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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Eudemonia Jan Vintage Results! Pics! Lists!
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on: January 27, 2016, 11:18:44 pm
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Jeff - thank you so much for posting all of this. It was great to meet you and it was a lot of fun playing against you!
I'd also like to give a huge thanks to Elliot D for bringing a ton of old school decks so that we could jam a lot of games between rounds.
My name is Ryan and I'll go ahead and give a little tourney report and respond to a couple of comments people have made about my deck.
Pretournament: The night before, I was seriously considering playing grixis pyromancer. I think it has OK game against shops and I liked the idea of having discard against storm. Dread of night can really help against mentor and I've played a lot of Jeskai delver, so it seemed reasonable. I also sleeved up a BUG deck that won a tournament in Europe because I love me a Deathrite Shaman and it seemed like wastelands wound be good against a meta that's usually heavy on shops and 4 colored decks. Anyway, at the last minute, I decided to just play what I was comfortable with and it seemed to serve me well (I lost in the quarterfinals of a Eudo tournament a few months ago with an earlier version of this deck).
Round 1: Adam on standstill.
G1: Adam's a super nice guy and I really enjoyed my games with him. Game 1 didn't go great. I mulligan to 5 and lose in a grindfest to mishra's factory beats after Adam basically wasted all of my land away. I scoop when he plays a crucible. I showed Adam a mentor, but he was able to dispose of it pretty quickly. However, he didn't see an underground sea, a tutor, or any of the grixis silliness in my deck. I was a bit worried because game 1 took half an hour and I didn't want to draw. G2: I only mulligan to 6 and win relatively quickly when I assemble vault key. Adam was caught pretty offguard by this and re-sideboards G3: similar to game 2. Adam misteps my key when I'm trying to vault key, but I'm able to cast yawgmoth's will the next turn and rebuild the combo to finish the game.
Round 2: Aahz on Uba stax
G1: I keep a hand with mana crypt, a land, vault, key, and top. I'm still nervous because I know I'm playing against shops (Aahz had looked through my deck and knew what ridiculousness I was playing, so there would be no surprises here). I was able to get vault and key out, but not befor losing a bunch of life and before a sphere and a lodestone were in the field. I ended up with a tinker in hand, but was a mana source away from tinkering away my mana crypt, which killed me. G2: I had a sweet hand. I landed dack and an energy flux. I even stole a smokestack and put a soot counter on it. It turned out ugly. G3: Very similar to game 2
Round 3: Dustin on Doomsday
G1: Dustin forgets to force my turn 1 mentor and loses G2: Dustin doomsdays. I don't have a force, but I've got a million other counterspells and a swords to plowshares. Dustin plays ancestral in his first draw after doomsdaying, which I counter. I then counter a gush. I end up landing vault key and winning.
Round 4: Jeff on Shops
G1: I got shops'd G2: I land a turn 1 energy flux and Jeff scoops after a couple of turns G3: I mulligan an opening hand with a land, an ancestral, and not much else out of fear that I'm just going to get sphered out. My mulligan hand features 2 forces, a basic mountain, a chewer, and a blue card. This draws the game out for a while. I end up landing an energy flux, but not until after Jeff has decimated my life total with a legionare and a factory. Jeff's report spells out what happens well enough
Round 5: ID
Quarterfinals: Elliot's write up is spot on. He didn't see the tinker coming in game 1 and I top decked the tinker to finish the combo in game 2. I felt like I won game 2 only because Elliot made a mistake. Still, it was a fun, interactive, and friendly game.
Deck thoughts/history:
Please keep this in mind as you read my thoughts: I'm not very good at Magic. I make many basic deckbuilding mistakes and I don't even know if I take magic seriously enough to ever build anything really effective. However, I do like to have fun. One of my first decks that I really had fun with was when I starting adding Mentor to my delver list back when mentor came out (a lot of people were doing this), so I've always loved trying to cast a bunch of spells and make my mentor and tokens huge. I also like broken stuff (because vintage is broken). Anyway, about a month before eternal weekend last year, I put together v1 of this deck, which I have dubbed "Mentorlicious" (I've been playing it online- my handle is McNinjaSauce- since then if only because it's one of the few decks I have that I've taken the time to update after the dig restriction). I play tested it against my friends Brian (on shops) and Eric (on Doomsday) for about 4 hours straight and just got destroyed. So, I took BUG to eternal weekend and got destroyed playing that.
