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Eternal Formats / Creative / Ichorid help
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on: August 20, 2008, 12:46:17 pm
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So, since there is a T1 tournament coming up ina a reletively short time in my area, I decided to put down my legacy decks for a weekend and experience vintage one more time. The only deck that I can really afford is Ichorid so I guess thats what Im going with. The list im working with is at the bottom of the post in case anyone cares. What I really would like to know is how ichorid fares against the rest of the current T1 metagame. Also for that matter, what is the current metagame and which are the strongest decks currently. The first thing I want my deck to do is fend off hate so I know that I am going to need colored mana in the maindeck and my whole sideboard or nearly all of my sideboard goes to stopping leyline of the void. The only other things I have to worry about are waste/strip, jailer, and crypt (namely when combined with welder). 1 darkblast maindeck kills jailer and welder so it seems like a good idea to run that. Im running 5 lands maindeck so I can run a extra card in my board (some mega tech if your look at my board below) and that gives me 14 cards sideboard for leyline plus my one other card. For Dread return targets I Figured I had 3 really strong options and 2 slots: Flame-kin Zealot, Ancestor's chosen, and Cephalid Sage. For my last question I would like to know which of these two shopuld I be running. Anyways here is my current list.
4 Bazaar of Baghdad 4 Serum Powder 4 City of brass 2 Petrified Field 1 Undiscovered Paradise 4 Golgari Grave troll 4 Stinkweed Imp 4 Golgari thug 1 Darkblast 4 Ichorid 4 Narcomoeba 4 Bridge from below 4 Leyline of the void 4 Chalice of the void 4 Cabal Therapy 4 Unmask 2 Dread Return 1 Ancestor's chosen 1 Flamekin Zealot
4 Gemstone Mine 4 Chain of Vapor 4 Emerald Charm 2 Wispmare 1 Ancestral Recall
Thoughts?
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5
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Vintage Community Discussion / Non-Vintage / Milford, CT Magic 500 August 9th
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on: June 26, 2008, 08:55:25 pm
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So CT Magic is official. I advise everyone to make this as to secure regular legacy tournaments.
Location: Barron's Comics & Cards 174 Cherry St., Milford, CT, 06460 Phone: 783-1630 Time: August 9th, Registration starts at 12:00, Tournament starts at 1:00 Cost: $20 Prizes: 1st: $250 2nd: $125 3rd: $75 4th: $50 5-8: Packs or Store credit based on the number of people attending.
I suggested to the store owner to sanction this and hes getting back to me today. When everything is official I will announce it. Oh, and Prizes will be increased based on attendance.
And yes, the prizes are guarenteed.
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6
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Vintage Community Discussion / General Community Discussion / Re: MWS Source Legacy tournament
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on: June 19, 2008, 06:46:35 pm
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Just so Every one knows
Prizes: 1st Place: 1 Bitterblossom, 1 Gaddock Teeg, 1 Jap Goblin Lackey 2nd Place: 1 Liliana vess
Un-Oficial Prizes: 20 Assorted Collectors edition cards (courtesy of Sacearuse) 1 foil Mental Note (courtesy of Sacearuse) 1 foil Seal of Primordium (courtesy of Sacearuse) 1 foil Cabal Ritual (courtesy of Sacearuse)
and...
The tournament is going to start on Thursday, July 17th at 8 PM. I will take tournament registrations until 2 hours before.
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7
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Vintage Community Discussion / General Community Discussion / MWS Source Legacy tournament
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on: June 12, 2008, 06:12:52 pm
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Just thought that Id get the word out about this. So, as some of you may know, me and dynamite decided to help set up a MWS tourney for the source. I will be running the tournament and DeepfriedDynamite will be providing prize support (see below). This tournament is not going to commence for some time, due to the fact that Im going on vacation and it will be neraly impossible for me to try and run the tournament while doing so. The tournament most likely wont start until after the 14th of July but that also means that you can register at any time you would like between then. The official date that the tournament will start will be announced at a later time. The tournament has no player cap so the more, the merrier. To avoid disputes between matches, I strongly suggest that people save their game logs. If you do not, then there is no way for us to know what happened. Rounds will most likely last 3-5 days. This tournament will be swiss and cut to top8. To register, make a post telling me your deck code and any contact information. If you wish to change your deck code, you may do so only before the tournament starts. If you would like to donate prizes, PM me and we will discuss it. The more prize support, the merrier. Prizes:1st Place: 1 Bitterblossom, 1 Gaddock Teeg, 1 Jap Goblin Lackey 2nd Place: 1 Liliana vess The link to the thread is here: http://www.mtgthesource.com/forums/showthread.php?t=9932
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8
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Vintage Community Discussion / General Community Discussion / Re: New gaming store in New England/RI
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on: February 12, 2008, 09:21:23 am
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You should probably have posted it here first. It is the biggest website for legacy on the web. Theres already a thread of this there so theres no need to worry. That being said, you should seriously consider moving the date of this as a large legacy event is going on the same day in the Northeast. it would be a shame if both events get low attendance because of the conflicting dates. The week before and the week after are both free so why not run it then
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10
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Eternal Formats / Creative / Re: UB Drain control
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on: December 18, 2007, 09:24:21 am
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@tomjoad: I like all of your changes except getting rid of the colossus. I woulndt mind putting another tinker target in this spot but im pretty sure you need 2 of them to consistently work. I was thinking i could drop colossus altogether and try 1 plat(thanks for the suggestion grapez) and 1 titan because they both control the opponent and are a win con. I used to use dazes back when i played T1 a year ago and they worked for me but i guess times change. ill get rid of them, the gifts, and the 1 truth for duress, mystical, and merchant scroll.
