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Eternal Formats / Global Vintage Tournament Reports and Results / First Vintage Premier Event MTGO
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on: July 14, 2014, 08:46:14 am
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I think we all agree that the attendance exceeded the expectation with the event being full (64).
The Top8 Decklist will be soon be published but the replay should be off in just a few hours. Also with the new server, the replay doesnt stay much or not at all. I have been discussing with WotC on that but not sure why this happens.
Anyway here was the metagame breakdown. I think it is relevant because 64 man paper Vintage doesn't happen often and it also helps to understand the Online Metagame. I grouped them as much as I could.
Dredge 6
MUD 2 MUD aggro genesis Chamber 1
Aggro 10 Affinity 3 Merfolk 1 Junk Aggro 2 WR (Simian Mom) 1 Monowhite 1 5c humans 2
Aggro Control 19 Gush Delver URg 5 UW (bomberman/Angel...) 8 (including two Esper bomber and one 4 color Deathblade style deck (the winner) BUG fish 5 Bant aggro 1
Combo 14 Marrit Lage 1 UB storm 1 TPS 2 Gush Storm 4 Oath Storm 3 Oath (Fenton style) 3
Control 12 UR Landstill 3 BUG Landstill Ashiok 1 Grixis Control 2 Superfriend 1 Tezzerator 2 Welder 3
If we just show result by group
Dredge 6 MUD 3 Aggro 10 Aggro Control 19 Combo 14 Control 12
First conclusion is that MUD was clearly missing ( Of course Montolio was there but that's almost it) and there were 3 Affinity decks that looks pretty similar to Legacy Affinity. It may comes from the fact that there were a lot of MUD before and people have loaded the hate. Also, this is maybe subjective but I think player may want to play more "enjoyable" deck while playing vintage online, or just want to play with all the awesome blue cards
Second conclusion is a very strong presence of Aggro and Aggro Control, almost half of the field. There were a lot of stoneforge and I think it may be that MODO player comes from legacy and feel more confortable with this strategy. Also Stephen has been pushing Delver and they were 5 of them
Thirdly, I was surprise by the number of Oath. In 2 mans or previous DE, Oath and Gush Storm were omnipresent. I think people loaded Oath hate and MUD hate that may have cause this shift also.
Finally what really surprise me is the success of Welder, they were only 3 decks but 2 in the top 8 and one in the final. It makes me very happy and I am looking for those lists.
The top 8 consisted of the following 1 Delver 1 Grixis Control 2 BUG aggro 1 Deathblade 2 Welder 1 Landstill.
But the top 16 decklists should be published by wizard soon so we can all look at them
The top 2 decklists are
First Place jsiri84 Deathblade
1 Black Lotus 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Sapphire 1 Bayou 2 Flooded Strand 1 Island 1 Plains 3 Polluted Delta 1 Strip Mine 1 Swamp 1 Tropical Island 2 Tundra 3 Underground sea 1 Wasteland 3 Sword to Plowshares 2 Mental Misstep 1 Ancestral Recal 1 Brainstorm 1 Fulsterstorm 2 Spell pierce 1 Steel Sabotage 1 Vampiric Tutor 4 Deathrite Shaman 1 Sol Ring 2 Stoneforge Mystic 1 Hurkyl's Recall 2 Snapcaster Mage 1 Time Walk 4 Dark Confidant 1 Demonic Tutor 2 Trygon Predator 1 Sword of Fire and Ice 2 Jace the Mind Sculptor 4 Force of Will 1 Batterskull
SB: 1 Path to Exile 1 Swords to Plowshares 1 Flusterstorm 3 Thoughtseize 2 Grafdigger's Cage 3 Rest in Peace 1 Hurkyl's Recall 1 Umezawa's Jitte 2 Energy Flux
Kowal NWCS
2 Goblin Welder 2 Dack Fayden 2 Baleful Strix 1 Mindslaver 1 Myr Battlesphere
4 Force of Will 3 Mana Drain 2 Duress 1 Mental Misstep 1 Spell Pierce
4 Night's Whisper 1 Yawgmoth's Will 1 Ancestral Recall 1 Thirst for Knowledge 1 Time Walk 1 Tinker 1 Mystical Tutor 1 Vampiric Tutor 1 Demonic Tutor 1 Fact or Fiction 1 Gifts Ungiven 1 Merchant Scroll 1 Brainstorm 1 Ponder 1 Fire/Ice
1 Black Lotus 1 Sol Ring 1 Mana Crypt 1 Mana Vault 1 Mox Sapphire 1 Mox Jet 1 Mox Ruby 1 Mox Emerald 1 Mox Pearl
1 Library of Alexandria 1 Tolarian Academy 1 Strip Mine 4 Scalding Tarn 1 Misty Rainforest 3 Underground Sea 2 Volcanic Island 1 Island
SB: 1 Flusterstorm 1 Darkblast 1 Mountain 2 Yixlid Jailer 2 Massacre 2 Red Elemental Blast 3 Ingot Chewer 3 Grafdigger's Cage
I hope you find those stats useful. We can add more when available. Unfortunately I couldnt join because I was working (It was Monday for Asia and Australian) but I thank Steve and steve to have gathered people. I hope we can do more things like this in the future.
