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1  Eternal Formats / Miscellaneous / Re: R/G beats discussion on: July 09, 2005, 04:26:44 pm
With 7-8 Bolts and 3-4 Lavamancers, in my opinion the Jitte is simply slower than Rancor, and won't be doing that much to help your game.
2  Eternal Formats / Miscellaneous / Re: R/G beats discussion on: July 08, 2005, 02:32:35 am
Just a few things:

- Wow, I'd just like to say that this thing woops the bejesus out of Dragon. Forest, Rootmaze, scoop. And if you can't pull that on turn 1-2, then Naturalize + Shaman + Wasteland should slow them down enough for you to beat them down. After Sideboard I bring in Ground Seal/ Pyrostatic Pillar, for an even more one sided match. I guess Rootmaze just does that to combo, because it sure as hell screws up Long's Yawgmoth's Will.

-This little house of a deck also just messes up anything artifact. Shamans, Naturalize, and Art. Mutations(I play a pair maindeck, ph34r the Trisk) are all pretty brutal, as is your ability to nuke welder with Bolts, Chains, or Mancers. Enough on what it hates, I have some questions about the less talked about matches.

The control match I'm a little less worried about is Oath. If I can keep Oath off the board with Charm or Naturalize, the game= mine. So six hate cards plus Wastes to kill off any green produers should win me enough games to be favorable.
But blue anything is a little tougher. I've kept my mana curve clear of anything above 3 to avoid Drains, but I'm looking at my side board, and guessing that 4 REBs just won't cut it... suggestions?

-Also, who has any results against fish? I haven't tested this at all, and I'm wondering what you guys have found. Maybe Clasms in the board....Lava Dart (OMG, WTF!!111!1!)?

-Jitte is slow as hell in here. Period.

-I'm running Rootwallas as well, and loving them. Rancored Rootwalla= the Green Negator (Well, not quite). These are in what most of the lists would call 'the Boa spot.' I play in a 10 proxy tournament where I don't see alot of blue, so the Boa feels like it doesn't always pull its weight at 2cc.

I think the deck has a good shot at taking it all home, or coming close IF it is piloted correctly by an expirienced player who knows the deck well and has taken the effort to metagame it corectly. R/G has almost always had the tools available to hate out nearly any deck, and this most recent incarnation is no different.

There's already alot of lists, so I won't clutter the thread any further, but for reference here's my side board for a highly diverse metagame leaning toward artifacts and combo (keep in mind I'm already running 2 Art. Mutations main):

4 Red Elemental Blast
2 Artifact Mutation
2 Emerald Charm
3 Pyrostatic Pillar
2 Ground Seal
2 FISH HATER
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