The original build had 4 mentors and the mana base was probably a little greedier than this mana base. I just wanted to build a deck with a lot of bombs that people would want to counter and a diverse set of win conditions. I like playing aggressively and I like doing broken stuff. I don't think that this deck is all that innovative: it's just adding a few cards to the mentor deck to enable vault key and, if you have vault key, you may as well have a tinker bot. Besides having fun, the other motive behind this deck was to have the possibility of a turn 1 kill because those are cool and sometimes you need something like that to win a game in an unfavorable situation (i.e. against storm). I think I remember Rich Shay mentioning during VSL commentary that the reason why dragonlords are in the sylvan mentor decks is to go over the top in the mirrors. I really like how sphinx does this (it really paid off vs. grixis delver in my quarterfinal) and sometimes it's just the right hay maker at just the right time. It's also usually much cheaper to cast because of tinker. That being said, I don't think that this deck is very good. It's kind of hard to play because you get some weird draws (which leads to more mulligans) because the deck doesn't have one or two main game plans: it really has 3 with a Jace ultimate as plan 4. This means that you have to be able to switch gears as cards come into your hand, which makes it tougher. You also have to know when to pick fights and when to bait people. There are times when I bait out a counterspell with wither a vault or a mentor to set up a win with something else. There are times where Yawg's Will helps you put together your vault-key or it helps you build a sweet army of monks. There are a lot of mini decisions that really influence what your game plan is at any point in time. Anyway, the deck's multiple win conditions is a strength and it's lack of focus is a weakness. I've been making a few tweaks here and there over the past month to make it smoother and a bit better (i.e cutting a mentor, a misdirection, a mystical tutor, and a underground sea for a spell pierce, a volcanic island, a treasure cruise, and a card that I can't remember right now). I've also gone back and forth on the dack/jace split). Still, it's a lot of fun to play and I've been working on foiling/beta-ing out as much of the deck as I can.
The other thing that clearly helped me was the element of surprise. I clearly caught Adam and Elliot by surprise with tinkering. Most people just don't splash black in their mentor lists (in part because it may not be very good).
Anyway, that's my deck and my tournament report. Thanks for reading.
Thanks! As you continue to develop this deck I'd love to read more.
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Eudemonia Jan Vintage Results! Pics! Lists!
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on: January 26, 2016, 10:42:01 am
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Ryan Maddux
3 Monestary Mentor 1 Sphinx of the Steel Wind
1 Voltaic Key 1 Time Vault
1 Jace The Mind Sculptor 1 Dack Fayden
1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Mox Jet 1 Mana Crypt 1 Black Lotus 1 Sol Ring
1 Underground Sea 3 Volcanic Island 3 Flooded Strand 2 tundra 1 Island 4 Scalding tarn
4 Gush 1 dig through time 4 force of will 2 flusterstorm 1 swords to plowshares 1 vampiric tutor 4 Mental Mistep 1 Spell Pierce 1 Pyroblast 1 Treasure Cruise 1 Hurkyl's Recall 2 Preordain 1 Ponder 1 Tinker 1 Demonic Tutor 1 Time Walk 1 brainstorm 1 Ancestral Recall 1 Yawgmoth's Will 1 Sensei's Divining Top
Sideboard
1 Mountain 3 Grafdigger's Cage 2 Energy Flux 3 Ingot Chewer 1 Pyroblast 3 Containment Priest 1 Swords to Plowshares 1 Wear/Tear
anyone have thoughts about his build?
also...is oath just not really showing up lately?
Too many win conditions in my eyes. Could just work with two Mentors and either Tinker/Bot or Vault/Key and fill up the slots with more Planeswalkers/Snapcaster/Preordains/Probes. In general I like a mix of Mentor builds with elements of Grixis control but would use just a few key elements of both sides. And see that's what usually attracts me to lists. The ability to win on multiple axis with an autowin button
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Eternal Formats / Eternal Article Discussion / Re: Vintage 101: From Dark Rituals to Dark Petitions
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on: January 26, 2016, 10:40:12 am
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will copy my reddit comment here Thanks, man, enjoyed the article. As I said on TMD SM's articles needed an updating for a post misstep world if not Dark Storm. Would love to see a follow-up that talks about Efro's recent build and it's matchups v current mentor, shops, oath, tez, and grixis pyro builds  And/or sideboard v various matchup thoughts
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: Eudemonia Jan Vintage Results! Pics! Lists!
