifacts should supplement colors, not be its own color. I am particularly against adding one to the cost of spells. More spells equals more fun in my opinion. That's just one person though, I'm not looking to ruin other peoples enjoyment of the game.
I really don't understand why so many storm pilots are always complaining about the shop matchup? your sideboard needs 0 room for dredge and maybe one slot anti aggro. That means you virtually have the best sideboard in the format.
And frankly if you get to resolve hurkyl's recall you've probably won, the same way you probably've won if you resolved oath except shop doesnt have any gradfigger cage kinda trump for hurkyl. Shops are brutal to the deck's game plan of course but all it takes is resolving a 2cmc spell with follow up in a deck with about 30 mana sources.
Here is my list with my usual sideboard, the shop matchup is something like 50/50 overall pre and post side.
1 Vampiric Tutor
1 Demonic Tutor
1 Demonic Consultation
4 Burning Wish
1 Tendrils of Agony
2 Thoughtseize
1 Hurkyl's Recall
1 Badlands
1 Volcanic Island
1 Underground Sea
1 Swamp
1 Tolarian Academy
2 Bloodstained Mire
3 Polluted Delta
4 Dark Ritual
1 Cabal Ritual
1 Wheel of Fortune
1 Memory Jar
1 Tinker
1 Windfall
1 Timetwister
4 Duress
1 Ponder
2 Preordain
1 Chain of Vapor
1 Ancestral Recall
1 Brainstorm
1 Necropotence
1 Yawgmoth's Bargain
1 Sensei's Divining Top
1 Black Lotus
1 Lion's Eye Diamond
1 Mana Crypt
1 Mana Vault
1 Sol Ring
1 Mox Emerald
1 Mox Jet
1 Mox Opal
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Lotus Petal
1 Island
1 Mana Confluence
2 Dig Through Time
SB: 1 Tendrils of Agony
SB: 1 Yawgmoth's Will
SB: 1 Mind's Desire
SB: 1 Shattering Spree
SB: 1 Empty the Warrens
SB: 2 Hurkyl's Recall
SB: 1 Rebuild
SB: 2 Ingot Chewer
SB: 1 Island
SB: 1 Mountain
SB: 1 Scalding Tarn
SB: 2 Defense Grid
I am currently testing your decklist and find it very interesting. However I still have a few things to figure out :
-What is the demonic consultation for ? A fifth wish ? A 7th discard spell ? Casting it to find necro actually feels like...a lot of scary stuff
-What do you do when chalice @ 2 happens ? Stops you from hurkyl's and trumps the burning wish for shattering spree, maybe a rebuild over the 2 mana spell ? Feels like the deck can support it with 29 mana sources
-Last thing is about the amount of discard, 4 duress and 2 thoughtseizes seems a bit much especially when going off. Is this necessary for the blue match ups ?
By the way I totally agree with the reasoning behind the sideboard, you're definitely killing the dredge player faster than he does a lot of the time.
