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1  Eternal Formats / Online Tournaments / Re: MTGO Power Nine Challenge - Saturday, December 26th on: December 26, 2015, 07:04:54 am
I am also going to play it. Let's see if we can break the 103 player record!
2  Vintage Community Discussion / General Community Discussion / Re: MTGO Vintage League on: December 19, 2015, 03:14:11 pm
Yes! If the schedule fits - somehow - european times I am in.
3  Eternal Formats / Eternal Article Discussion / Re: Free Article - Vintage 101: Power Nine Challenge 2.0 on: December 06, 2015, 08:36:00 am
One of the main points of my article (in my opinion at least) is that Workshops are down and people seem not be worried about the match up anymore.

Not sure about this. The restriction of Chalice opens the gate for Ritual based decks to be again an strong part of the metagame, however, Workshop decks are still able to resolve a Lodestone Golem or a pair of spheres to shut down a game. At least I still care a lot about them. My performance in tournaments is related to the amount of Workshop hate in my sideboard, Ritual based decks are easier to fight for Tezzeret decks.
4  Eternal Formats / Eternal Article Discussion / Re: Free Article - Vintage 101: Power Nine Challenge 2.0 on: December 05, 2015, 05:49:06 am
I believe there is a way to archive twitch streams *on twitch* before they expire.  I've done this in the past.  

OK, confirmed. I knew there was a way, but somehow I thought they were being deleted. Due to a bug I couldn't see my old streams, but I can now see all of my past broadcasts in my Highlight area. EDIT: I still enter there and see a month of streams, but clicking "Past streams" and then "highlights" again all of them are there. Is this just happening to me or is it a global bug?

Rich, what you have to do is enable to "automatically archive your broadcasts", this way they are going to be saved for a time. Then, once you finish streaming all you have to do is "highlight" all of the stream (or the part you want), and thye'll be saved forever. You can't do anything with those already deleted though. You'll find further info here.
5  Eternal Formats / Eternal Article Discussion / Re: Free Article - Vintage 101: Power Nine Challenge 2.0 on: December 04, 2015, 05:38:50 pm
Did any of the better known players stream their matches?

I've streamed those events in Twitch, but it ends up deleting them. The next day or so I upload them to YouTube. You'll find the P9 Challenge of October (3rd position) here and the P9 Challenge of October (13rd position) here, both playing TezzCast.

Leo, thanks for the link. If anyone knows how to stop Twitch from deleting my old streams, or how to send them to YouTube, please let me know.

Apparte from what Leoj says, I use to record them in my hard drive while streaming, Which program do you use to stream? It should have an option for it, then I upload it to my YouTube channel. This way I can correct and connect the stream video in the case it stops somewhen with programs such as Sony Vegas Pro. If you need further info PM me, it is very easy, though more time effort.
6  Eternal Formats / Online Tournaments / Re: MTGO Power Nine Challenge - November 28, 2015 on: November 28, 2015, 07:59:50 pm
Players qualified are already in the Top8.

I guess this player's decklists will be posted in WotC's site.



I missed the chance of repeating Top8 for the tiebreakers... But Rich Shay did it!

On a side note, considering that the prizes were upgraded, and the success of the last month, I also expected more than 100 players, maybe getting to 150, but almost a hundred of them is also a nice quantity.
7  Eternal Formats / Online Tournaments / Re: MTGO Power Nine Challenge - November 28, 2015 on: November 17, 2015, 06:06:22 pm
If nothing goes wrong, I'll play it. The prize improvement is incredible.
8  Eternal Formats / Eternal Article Discussion / Re: [Free Article] The MTGO Power 9 Challenge – Results & Analysis on: November 16, 2015, 08:39:43 pm
"The most interesting and worrisome development was the 1st-place finish of a Tezzeret/Thirst/Thoughtcast deck at Ovino X." - The deck is TezzCast, and was developed back in 2008.