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on: January 25, 2016, 11:50:38 pm
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Ryan Maddux
3 Monestary Mentor 1 Sphinx of the Steel Wind
1 Voltaic Key 1 Time Vault
1 Jace The Mind Sculptor 1 Dack Fayden
1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Mox Jet 1 Mana Crypt 1 Black Lotus 1 Sol Ring
1 Underground Sea 3 Volcanic Island 3 Flooded Strand 2 tundra 1 Island 4 Scalding tarn
4 Gush 1 dig through time 4 force of will 2 flusterstorm 1 swords to plowshares 1 vampiric tutor 4 Mental Mistep 1 Spell Pierce 1 Pyroblast 1 Treasure Cruise 1 Hurkyl's Recall 2 Preordain 1 Ponder 1 Tinker 1 Demonic Tutor 1 Time Walk 1 brainstorm 1 Ancestral Recall 1 Yawgmoth's Will 1 Sensei's Divining Top
Sideboard
1 Mountain 3 Grafdigger's Cage 2 Energy Flux 3 Ingot Chewer 1 Pyroblast 3 Containment Priest 1 Swords to Plowshares 1 Wear/Tear
anyone have thoughts about his build?
also...is oath just not really showing up lately?
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Vintage Community Discussion / Non-Vintage / 'Invent your own format' FNM option
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on: January 19, 2016, 05:55:55 pm
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So, when they opened up FNM to include basically any format they added an invent your own format option. I haven't seen too many people do much with it though.
I'm wondering if it's within the rules to create a "Shockless Legacy format" that is exactly like legacy except the 10 shock lands from Ravnica blocks never have to pay 2 life to CITP untapped.
Is that possible? What else is possible? If mental magic is acceptable why wouldn't that be?
During all the proxy discussion last week I was brainstorming ways to get people into legacy while being able to use their real cards.
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Eternal Formats / Ritual-Based Combo / Re: Sideboarding with TPS
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on: January 18, 2016, 01:03:55 am
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Against Shops you want to take out cards like Duress, Defense Grid, and Gitaxian Probe for artifact/enchantment removal and extra mana sources.
Against Mentor you want to put in your extra Grids/Duress effects and side out a land or two and dead cards such as Hurkyl's. If you need to side out more cards, I'd look heavily at Necropotence, Dark Petition, Draw7s, and the one mana cantrips, potentially even a a Ritual or two (Dark or Cabal)
It doesn't matter much what you side out. Just be sure to leave in Tendrils, Will, and Lotus
So, I got back into Vintage this summer. Built omnioath and the answer. Post B/r I built grixis pyromancer but tore that apart yesterday. Was debating tez, oath, or storm. Decided to build storm. Gold fishing obviously feels amazing b/c you're not being disrupted (and Yawgmoths will is the most fun card in all of magic to cast) but I was also curious about boarding. that's about what I was thinking but wasn't thinking about sideboarding out land. I built Efro's list from the vintage challenge: http://mtgtop8.com/event?e=11033&d=262815&f=VI13 LANDS 1 Badlands 1 Bloodstained Mire 1 Library of Alexandria 4 Polluted Delta 1 Swamp 1 Tolarian Academy 4 Underground Sea Disruption: 3 Cabal Therapy 4 Duress 2 Hurkyl's Recall Rituals 2 Cabal Ritual 4 Dark Ritual Get Cards 1 Ancestral Recall 1 Brainstorm 4 Dark Petition 1 Demonic Tutor 4 Gitaxian Probe 1 Ponder 1 Time Walk 1 Vampiric Tutor Draw 7s: 1 Wheel of Fortune 1 Timetwister Mana facts: 1 Black Lotus 1 Lion's Eye Diamond 1 Lotus Petal 1 Mana Crypt 1 Mana Vault 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Sol Ring Engine: 1 Necropotence 1 Yawgmoth's Bargain 1 Yawgmoth's Will 1 Mind's Desire 1 Tendrils of Agony SIDEBOARD 4 Ancient Tomb 3 Defense Grid 1 Empty the Warrens 2 Hurkyl's Recall 2 Mindbreak Trap 3 Ravenous Trap I don't have any match experience so I guess I'd type up what I'd guess and looking for perspective: Against and deck with lots of counters, mental mistep...drain...fow. So mentor, oath. +3 Defense Grid -2 Huryl's recall -1 Swamp Shops: +4 Ancient Tomb +2 Hurkyl's recall -4 Duress -2 Cabal Therapy Tez: +2 Huryl's recall -2 Cabal Therapy Storm Mirror: +2 Mindbreak Trap +2 Ravenous Trap +1 Empty the warrens -2 hurkyl's recall -1 Wheel of fortune -1 timetwister -1 Swamp Dredge: +3 Ravenous trap +1 Empty the warrens +2 Mindbreak trap +3 Ancient Tomb -2 Hurkyls recall -4 duress -3 cabal therapy I'm sure I'm way off I just would like to see more discussion. the deck is very different than when SM wrote about it here http://www.themanadrain.com/index.php?topic=40609.0Would like to see an updated primer that at least has to speak to Mental Misstep if not Dark Petition
