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1  Eternal Formats / Creative / Re: semi-powered/budget storm deck, help. on: November 29, 2006, 04:24:05 am
damn. i have an extra beta ed near-mint ancestral recall, gna tryin to sell it to get unlimited ed decent-con moxes =X

hopefully cheap.
2  Eternal Formats / Creative / Re: semi-powered/budget storm deck, help. on: November 24, 2006, 01:41:54 am
would some variation of TPS or PitchLong be a better deck?
3  Eternal Formats / Creative / Re: semi-powered/budget storm deck, help. on: November 23, 2006, 11:52:46 am
wouldn't cards like mediate and timespiral slow me down a couple of turns?

on another note, your combo seems interesting.
i would probably
-2 turnabout
-4 dream's grip
-2 grim tutors

+4 cloud of faeries
+4 snap

i like the ability of necropotence and AK to give me answers and combo ingredients.
4  Eternal Formats / Creative / Re: semi-powered/budget storm deck, help. on: November 23, 2006, 10:13:27 am
hrrm. i dont have 5moxes or academy.

version 2.
Land: 11
4x Underground Sea
4x Polluted Delta
2x Island
1x Tundra

Mana Sources: 13
1x Black Lotus
1x Lotus Petal
1x Sol Ring
1x Mox Diamond
1x Chrome Mox
4x High Tide
4x Dark Ritual

Creature: 0

Storm Finishers: 2
2x Tendrils of Agony

Draw Engines: 13
4x Accumulated Knowledge
4x Brainstorm
1x Ancestral Recall
1x Timetwister
1x Mind’s Desire
1x Yawgmoth’s Will
1x Necropotence

Search Engines: 7
1x Cunning Wish
1x Demonic Tutor
1x Mystical Tutor
2x Merchant Scroll
2x Grim Tutor

Untapping Engines: 6
4x Dream’s Grip
2x Turnabout

Counters:    8
4x Force Of Wills
4x Duress


Sideboard: 14
2x Snap (fatty or darksteel colossus)
1x Balance
1x Null Rod
1x Disenchant
1x Hurkyl’s Recall
1x High Tide
1x Brain Freeze
1x Dark Ritual
1x Tormod’s Crypt
1x Oath of Druid
1x Darksteel Colossus
1x Tropical Island
1x Misdirection


im seriously considering removing turnabout or/and dream's grip for cabal ritual and perhaps abit more land?
but i'm still afraid of consistency.
5  Eternal Formats / Creative / Re: semi-powered/budget storm deck, help. on: November 23, 2006, 04:04:03 am
due to some good news, i have got funds to go out and get the following cards:

sol ring
lion's eye diamond
mana vault
mana crypt
mox diamond
lotus petal


should i include them? if so, remove what! ;D im from asia, so i guess the most of you are still asleep.hahas.
6  Eternal Formats / Creative / semi-powered/budget storm deck, help. on: November 23, 2006, 03:43:54 am
hey ya'all. it's my first post on TMD. =D

alright, first and foremost i don't play competitively, and i play in a fairly casual environment with extended, vintage and standard type decks being played against each other but still adhering to the restricted and banned lists. it's has been pretty alright with the extremely low amount of power and restricted cards around.

hence i'm not very sure if i should post here or in the casual forum but since my revived deck is primarily a budget vintage storm deck, i'm just gonna post here. =)

one thing to note is that this deck is still pretty much in its testing stages, so hope u guys can help improve its consistency.


Storm Deck
Land: 13
4x Underground Sea
4x Polluted Delta
4x Island
1x Tundra

Mana Sources: 8
1x Black Lotus
1x Chrome Mox
4x High Tide
2x Dark Ritual

Creature: 0

Storm Finishers: 3
2x Brain Freeze
1x Tendrils of Agony

Draw Engines: 13
4x Accumulated Knowledge
4x Brainstorm
1x Ancestral Recall
1x Timetwister
1x Mind’s Desire
1x Yawgmoth’s Will
1x Necropotence   

Search Engines: 5
1x Cunning Wish
1x Demonic Tutor
1x Mystical Tutor
2x Merchant Scroll

Untapping Engines: 6
4x Dream’s Grip
2x Turnabout

Counters:    9
4x Force Of Wills
4x Remand/Force Spike
1x Chains of Vapor

Sideboard: 14
2x Snap (fatty or darksteel colossus)
1x Balance
1x Null Rod
1x Disenchant
1x Hurkyl’s Recall
1x High Tide
1x Brain Freeze
1x Dark Ritual
1x Tormod’s Crypt
1x Oath of Druid
1x Darksteel Colossus
1x Tropical Island
1x Misdirection

i'm still missing 3 more cards in MD.

Rationale
as im lacking the powered mana artifacts such as moxens, my deck will go off slower as compared to fully powered storm decks.
thus the need for mana generators such as high tide+dream's grip.

example.
3 land in play.
tap 1 land to play 1 high tide, tap another land for 2 floating mana, play dream's grip for one mana to untap that 2nd land.
thus i will be left with 1 floating mana, and two untapped lands. which i can further generate more mana by playing another high tide, or just tapping the two lands for 4 mana.

as my deck is slightly slower, i have to include 4x force of wills and 4x[some kinda counterspells] to protect my storm and/or delay my opponent at the first 3 turns til im ready to storm.

Trials
recently i proxied the entire deck, including 3 island to fill up the missing 3 slots.
i played two matches against: a u/w isochron scepter deck, an astral rift deck, b/u reanimator control deck, a zombie deck, and a white weenie deck.

however i only did 2-1 against a fully powered oath deck, with every game being a freaking tight race.

i consistently won around turn 3-4. with only once ending at turn 7 at 1 life, as the u/w isochron deck managed to put a scepter+counterspell into play at turn2. i only managed one t2 win with a black lotus + dark ritual + ancestral recall in my hand.

Possible Inclusions
Cabal Ritual
Chromatic Sphere
Spoils of the Vault


i really need advice on how to improve/tweak my deck to ensure greater win/turn consistency. help guys!

ps. some sideboarding help would b great too! ;D
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