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1  Eternal Formats / Workshop-Based Prison / Re: What to Run for Lands 15-18/19 in Shops? on: August 30, 2015, 11:57:11 pm
Thank you for all the replies.  Is everyone else  on a Forgemaster build as well?  I am finding different builds different lands are better.

Stax builds liked Mishra's Factory for attacking and you could get it back with Crucible and Urborg actually was good with Null Rod.  Buried Ruin may be good here to combo with Crucible.

I would think that the aggressive builds with Ravager would want Mishra's Factory for more aggression.  I never played them yet.  Might buy Ravagers online eventually to try it but haven't been that motivated to play that much with the playpoint changes. 

@Islandswamp
Will have to try out Montolio's list.   He constantly changes it though.  I remember losing to him back when I was still on Oath.   Still lose to him in workshop mirrors he is really good.  He is on 4 Factory last time I checked though.

@tito del monte
Tomb of the Spirit Dragon I saw in standard for the Blue Red Ensoul Aritfact deck sideboard to beat burn.  There is no burn in vintage and Wurmcoil or Batterskull are more general purpose.

@rikter
Revokers can get destroyed more often then Homeward Path and you may have played it to turned off Artifact mana early.  Yes I am maindecking Academy.   The usual first 14 lands would be 4 Mishra's Workshop, 4 Ancient Tomb, 1 Tolarian Academy, 1 Strip Mine, 4 Wasteland.  We are discussing lands 15-18/19.   Although I noticed some running 20.

@cutlex
Cavern was much better when there was more Oath and Drain decks.   Was pretty key in resolving your Duplicant or Metamorph on Griselbrand if they actually put Griselbrand into play and getting a key threat trained was really bad news.

Forgemaster tends to run big things that if Dack steals is bad news.   It is even bad if Dack steals your Lodestone but if you run Factories you can block and tradw with it.

Karakas was much better when there was more Oath and has the added bonus of bouncing Kataki.   Have not run Karakas in awhile.

Urborg I found really good in lists that ran Null Rod.  When I was running Stax with Null Rod, Urborg was excellent for animating Mishra's Factory since you could use Workshop or not have to take pain from Ancient Tomb.  Not quite as good in a Forgemaster list.


@Will
20 lands seems a little high to flood out but it obviously worked for Will.  I am running a 2/2 split now.   I was sideboarding some Homeward Paths for awhile but its pretty tight.  Might fit one main.   Dacks are really annoying.

@Prospero
Thank you for the story and information. very informative.  Nice point about no draw Engine.  I was trying 2 Coercive Portal for a draw engine but that could be hard to get through Spheres and I want back to Staff of Nin cause it could ping Pyromancers.

@Jcb193
Very good point.

@vaughnbros
Good point about Buried Ruin and Ghost Quarter added them to the list.  It does matter what build of shops you are running and what your meta is.
2  Eternal Formats / Workshop-Based Prison / What to Run for Lands 15-18/19 in Shops? on: August 20, 2015, 12:19:14 am
What to run for Lands 15-18/19 in shops?

Answer is probably different depending on what build you run.

Currently running a Forgemaster build with a 2/2 split of Cavern of Souls and Mishra's Factory and no 19th land on MTGO.    

Feel it is the most versatile because of Forgemaster Tutoring.   Did not like Stax.  Would like to try Frobots but do not really feel like spending money to buy Ravagers online.

for main deck.

Buried Ruin: Gets your artifact back.   More for builds running Crucible main deck.

Cavern of Souls.  Good versus blue.  Lets you resolve your bombs against blue.   You can also play the blue for Phyrexian Meta Morph to take less damage.

Ghost Quarter - Another wasteland for the shops mirror.  Can be good if there is lots of shops.

Mishra's Factory.  Started trying these when I played lots of shops mirrors. Gives additional pressure.  Can be a double edged sword if you swing with it and it gets bolted or swords and you don't have mana to play something later.  Good with Crucible or in mirrors, can trade with Lodestone or block Revoker.  Did not like 4 because wanted some Caverns against blue.