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: LCV 2015 - Finals tournament - 01/09 - Barcelona -33 players - Results
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on: January 13, 2016, 12:35:10 pm
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Thanks! Hey, glad to see our deck is awakening curiosity heheh Well, I started testing the deck as soon as Gifts were unrestricted (Jan 2015 I think), made top8 that same month and since then Antoni and I have played the deck throughout the year (in his case much more positively than mine  ). When t4k was also unrestricted we made some changes in the deck, the card fit perfectly but we had to make room for it (in that point Jace tms leaved the deck). We are good friends and we live in the same town so was quite easy to test it together and exchange opinions and our different points of view, finally got a list which have not changed since then (except for some sb options). Regarding Gifts piles, I think it's impossible to give an standard list since there are so many different situations in every game during a tournament. Just to give some examples, for winning piles...lotus noxious will snap, vault key will noxious, tinker walk tezz noxious...and so on, always depending on your mana availability, or opponent's deck, and many other factors. It's also common keep a tutor in hand (or tolarian) and make the pile around them. Everything becomes easier if Noxious is already in hand, or Will... You can also go for card advantage pile, typical one is recall noxious snapcaster and anything else that you could need to defend it, maybe a mental misstep or another counterspell, put a bomb in this pile instead of the counter could be also a good idea depending on your hand. Sometimes you may need more counters, fow drain misdirection and fluster could be ok (spoiler! we are testing one copy of overwhelming denial  ). The card's versatility is what makes it good and complex at the same time. Imho Gift Ungiven is an amazing card, and especially in this deck which is completely built around it. It offers solutions for lots of different situations, and perfectly played, as in the case of Antoni, this deck undoubtedly becomes a Tier1 as he had proved winning both regular and finals, playing the deck in 11 of the 12 tournaments. Regarding sideboard, would be easier to answer with specific matchups doubts  Thanks so much for coming and discussing! I'd gotten out of Vintage in 2004 and just got back in this Summer and have been enjoying checking out the different archetypes. This looks more complicated than many other builds but also more in tune with what I'd like to try now that chalice and DTT are restricted. I would LOVE to read even more details notes about how any specific matches go, how you sideboard, neat lines of play you've done and remember, etc. Thanks so much again! 
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: LCV 2015 - Finals tournament - 01/09 - Barcelona -33 players - Results
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on: January 13, 2016, 01:04:45 am
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1st - Antoni Sánchez - Supremacy Maindeck: 4 Flooded Strand 3 Island 1 Library of Alexandria 2 Misty Rainforest 1 Scalding Tarn 1 Snow-Covered Island 1 Tolarian Academy 3 Underground Sea 1 Blightsteel Colossus 1 Snapcaster Mage 1 Tezzeret the Seeker 1 Ancestral Recall 1 Black Lotus 1 Brainstorm 1 Demonic Tutor 1 Echoing Truth 2 Flusterstorm 4 Force of Will 3 Gifts Ungiven 1 Mana Crypt 3 Mana Drain 1 Mana Vault 3 Mental Misstep 1 Misdirection 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Mystical Tutor 1 Noxious Revival 1 Sensei's Divining Top 1 Sol Ring 3 Thirst for Knowledge 1 Time Vault 1 Time Walk 1 Tinker 1 Vampiric Tutor 1 Voltaic Key 1 Yawgmoth's Will Sideboard: 3 Notion Thief 4 Grafdigger's Cage 3 Hurkyl's Recall 2 Mindbreak Trap 2 Rebuild 1 Toxic Deluge
Does Antoni Sánchez have a write up anywhere (in English) about his deck. I did a quick google and saw he usually either plays something like this or Oath. Am interested in what his typical gifts piles are, how he sideboards, and what cards he'd like in there (like Jace TMS?) but didn't make the cut.