Edit: Thanks Jason and Kowal for sharing the lists
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Eternal Formats / Blue-Based Control / Re: Where are the remora?
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on: July 09, 2014, 09:08:33 pm
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Brian, it s what I was saying, that s the proactive plan. But I tried your list and I think the mana base is off. I understand you want basics against shops but all your deck is against shops already and with only one tropical, it makes it hard. I think the plains should be a tundra and the island a tropical. But otherwise nice list
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Eternal Formats / Blue-Based Control / Re: Where are the remora?
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on: July 09, 2014, 06:30:12 pm
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I've been testing it in a deck revolving around Stasis and Eon Hub. Since Eon Hub makes you skip your upkeep it's easier to keep remora in play for longer and even have multiples out at once. Here's my list so far (still pretty rough):
4 Eon Hub 1 Crucible of Worlds 1 Black Lotus 1 Mox Emerald 1 Mox Jet 1 Mox Opal 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Mana Crypt 1 Sol Ring
4 Mystic Remora 3 Stasis 2 Jace, the Mind Sculptor 1 Tinker 1 Time Walk 1 Ancestral Recall 1 Brainstorm 3 Mana Drain 3 Force of Will 2 Daze 1 Mystical Tutor
1 Sphinx of the Steel Wind 1 Brago, King Eternal 1 Brimaz, King of Oreskos 2 Batterskull 2 Stoneforge Mystic
4 Tundra 2 Plains 3 Flooded Strand 1 Strip Mine 2 Island 1 Tolarian Academy 1 City of Traitors 1 Library of Alexandria 2 Ghost Quarter
Thanks for sharing. How does the test go? I am a bit sceptic about playing a 5 mana card that do nothing. I understand the idea with stasis but a card like repeal does the same and has more functionality. I think for remora to work you must be either active and therefore "protect your threat" with it or very passive with commandeer where they behave a bit like lands till. the gush deck is in the proactive style but I had some trouble with it against young pyro. it also might be better to play them not so early in this kind of deck except against storm or workshop where you are control. Demars published a Bant list on starcity. I think the mana base is pretty off but it sure does good use of remora by putting threat on the table, especially trigon. trigon is really a house with the online meta game right niw
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Magic Online Vintage Dailies Results
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on: July 07, 2014, 12:30:26 am
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Stephen, were you playing with the beta or not? With the old client there were no problem.
I saw you in the DE but we didnt play each other. I was playing UR standstill (Shockwave list), played 2 shops and 2 blue decks. Only 2-2 but it was fun. A lot of good player. And it s no more like the beginning with only merfolk and dredge. I feel every player had their decks optimized.
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Eternal Formats / Blue-Based Control / Re: Where are the remora?
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on: July 04, 2014, 07:07:07 am
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We was talking about that today with some other guys on manadrain. In the creature heavy meta base on Modo, toxic deluge is great. And with remora it s great. but maybe only in SB, I am not sure. I found I always have so many blue cards, some commandeer could be good too. mana drain has been sadly underperforming, double blue and no use for the drain mana. but we are onto something
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Eternal Formats / Blue-Based Control / Re: Where are the remora?