Other than that, I agree that the Power 9 Challenge is one of the best things to happen to online Vintage. At least for me, as I bought into online Vintage one year ago, but never got to play with the cards until that event was announced.
9  Vintage Community Discussion / General Community Discussion / Re: Suggestions For Improving the Online Vintage Experience on: November 10, 2015, 06:14:21 am
However, a Dredge list played Dragonlord against me in the 24 people event, so it was still cool enough.
10  Eternal Formats / Global Vintage Tournament Reports and Results / Re: MTGO Power 9 Challenge 10/24/15 on: October 28, 2015, 04:12:51 pm
I've been out of playing Vintage tournaments for almost three years and I am really happy of the turnout of the Power9 Challenge event. The prize awarded weren't cool enough for the assistance, probably, but the "Power9" thing was cool enough to gather more than a hundred players from around the world. This will lead to people talking about the format and buying Vintage decks in MTGO. I've already seen a pair of friends talking about it, and that's good news for everybody.

In case you want to watch a bit of how TezzCast works, I streamed my way to the Top 8 in my Twitch account, and I uploaded the first 6 rounds to my YouTube channel. All I can say is that the deck works as nicely as when it was created 6 years ago, as I know nothing about the metagame and I was able to Top 8 twice in the only two big events I've played. Also, Rodrigo Togores was able to win the Ovino Tournament with it a few weeks ago.
11  Vintage Community Discussion / General Community Discussion / Re: A new proxy system (hypothetical) on: December 08, 2011, 06:35:42 pm
...as they might have seen how all the proxy thing has ruined Vintage.
seriously? do you have any kind of evidence to support the claim that proxies ruined vintage?
if anything unaffordable prices (which forced people to use proxies in the first place) and mediocre support (reprintings, tournaments) "ruined" vintage.

Well, I knew and asked so many players, organised so many events and played so much that I can easily know what players like and dislike, and why people enters the format or leaves it. I get the point that prices might be somehow expensive, but I am sure that any 25-30 year Vintage Player that's been in the format for like 5 years and still doesnt have his own Power9 is more because he doesn't want than he can't. Playing Vintage in the long run is not that expensive, compared to other formats, and people of 20-25 spent easily 1000-2000$/€ playing Magic a year. In any case, Proxies are just one of the reasons why Vintage is what it is nowadays.

They might also find miserable how some players manage to threat to not play Vintage unless proxies are unlimitedly allowed while they might have had a hard time getting his collection.
i believe that kind of thinking is exactly what desolutionist means with miserable. people that instead of accepting that others might not have thousands of dollars to shell out demand some kind of entitlement to judge whether or not someone else is allowed to play a freaking game. it's not like people without power threaten to ruin the game for those with power, it's just that it would be physical impossible to play otherwise. and last time i checked even rich spoiled kids still want someone to play against. Very Happy

Hard to believe that "my kind of thinking related to Vintage" is miserable, given some facts. I really think that Vintage can reflourish, making it attractive to players is the first goal and, believe it or not, a format is cooler when there are no proxies around. So far, not allowing proxies in tournaments is working fine for me.

I believe we should lower the number of proxies we allow at events over time and eventually allow none.

It's pretty obvious that since the inception of the proxy system nothing has really changed with the T1 landscape as far as player base is concerned. As Steve has pointed out in other threads our retention is close to nil.

In my experience; when talking to players from other formats i.e. Legacy the whole concept of allowing proxy cards seems to put people off. T1 is a format of broken plays and nostalgia. When you introduce a proxy system whether it be 15 or unlimited you keep the former but lose the ladder and quite frankly no one enjoys getting rolled by a basic plains with marker scribbles all over the face of the card. Not only are you losing to someone whom for all intensive purposes isn't invested in the format but they couldn't even take the time to produce proper and distinguishable proxies that are actually fun to look at.

Feel free to disagree with me. One could argue that at certain points in history the proxy environment benefited T1 as whole on some obscure level but I look at where we are today and where we were in the early 2000's and it looks pretty much the same but with a lot less class.

If as a community we are unable to relinquish the proxy drug I do believe we should at least push for high quality proxy requirements (like you can't play in an event without them) i.e. ELD's or the more common laser printer on an acetone wiped card. It'd be nice if people at least spent some time and effort building their decks. It's a lot more enjoyable to watch, a lot less confusing, and maybe a little less bitter tasting when you lose to a off the top ripped Time Vault that doesn't look like complete shit.