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Vintage Community Discussion / General Community Discussion / Re: WotC cracking down on proxies, even in non-sanctioned events
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on: January 12, 2016, 11:07:46 pm
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i dont think this means they are going to print eternal masters. i think this is the next step in their plan to completely push out legacy/modern. While they hate the reserve list they hate people playing formats that aren't standard which is their biggest money maker. hell, they'd get rid of modern if there wouldn't be a backlash (they tried to get rid of all modern PT if you remember). they just keep making it more difficult to get people into those formats b/c they want anyone who plays magic to play standard. well, i for one dont want to spend hundreds on a deck every quarter on cards that are only legal for <= 18 months and then become worthless. i play vintage, legacy, modern, and draft. but i may go ahead and sell out. i'm so tired of them disappointing me. i sold out in 2007 after the dci screwed us with Flash and stayed out of the game for 6+ years. if i sell out again I've got a wife and will probably have a kid in 2-3 years so i wouldn't get back in. now i just have to find someone with $70,000 they want to spend on a vintage collection....
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Vintage Community Discussion / General Community Discussion / Re: WotC cracking down on proxies, even in non-sanctioned events
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on: January 12, 2016, 11:14:56 am
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Ya, I own over 2 sets of power currently (the beta set i play with, an unlimited set i lend to a friend, and am working on an alpha set and have some extra beta/unlimited with 4 lotus total) but they keep making it more difficult for me to play in events I want...so I may just sell out. That'll be a task as my collection approaches 6 figures, but if they remove all reason for me to have all this cardboard sitting around I will. I almost feel like they pressured SCG then coordinated them to reduce legacy support. They seem to really want to just outright kill non-standard formats and just aren't able to with modern so do modern masters to at least profit from it. They've:
* doubled down on the reserve list multiple times (adding cards, removing loopholes) despite the fact they've removed cards from the list before. * this knew crack down on proxies in the name of anti-counterfeit even though this INCREASES the likelihood of people buying counterfeits and people turning a blind-eye to that and they don't do what it would really take to crack down on counterfeits (having full time people partner with people at ebay, aliexpress, etc to police these sites) * made it so you can't run non-standard pptq but just in the summer and only modern * reduced the number of non-standard gp and done poor scheduling causing conflicts * make standard cards (that already get expensive and then tank in value) legal for less time * do reprints infrequently enough that people aren't afraid to do buy-outs of cards. if they wanted to they could do an FNM promo every time they saw a card get bought out and if they do that frequently enough doing buyouts will become too risky
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Eternal Formats / Eternal Article Discussion / Re: [Premium Article] The 2016 Vintage Checklist
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on: January 08, 2016, 02:51:39 pm
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I've given up on trying to manage my Vintage collection (I don't realistically believe that I'll ever reacquire the Power that was stolen from me in the 90's) but the Excel spreadsheet seems like a great tool.