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on: July 03, 2014, 10:31:02 pm
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If you don't mind my asking, what is the benefit of playing Remora along with a Gush shell? I have never played with a Remora package before, and I'd be most interested in finding out what makes Remora tick!
That's not my list, it was from a tournament report from Spain and we may be able to have some feedback from the deck designer. Atog lord and me has been testing. And until now, it has been very smooth and efficient deck. Remora is a great card advantage. I dont know if we can talk of special synergy between Gush and Remora, except to help paying the cost sometime. But mainly, the goal is to play remora, draw go, feel your hand, counter their threat and win counter war with Mindbreak trap. It s a bit like playing landstill
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Eternal Formats / Blue-Based Control / Re: Where are the remora?
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on: July 01, 2014, 09:51:56 pm
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It seems the remora was hiding in Spain
Interesting take on the card and congrats to 1st - Sergi Hernández - Gush Remora Maindeck: 1 Flooded Strand 1 Island 1 Library of Alexandria 4 Misty Rainforest 1 Polluted Delta 1 Snow-Covered Island 3 Tropical Island 3 Underground Sea 1 Blightsteel Colossus 1 Talrand, Sky Summoner 2 Jace, the Mind Sculptor 1 Ancestral Recall 1 Black Lotus 1 Brainstorm 1 Demonic Tutor 1 Fastbond 4 Force of Will 4 Gush 1 Hurkyl's Recall 1 Mana Crypt 2 Mana Drain 3 Mental Misstep 1 Merchant Scroll 2 Mindbreak Trap 1 Mox Emerald 1 Mox Jet 1 Mox Ruby 1 Mox Sapphire 3 Mystic Remora 1 Mystical Tutor 3 Preordain 1 Sol Ring 1 Tendrils of Agony 1 Time Walk 1 Timetwister 1 Tinker 1 Vampiric Tutor 1 Yawgmoth's Will Sideboard: 1 Forest 1 Talrand, Sky Summoner 3 Trygon Predator 1 Flusterstorm 1 Hurkyl's Recall 3 Nature's Claim 2 Nihil Spellbomb 3 Ravenous Trap
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Eternal Formats / Blue-Based Control / Re: Why play Bomberman? (NE US)
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on: July 01, 2014, 09:40:21 am
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The best person for this would be Justin Kohler but last I checked he has no interest in writing a primer. I might be able to put together a short one for you later tonight-tomorrow as I have the day off. The deck is still quite good though the "Bomberman" part of it has morphed into primarily winning with creatures.
Thanks Chubby, I saw Justin list at NYSE, 3-4 it seems. 0 salvagers in it and 1 magus of the future. Don't waste your free time for this, but if you have a nice working list, it would be welcome
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Eternal Formats / Blue-Based Control / Where are the remora?
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on: July 01, 2014, 08:50:00 am
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One of my favorite card seems to have fade off the metagame. Being a good card against Gush and blue decks, I don't see why there couldn't be a place for it. But I am wondering which shell would fit it. I am not very sold on the commandeer, meditate package. I think Remora is better with a normal control shell. However, Angel seems too mana demanding. Bomberman, also. Because of the weakness of Remora against creatures (and BUG in particular), UW seems nice. But I also think Remora in a Gush pyromancer shell could work well. If you have any idea, let's discuss Edit: For those interested, I was digging decklists and I found a video made by EvolutionGoya, spanish vintage channel apparently. http://www.twitch.tv/evolutiongoya/c/2341515I dont speak spanish but I think they are trying the worth MU with a UW build versus BUG. And even if the build seems to have some sword, there arent enough answer and G2 an 3 are pretty bad for Remora. This list plays Repeal, quite insteresting choice and stoneforge.
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Eternal Formats / Blue-Based Control / Re: Why play Bomberman? (NE US)
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on: July 01, 2014, 12:15:33 am
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With all the attention that Blue Angel have now with or without Spirit of the Labyrinth. Not so much talk about Bomberman. I still think it s a good deck and tinker with Pithing needle and cage main and tutorable seems awesome with so many oath around.
Could someone point me to a primer on it, I just found the 6 years old one on eternal central?
There seems to have been some bomberman at NYCE but none did well. Best was Josh Mekes with 12 points (with stoneforge in SB).
Do any of you have a list that has been doing well for them recently?
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