I find this to be true.

I'm getting the impression that some people just like having a Magic format where they don't have to own cards. A format is never going to thrive when you are primarily attracting the "hey man I don't have to buy any cards" crowd.  

This too.

i'm all for increasing the quality requirements of proxies, but we shouldn't kid ourself: without reprinting of the vintage staples and no proxies vintage will become a format for the few and rich. there is no such thing as complete player retention - someone, somewhere always quits the game and possibly takes the cards with him (i'm guilty of that too - with a set of alpha power dusting in the basement).
so for a format to stay alive you have to be able to recruit new blood. what incentive could there possibly be (aside from having to much money) for starting vintage? certainly not nostalgia for a cardpool they never played with in the first place.

For a format being able to recruit people, proxies are not necessary. It's like saying that you have to become a bitch in order to get a kiss. I get the point that each year there are less Power 9 in the market or being played, but I paid at least twice what's now worth a Power9 working part time 10 years ago. I insist that there are not enough reasons for players wanting to play the format not to buy the cards. The problem now is that the drug exist (The proxies) and a lot of people doesn't want to quit. Hadn't it exist...

if we are in a situation we were 10 years ago it's thanks to the proxies (in a good sense). without it there likely would be no vintage scene whatsoever in the states anymore, and even in the EU i see the scene crumbling under the price burden with shops being forced to allow proxies because otherwise not enough people would show up to play with the old chips that bought their complete power for a low 3 figure number. and i repeat myself: at the end of the day even those with power still need someone to play against.

seriously? do you have any kind of evidence to support the claim that...?

... will be true in the EU?
12  Vintage Community Discussion / General Community Discussion / Re: A new proxy system (hypothetical) on: December 08, 2011, 05:26:04 pm
It seems to me like the people who have vintage magic collections and don't want other people to play unless they too have a giant magic collection are just miserable people.

Well, I think that there are far more important reasons for which "people who have vintage magic collections and don't want other people to play unless they too have a giant magic collection" as they might have seen how all the proxy thing has ruined Vintage. They might also find miserable how some players manage to threat to not play Vintage unless proxies are unlimitedly allowed while they might have had a hard time getting his collection.
13  Vintage Community Discussion / General Community Discussion / Re: A new proxy system (hypothetical) on: December 08, 2011, 08:31:34 am
unlimited proxies without a catch, I say.
This format should always be about skill and not the cards.

Any game should be about skill in a perfect world, but this is not chess. This is a collectible card game, where chance, collectability and skill matter the same.
14  Vintage Community Discussion / General Community Discussion / Re: A new proxy system (hypothetical) on: December 07, 2011, 08:26:21 pm
Knowing the exact date of the tournament by at least a week, having some friends with card pools, internet and physical stores... I see absolutely no reason to allow cheap proxies. You just can't ask the judge of a GP to proxy your Verdant Catacombs because "They are not available at the store", if you cant have your deck in advance then it's your fault.

But in the end, I won't (And I don't) allow proxies in my tournaments, so this is all about points of view and not facts, as usual.
15  Vintage Community Discussion / General Community Discussion / Re: Cards you are embarrassed to not have on: October 15, 2011, 06:36:54 pm
Take LED for example, I picked a playset up for $28 as soon as Ravnica came out just in case Dredge became big. Come FutureSight the same guy who sold them to me was looking for his playset of LED's for his Dreadge deck w/Bridge from below. I had to remind him he sold them to me. Very unhappy was he.

I also picked up Bob for $8-12 ea. but at the same time refused to pay $12 for a Wasteland or $50 for U.Sea  Sad

This was the reason why, around mid-2009 I decided to get a playset of every card I might end up playing in Vintage, Legacy or Modern (Sort of overextended in that period), even though I know I won't be ever (or almost never) playing decks like MUD or Dredge. And I mean not just cards being played, but also remotely playable cards. I know Scaled Wurm won't be in any of my decks, but cards like Obsessive Search, Thought Lash, Urza's Bauble or Chandra Nalaar. That way, I have a beautiful collection of cards and get away of future market fluctuations. I even get playsets of most restricted cards in Vintage and Banned cards in Legacy.