Never say never. I sold off my power back at PTNO in 2004 and then the rest of my collection was stolen at Dallas regionals in 2005. rebuilt for 2 years, then sold out after Grand Prix Flash I was so mad at the dci for their little errata bs ruining the gp. got back in 2013 and now rebuilt my collection bigger than it ever was before though it has been at great cost
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: [Results - Top 8] Muehltal 20.12.2015
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on: January 04, 2016, 04:38:35 pm
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Tournament Report Mühltal - Nieder Ramstadt Demonic Hordes Hessen League 2015 Tournament 11 20.12.2015 Vintage - unsanctioned 11 players - 6 rounds of Swiss plus top 4 Pictures: Link2nd Andreas Neumann UBR Tezzeret 1 Black Lotus 1 Library of Alexandria 1 Mox Emerald 1 Mox Jet 2 Mox Opal 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Mana Crypt 1 Mana Vault 4 Scalding Tarn 4 Seat of the Synod 1 Sol Ring 1 Tolarian Academy 1 Underground Sea 3 Volcanic Island 1 Ancestral Recall 1 Flusterstorm 2 Mental Misstep 1 Pyroblast 1 Red Elemental Blast 2 Sensei’s Divining Top 1 Vampiric Tutor 2 Voltaic Key 1 Demonic Tutor 2 Mana Drain 1 Negate 1 Time Vault 1 Time Walk 1 Tinker 4 Thirst for Knowledge 1 Yawgmoth’s Will 1 Jace the Mind Sculptor 2 Tezzeret the Seeker 4 Thoughtcast 4 Force of Will 1 Blightsteel Colossus Sideboard: 1 Flusterstorm 4 Grafdigger’s Cage 4 Ingot Chewer 1 Mental Misstep 1 Mountain 1 Red Elemental Blast 2 Toxic Deluge 1 Trinisphere Would be interested in hearing more about this guy's experiences
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Vintage Community Discussion / Community Introductions / Re: Introduce Yourself
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on: December 29, 2015, 09:55:56 pm
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Hey, this is Chris Gregory. Learned how to play in like 98, didn't really learn how to play until 2001  Played a lot from then (well, sold my power at PT NO in 2004 and got out of Vintage) until 2006 when WOTC ruined GP Flash...err Columbus...by removing the power level errata of Flash and ruining 2 years of testing...finished 6-3 at that GP losing to flash twice and sold off my entire collection so that I wouldn't play again. That's why my account is old but has a like 7 year gap in between posts haha. Well, like most of us I'm a moron and in 2013 bought back in. At first only got back into standard/modern. Then back into legacy. Now back into Vintage in 2015. Have about 23 pieces of power currently (set of beta and unlimited + some alpha and extras). Haven't gotten into 93/94 yet but am interested, I just don't have that much time for playing. This summer I built and omnioath and UR the answer leading up to my first Vintage event in 11 years. I settled on UR and got 5th in a cut to top 4. Whoops. Then the last b/r update gutted 3 dtt from omnioath and 3 chalice from the answer so I haven't figured out what I want to play yet. I currently have grixis pyromancer sleeved up but it just doesn't have the multiple axis to attack from that I want and feels less powerful even though YP costing less than mentor can be nice (cast Gush in response to a balance the other day and opp never got back to 3 mana for his mentor before I killed him). I've been reading through various posts but haven't been able to figure out what I want to do. I feel like I really want vault/key/tez in a deck but don't want that to be the only way I win. Priority in what I'd like to beat is something like this: mentor first shops/dredge second merfolk/2-1/oath 3rd| hatebears, etc 4th Glad this site is still up unlike mtgnews 
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Eternal Formats / Blue-Based Control / Re: What's the best Vault/Key Deck?
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on: December 29, 2015, 11:55:55 am
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I saw Brassman's comments and just had to respond... Gushbond is the best approach to assembling Vault/Key. This is for a number of reasons, but the most obvious reason is because the card, Gush, works more favorably (than any other card in print) with top deck tutors. Top deck tutors (Vampiric Tutor, Imperial Seal, and Lim-Dul's Vault) are the best tutors to find Vault/Key because they have the smallest mana cost. The reason Vault/Key is even a real thing, is because its the cheapest, 2-card combo in the game. So anything that's also cheap (1 mana tutors, and 0 mana draw spells) works best at putting out a Vault/Key. Its worth mentioning also, that despite being the best way to get Vault/Key mathematically, Gush/Tutor is extremely flexible and can get all sorts of things. I and a few friends of mine have had overwhelming success with Gush/Vault/Key decks (East Coast Wins) in years past. If you're looking for more recent proof, here is the list that I used to 4-0 last nights Daily Event: http://www.mtggoldfish.com/deck/355999#onlineI believe the strategy began to rotate out of the forefront when people began putting too much emphasis on Monastery Mentor. In my deck, Mentor isn't the focal point it's just a secondary win condition. The primary win condition is Vault/Key. I really like how many angles you attack from. Have you ever had 1 tezz in there though? Do you have anything typed up on your experience with this build?