Also is 4 force, 4 drains, 4 duress, and 3 spell snares enough control for the decks out there.
Thanks for the help.
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11
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Eternal Formats / Creative / UB Drain control
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on: December 03, 2007, 05:29:57 pm
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Im trying throw a vintage deck together for TMC so i thought id pull out my old tinker list and put it up here to revamp it. I want to get something close to tier for the tournament. Im trying not to make it a tinker deck... rather a mid-range control deck with a tinker/colossus finish. here is the base list for what im thinking of.
4 Force of will 4 Brainstorm 4 Mana drain 4 Daze 3 Ponder 3 spell snare 3 duress 2 echoing truth 2 Darksteel colossus 1 vampiric tutor 1 Demonic tutor 1 ancestral recall 1 Gifts ungiven 1 tinker 1 fact or fiction 1 yawgmoth's will
5 mox 4 Polluted delta 4 underground sea 4 flooded strand 2 island 1 seat of synod 1 lotus 1 sol ring 1 mana vault 1 tolarian academy
I dont have a sideboard yet but im thinking somthing like: 1 duress 1 spell snare 2 echoing truth 4 chalice (they work with tinker and i cast my moxen before it resolves) 4 leyline 3 something
The deck sets up turn 1 and 2 with lots of draws spells and tries to get into the mid game with its array of disruption and cast a tinker/colossus ftw. FoF and gifts are good card selection alongside brainstorm/ponder and the obvious recall. Mana drain is good with all the draw/tutoring of the deck. I run 2 colossus for consistencey but i was thinking of doing a 1-1 split between colossus and sundering titan. Is this a good place to start for the deck. Am I running enough artifacts to support tinker and am i running enough control. TMC will be the first vintage tournament ive played in over a year so all critisism is welcome because im reletively unfamiliar with the new metagame.
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12
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Vintage Community Discussion / Card Creation Forum / Legendary land idea/ Back to the forums
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on: November 16, 2007, 05:40:50 pm
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I havent been on this website for a while because i sort of lost interest in vintage and moved to legacy. I stopped the modification contests and since the 3cb stopped there realy wasnt much reason for me to continue posting here. I wanted to share 1 of my card ideas ive been thinking about, but the source realy doesnt have card creation board so i decided to come back here. Vintage realy has changed since i left. I witnessed the flash erra through the eyes of a legacy player so i never got to see how it affected T1 and i never got witness the awesomeness that is GAT. I might try to make it to a Vintage tournament soon and i wont play the homebrew decks i used to (UG landstill/mana lock, UWB tinker control). Ive got to place well at a few legacy tournaments and it has helped me to understand why i was unable to do well at this format.
Enough talk, time i just post what ive been thinking about.
(Legendary Land) Legendary land
(Legendary Land) comes into play with 4 counters. Pay 1 Life: Remove a counter from (Legendary Land). If you did then add 1 mana of any color to your mana pool. Any player may play this abiltity.
Besides a cool name, this card i think is pretty complete. With this card, players could resond to each others triggers and get into battles on who will be getting mana. This card would be great if you could get your opponent to low life and act as a super powered lotus. It doesnt tap to make mana so its balanced and i decided to make it make a mana of any color because it seemed underpowered otherwise and it allows for better interaction with the opponent.
Thoughts?
Ps: I was thinking of getting the modification contests started again. Anyone else want to get these up and running 1 more time.
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24
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Eternal Formats / Creative / Re: new to vintage[deck]
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on: June 13, 2007, 08:53:08 am
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So your playing clamp fish... not to crazy... and the deck seems decent. I probably wouldnt play midcensor here because your list wants to be playing as many threats as fast as possible so holding him back would seem bad.
Good luck with the deck.
edit: You might want to try vial as nearly all of your creatures help you draw. Vial will help you play them all each turn.
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30
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Eternal Formats / Miscellaneous / Gifts is Restricted!?
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on: June 01, 2007, 05:57:32 am
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Vintage Gifts Ungiven is restricted Voltaic Key is unrestricted Black Vise is unrestricted Mind Twist is unrestricted Gush is unrestricted
Legacy Flash is banned Mind Over Matter is unbanned Replenish is unbanned
Yes they announced it today. How will this effect the format. Will Flash and ichorid reign even more completely over Vintage. Also they unbanned Voltaic key, Mind twist, gush, and black vise were unbanned. Will any new types of decks emerge. Im sorry this post is so short but i have to go in a few minutes. Il flesh it out later.
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