At the moment, the only "Cards (I am) embarrassed to not have" in playsets in that pool, consist mainly on extremely overpriced cards from rarer sets (Mostly Ravages of War, Imperial Recruiter, Loyal Retainers and the like) and cards that get through my radar and got really expensive now, such as Candelabra of Tawnos... ¡But that will be solved with time.
16  Eternal Formats / General Strategy Discussion / Re: [Innistrad] - Snapcaster Mage on: September 11, 2011, 11:15:19 am
This guy deserves a whole new aggrocontrolish deck around him. I'm building something for that purpose.
17  Eternal Formats / Europe / Re: The Eternal Weekend 2011 on: September 01, 2011, 04:57:08 am
MAN!

If only the announcement would've been earlier...
I just turned in my vacation requests last month.
No way I'll be able to go now! Sad

I know it's really late, but this is as soon as venue has been confirmed to us, but yes, way tooooo late...

Anyway, I wanted people to know.
18  Vintage Community Discussion / General Community Discussion / Re: Rumors/Previews/mtg.com articles on: August 31, 2011, 03:46:00 pm
Another 3 mana Planeswalker. Dark Ritual this out, discard fatty, animate turn 2. Smile
How is that any better than Ritual->Thoughtseize->Exhume(etc) = t1 fattie?

I might even sugest Ritual, Entomb and Exhume. But Lili has other uses too.
19  Eternal Formats / Europe / The Eternal Weekend 2011 on: August 31, 2011, 06:42:06 am
Eternal Weekend 2011

Date: September 30th, October 1st and 2nd, 2011
Organizers: César Fernández and Asociación Clandestino.
Location: Colegio Miraflores. C/ Miraflores Nº16, Alcobendas, Madrid C.P.: 28100.

Legacy Main Event

Format: Legacy
Location: Colegio Miraflores. C/ Miraflores Nº16, Alcobendas, Madrid C.P.: 28100
Date: Saturday 1st October 2011, 9:00.
General Entry: 30€.
Eternal Entry. 25€, playing Vintage and Legacy (*).
For players 14 years or less: 5€.

Prizes:

1º- 40 Dual Lands (4x) + Trofeo + Tapete Conmemorativo*
2º- 20 Dual Lands (2x)
3º- 10 Dual Lands (1x)
4º- 10 Dual Lands (1x)
5º- 5 Dual Lands
6º- 5 Dual Lands
7º- 5 Dual Lands
8º- 5 Dual Lands
9º- 2 Dual Lands
10º- 2 Dual Lands
11º- 2 Dual Lands
12º- 2 Dual Lands
13º- 2 Dual Lands
14º- 2 Dual Lands
15º- 2 Dual Lands
16º- 2 Dual Lands
17º- 1 Dual Land
18º- 1 Dual Land
19º- 1 Dual Land
20º- 1 Dual Land
21º- 1 Dual Land
22º- 1 Dual Land
23º- 1 Dual Land
24º- 1 Dual Land
25º- 1 Dual Land
26º- 1 Dual Land
27º- 1 Dual Land
28º- 1 Dual Land
29º- 1 Dual Land
30º- 1 Dual Land
31º- 1 Dual Land
32º- 1 Dual Land
33º- 1 Fetch Land
34º- 1 Fetch Land
35º- 1 Fetch Land
36º- 1 Fetch Land
37º- 1 Fetch Land
38º- 1 Fetch Land
39º- 1 Fetch Land
40º- 1 Fetch Land
41º- 1 Fetch Land
42º- 1 Fetch Land
43º- 1 Fetch Land
44º- 1 Fetch Land
45º- 1 Fetch Land
46º- 1 Fetch Land
47º- 1 Fetch Land
48º- 1 Fetch Land
49º- 1 Fetch Land
50º- 1 Fetch Land
51º- 1 Fetch Land
52º- 1 Fetch Land
53º- 1 Fetch Land
54º- 1 Fetch Land
55º- 1 Fetch Land
56º- 1 Fetch Land
57º- 1 Fetch Land
58º- 1 Fetch Land
59º- 1 Fetch Land
60º- 1 Fetch Land
61º- 1 Fetch Land
62º- 1 Fetch Land
63º- 1 Fetch Land
64º- 1 Fetch Land

Budget

1º- 2 Wasteland
2º- 1 Wasteland
3º- 1 Fetch Land

Vintage Main Event

Format: Vintage
Location: Colegio Miraflores. C/ Miraflores Nº16, Alcobendas, Madrid C.P.: 28100.
Date: Sunday 2nd October 2011, 9:00.
General Entry: 30€.
Eternal Entry. 25€, playing Vintage and Legacy (*).
For players 14 years or less: 5€.