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Eternal Formats / Blue-Based Control / Re: What's the best Vault/Key Deck?
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on: December 28, 2015, 11:28:08 pm
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With the last b/r update and the current meta does the answer to this question change at all?
Pre b/r I had omni oath and UR the answer built. 1st lost 3 DTT, 2nd lost 3 chalice.
I want to feel like I can do something powerful, so I like the auto win button of vault/key (I play twin in modern) and want multiple axis I can attack from.
Haha, I think subconsciously I just want to fit everything in a deck...like have my vault/key/jace/tez with my oath/gb with a library, with tendrils lol.
help
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Eternal Formats / Midwest U.S. / Re: Sanctioned [no proxies] Vintage tournament Bloomington, Illinois Saturday 8/8
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on: August 10, 2015, 02:58:13 pm
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11 players showed up. archetypes listed below in approximate end rank
1 merfolk (got first) 1 dredge (got 2nd losing to merfolk) 1 stax player (lost in top 4 to merfolk, partially on a misplay not stacking triggers for opponent and b/c strip mine island instead of waiting for cavern b/c chalice) 1 esper mentor (went 3-1-1 lost in semis of top 4 to dredge and then in a run off vs shops) 1 ur 'the answer' (me, went 3-2 got 5th) 1 jeskai mentor (went 3-2, got 6th) 1 abzan hatebears player (2-3) 1 gush storm deck 2-2 drop i think 1 landstill (1-1-1 drop) 1 fluctuator deck (0-1-1 drop i think) 1 cherrios (kobolds) deck (went 0-2-dq once people realized he'd just ported his legacy deck to vintage and was running 4 petals still)
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Vintage Community Discussion / General Community Discussion / Re: Fake Power on Ebay
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on: May 30, 2013, 03:15:28 pm
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Just a follow-up FYI on additional discussion I looked at his collection in person and warned him several were definitely fake. He arrogantly told me I was wrong. He tried to tell me there are several alpha/beta variations. They seemed to pass the light test. How is this possible?
Per the discussion on this here: http://classic.magictraders.com/ubb/Forum1/HTML/025959.html"they will pass the tests, because they were printed at carta mundi, after hours, on actual card stock right? but they're not part of the wotc commissioned run.. these'll pass all those card stock etc tests, but they're blurry on sight, and held next to a real beta card. good luck researching more on this, there's only a handful of people in the country that are familiar/knowledgeable on it, and two of us have already posted here. none of the people you've referenced are amongst those I'd consider to be in that group." - coolio & "there isnt a good way [to test them], you just have to know it when you see it. these are printed on authentic card stock, at the actual print facility wotc used at the time. the only issues are: 1) they're darker than normal 2) they we're printed illegally beyond that, they are real cards and will pass all the tests real cards pass. however, they were never supposed to get printed in the first place." - Thor Seller seemed to accept these facts and removed his ebay auctions.
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Vintage Community Discussion / Non-Vintage / Re: Goodbye TML
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on: October 02, 2008, 10:55:58 pm
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Sad to hear. I quit playing magic after Grand Prix Flash, but once in a while check out the sites just to see what's up. Hope you all come up with some kick-@$$ stuff wherever you post.
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Vintage Community Discussion / Non-Vintage / Re: [Report] 78th at GP: Columbus
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on: May 29, 2007, 12:09:47 am
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:: blocks out memories of spandex ::  Congrats on your finish. I've held true to my statements that weekend, and have not played a game of magic since. I actually visited Canada this weekend and saw Niagra Falls and Toronto with my girlfriend and some other people. I'm still reading and following things though...damn being curious. I want to know what they'll do with the B & R list, and am curious about the next sets. I just hope I can find the time to sell my collection before the Legacy Championship or the next extended season so I don't get sucked back in. :-O Maybe I'll draft this week/end. I still have hundreds of boosters to get rid of. I will say it's interesting that R. Levy has been chosing to answer the questions he has been and that BDM actually wrote that article last week. I hope for your sake (you, the legacy community) that they ban Flash...even if the damage has been done and I don't play anymore. Later. oh...and don't forget to keep plowing mom and poking serra 
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