Homeward Path.  Kept getting artifacts stolen by Dack so tried this out. Gets your stuff back if Dack steals it.   Usefulness depends on how many Dacks are played.  Probably more of a sideboard land unless you see many Dack Fayden.  Online was more shops mirrors and RU and BUR though and less Dacks so stopped running it.

City of Traitors.  TAnother Sol land issue is that if you play another land it poofs.   Sometimes is decent as another Sol Land if you are playing Crucible of Worlds.

Urborg Tomb of Yawgmoth.  Tried this when I was on 4 dismember board for black mana to take less damage.   Allows you to use Mishra's Workshop to pay for Kataki or Energy FLux upkeep and helped equip Batterskull.

Sideboard lands
Tabernable of Pendrell Vale - Good against the Mentor and Pyromancer token decks and Belcher.  Issue is it does not make mana.  Sometimes sideboard one or two.

Tower of the Magistrate - haven't actually run this but I seen people run it for mirrors and equipment

Karakas. Bounces Emrakul, Griselbrand, Kataki.  Ran a couple in my board early in the cycle right after Tempest Remaster when there was still a decent amount of Oath but since cut them since rarely see Oath on MTGO anymore.  Is there that much Oath these days I barely see any online.    I used to play Oath myself and stupid Containment Priest popularity with her friend Monastery mentor made Oath much less effective nerfing the Show and Tell back up plan as well so you need to either Abrupt Decay the Priest or run Omniscience.  Karakas mostly hits Kataki which is a bad news bear but is it worth boarding just for Kataki if there is not much Oath.
3  Eternal Formats / General Strategy Discussion / Re: Magic Online Vintage Scene on: September 29, 2014, 11:15:06 pm
With real life the only daily I can really play in is the 9:30 pm est one on week days which hasn't fired the last few times I tried to queue for it. 

I Tend to be out most weekends but sometimes will be back in time to play in a one.   I was able to get back for that one premiere event that fired.

If MOCs promos were better, people would be hitting dailies trying to get QPs to get them.   Show and Tell was a good choice.  Crucible of Worlds and Entomb just aren't that played.   Things like  Wasteland, Liliana, Tarmogoyf, would be better.

I think they should have bigger events once in awhile as well.   Makes things more interesting then just dailies that award packs of M15.  Although you can just trade those to bots for tix to trade for cards you actually want.
4  Vintage Community Discussion / General Community Discussion / Re: Magic Online Power Nine Owners on: September 28, 2014, 11:45:49 pm
Totally would buy in again.   Being able to play vintage when ever you want while at home instead of once a month after a long drive is awesome.
5  Eternal Formats / Blue-Based Control / Re: Night's Whisper Control Slaver on: August 12, 2014, 11:01:08 pm
Thank you for the write up.  list is interesting.

I remember running Control Slaver with unrestricted Thirst for Knowledge back in the day.

I find it hard not to run Key Vault especially when you have Top to combo with Key and Black Tutors to find the combo but there is quite a bit of BUG Fish online.

Why Duress?  Life loss from Thoughtseize too much in combination with Nightwhisper?

Would Snapcaster be worth trying or is that just greedy trying to Snapcaster Night's Whisper would be too much life loss?
6  Vintage Community Discussion / Community Introductions / Re: TMD on MODO on: July 09, 2014, 06:59:15 pm
Arianeira on MTGO

Invited -Z
7  Vintage Community Discussion / General Community Discussion / Re: Vintage Masters Limited ends on July 25th on: July 09, 2014, 06:58:23 pm
This is unfortunate.   I also was under the impression that the limited events would be available until Khans released.   What is the value of virtual packs you can't play limited with?

I already bought power and have been playing in the vintage daily/tournament practice.   Guess I will pick up the rest of the duals and other stuff I wanted from Vintage Masters to play Legacy now.
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