Prizes:

1º- 5 Moxes (1x) + Trofeo + Tapete Conmemorativo*
2º- 1 Black Lotus
3º- 1 Ancestral Recall
4º- 1 Time Walk
5º- 1 Mox de Unlimited
6º- 1 Mox de Unlimited
7º- 1 Mox de Unlimited
8º- 1 Mox de Unlimited
9º- 1 Mana Drain
10º- 1 Mana Drain
11º- 1 Mana Drain
12º- 1 Mana Drain
13º- 1 Mana Drain (It)
14º- 1 Mana Drain (It)
15º- 1 Mana Drain (It)
16º- 1 Mana Drain (It)

Budget

1º- 1 Timetwister
2º- 1 Mana Drain
3º- 1 Force of Will

---

And lots of other Side Events and prizes!

Link to the official Anouncement

Preregistrations: eternalweekend2011@gmail.com
Info: chapuzas@gmail.com

---

20  Vintage Community Discussion / Card Creation Forum / Re: A mox for creatures on: July 23, 2011, 07:56:13 am
I fin it too limited to be a card with the name Mox on it. Creatures of convertered mana cost 2 or less will make it better, but maybe not too much.

I think that the problem relies on the name, might there be any other approximation?
21  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 8 Decklists - Bazaar of Moxen 5 Vintage Main Event on: May 30, 2011, 05:07:26 am
becomes  Monoblue against MUD...great sideboarding!

That was our main idea, avoid being color weak against MUD. It worked pretty well.
22  Vintage Community Discussion / General Community Discussion / Re: New Format: Modern on: May 27, 2011, 05:20:51 am
I think that most of the cards banned are aimed to push the players of the community cuip to develop new strategies. That will show which kind of decks can be played in the format along with those banned by Wizards.

23  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 8 Decklists - Bazaar of Moxen 5 Vintage Main Event on: May 24, 2011, 07:42:51 pm
This is the answer by Omar:

vs mud -8 black cards +2 dismember 2 sower 3 steel 1 hurkill
vs ichorich -4 tgz -2 hurkill and depending if it plays CotV...
if not playing Chalice 4 anti dredge 1 trini y 2 mental y also take out steel
vs control -2 hurkill +2 mental si lleva confidant -1 steel -1 imperial +2 sower tb
vs gush combo/ combo  -3 bounce +2 mental +1 trini
vs fish -4 tgz 2 hurkill 1 tezeret 1 grim 1 key  +2 sower 2 sidmeber 3 steel 2 mindstep
vs gat -3 bounce -1 land +2 sower +2 mental
24  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 8 Decklists - Bazaar of Moxen 5 Vintage Main Event on: May 24, 2011, 06:28:16 am
I know what I sided out at BoM (6-3 with a Thoughtcast version of the same deck) and this weekend (4-2) with the same decklist, but not his choices. I'll phone him and tell him to answer.
25  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 8 Decklists - Bazaar of Moxen 5 Vintage Main Event on: May 24, 2011, 03:51:21 am
Thanks for posting. I wonder whats the exact SB-plan of the winnerdeck. Seems interesting. I'd like to know what he sided in and out against the certain decks. Any ideas or experience?

Sure. Not having now time enough to tell deeply but the cards are used against...

1 Trinisphere - ANT, Gush Decks...
1 Tormod's Crypt - Dredge
1 Hurkyl's Recall - Workshop Variants
2 Sower of Temptation - Fish, Random Aggro, Maybe Vs. Confidant, Jace Control...
3 Steel Sabotage - Workshop Variants, Tezz Decks...
3 Relic of Progenitus - Dredge
2 Dismember - Fish, Workshop Variants, Confidants...
2 Mental Misstep - Omar told he wanted to use this mainly to supply the deck of defense against those decks packing sideboard REB's, Duress...
26  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 8 Decklists - Bazaar of Moxen 5 Vintage Main Event on: May 22, 2011, 12:08:20 pm
I can't believe that the "Who created the decklist" thing is enabling a discussion like this. Do people know how HARD is to tell who invented anything?

As I told before, I've been creating decklists with Tezzeret and Vault since the day that Vault come back to life. In fact, the first day that Vault was allowed with it's new text I played a deck named Voltaic Painters (Playing the Key Vault and PainterStone combo), a few days before, I designed a deck that came out being Tezzcast...


The concept of Turbo-Tezz involded a new draw engine which was almost not used before : Key + Sensei.

Which provided me 3 Top8 out of each 4 or 5 tournaments because it abused of Thoughtcasts, Thirst for Knowledge and Key+Top... An unstopable draw engine. I designed an enormous amount of lists playing Tezz, as soon as Monolith was allowed, I included and even played with some, and still decided to play traditional Tezzcast, for being better in a high blue metagame. Opal was added before, the same day it came out.

I've seen some TurboTezz decklists before, the first played by a japanese individual or Nikofromtokyo, I don't remember. And I felt curious about a deck 99% similiar to mine Top8ing. If I've done that, Can any os us imagine how much people in the world could have done it? It's hard to tell who the original designer was, who Top8ed first with the deck or who was really the first inventor of it in the world, as there are hardly any REAL proof of that.


OK. I'm done, as a lot of people will want to be right about this, for me, it's over. I don't want to discuss about this anymore-
27  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 8 Decklists - Bazaar of Moxen 5 Vintage Main Event on: May 22, 2011, 02:49:50 am
Forgive me if I missed something but how is it that Dismember is good at all against MUD? or Shop decks for that matter?
A single sphere effect, lets say Lodestone Golem, would cost you a total of  {2} {4life} for Dismember.
why not just play snuff out? one mana less with sphere effect out and still dodges chalice.


edit: Is the fact that it may be fit into virtually any color deck, including mono-brown, worth running this over other options?

Some of the most simple examples include, but are not limited to:

- Not needing a Swamp.
- Can be played by Colorless + X colorless
- Can get rid of Dark Confidant, Dimir Cutpurse...
- Time Walk Vs. BSC.
28  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 8 Decklists - Bazaar of Moxen 5 Vintage Main Event on: May 21, 2011, 07:53:44 pm
No non-black decks attempted to take advantage of dismember, at least as I can tell from the results.

The color doesn't matter, the point is that it CAN work as a colorless removal, played off your Mox Pearl or an Island vs. MUD or Fish is really important.
29  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 8 Decklists - Bazaar of Moxen 5 Vintage Main Event on: May 21, 2011, 07:08:53 pm
b) Dismember.  This card appeared in two sbs, for a total of 3 copies.  How does dismember compare to other answers such as darkblast, go for the throat, etc.  Also, lightning bolt, though the decks that used dismember did not have red.  Of note was the prevalence of BSC and the -2/-2 providing an additional turn to the indestructible beast.

Some of the players in my playgroup sided Dismember, and it is an incredible card. It's a colorless removal, and gets rid of most of MUD creatures, Fish, Random Aggro, Condidants and also provides some funny situations in a BSC mirror.
30  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Top 8 Decklists - Bazaar of Moxen 5 Vintage Main Event on: May 21, 2011, 01:29:04 pm
I think that it's not really fun discussing about who played a deck or who created a deck or whatever, I just said that TurboTezz existed way before John Jones Top8ing, but not being in american tournaments takes off part of its worldwide popularity (At least outside Europe).

Here is a sample Top8 of Omar Rohner (Winner of BoM vintage 5) Top8ing with Turbotezz 24/10/2010:

http://www.elsantuario.es/foro/index.php/topic,8304.0.html

Also, I remember playing and sharing with Omar Rohner TurboTezz decklists (Mostly with Thoughtcasts from my side) as soon as between November and December of 2009 and 2010 first quarter of the year.

But again, I was just saying it, not having interested in begin a discussion.
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