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1  Eternal Formats / Creative / Re: u/w fish deck (different idea) on: May 18, 2007, 08:22:49 am
Thanks to everyone who has given ideas so far. I probably won’t post on this thread until at least Monday, so I will have time to test all the changes. I want to have a revised decklist  and useful content to post.
2  Eternal Formats / Creative / Re: u/w fish deck (different idea) on: May 15, 2007, 05:00:23 pm
Great idea with the standstill (can’t believe I didn’t think of that considering how much I like that card) should I increase the vial count from 3 to 4 to ensure having 1 in my opening hand?

Also not sure what you mean when you ask do I see fetchlands a lot. I generally find one of mine within the first 3 turns. If you are asking does the meta contain a lot of fetchlands  I would have to say yes. Most of the decks where I play don’t run many basics (some run none at all).

Good advice on sacred ground other side board. Other cards I’m considering are a mix of kataki and energy flux (some of each to get around chalice and removal), And tinker / colossus. There is a wide gap between the developed decks and a good number of  T2 and extended decks with moxes thrown in. tinker colossus just seems the best way to handle those for only two side board slots (possible more if I add a tutor or two to make sure I get the tinker)

As always thanks for the help.
3  Eternal Formats / Creative / Re: u/w fish deck (different idea) on: May 15, 2007, 03:03:37 pm
Madmanmike 25

I really wanted forces but was worried about in the eye (which I am thinking of upping to 4). Admittedly I haven’t tested with forces yet but I do miss them in the first 1-2 turns.

I don’t think crucible is worth it I put it in there to counter opposing crucible strips (which are popular), but haven’t seen much good come from it yet.

My meta is very liberal with proxies so everyone has access to power in their decks.

Moxlotus

I would not cry over cutting the counter balance, they were more of an experiment anyway. I have pretty much decided crucible is gone.

Voidmage was added because I wanted counter ability that wasn’t hurt by in the eye (same as counter balance) it is hard to hard cast him and have the mana to use him in the first three turns so I am not thrilled with him. My intention is to use vial to shoot him in instant speed to counter for uu.

I don’t really have any problems casting ninja because the first few turns of the game I am setting up disruption and it after I am stable I send in the ninja to fill me back up. Plus if I add forces he pitches to them.

I actually like the top. I wouldn’t mind cutting to two but this deck seriously lacks draw power and top smoothes that out. (I usually play MDgifts so maybe the deck’s draw is not too bad for fish and I just feel that way because of gifts power?)

I am willing to test force of will. I guess the things I need help the most on is counters and draw/search that gets around in the eye. What I want to preserve in the deck is using ancient tomb to power out aven and in the eye.

thanks
matthew

ps do you think it would be worth it to cut the two wastes and the strip for more color mana?
4  Eternal Formats / Creative / u/w fish deck (different idea) on: May 15, 2007, 01:26:15 pm
First I wanted to thank everyone for reading my post. I know there is a U/W fish post on the open forum but I felt like this really needed to be under the improvement forum. This deck is a little different than most fish builds and needs a lot of tuning so I really didn’t feel like it belonged on the serious tournament forum. I also don’t think that this is the most powerful version of fish but rather I just really wanted to make a U/W deck that was fun to play. I would like to keep the deck list U/W. Here is the list.

4x Aven mindcenser
4x meddling mage
4x voidmage prodigy
4x children of kolios
3x ninja of the deep hours
3x in the eye of chaos
3x aether vial
3x sensei’s divining top
3x counter balance
3x crucible of worlds
3x swords to plowshares
1x time walk
1x ancestral recall
1x black lotus
1x mox sapphire
1x mox pearl
1x sol ring
4x ancient tomb
4x tundra
4x flooded strand
1x island
1x plains
1x stripmine
2x waste land

A couple things about the deck first off I haven’t play tested a lot with it (just a few games against MDgifts ) but here are the things I like and dislike. First off I love in the eye and the aven, ancient tomb has also been good. The jury is still out on counter balance (I did win one game off it, don’t think I ever lost a game because of it), but the top is nice. The things I don’t like about the deck is the disruption is a little slow most of the time you don’t get a piece online until turn 2 or 3 this is generally due to the lack of uu or uw on turn 1. There also isn’t a reliable card drawer, but if I have top online I don’t suffer too much. Let me know your thoughts on improving the list. My meta is mostly stax variants, long and various rogue decks.  I didnt include a side board but would like to hear ideas on it. Thanks again for your time.
5  Eternal Formats / Creative / Re: I have a qustion!! on: May 11, 2007, 07:49:09 am
hello all

long time lurker first time poster.

I own a game store and after seeing the sucess proxies have brought to type 1 I started allowing proxies in other formats. I lost two or three players to the "if you dont have the cards you should't be able to play them" complaint but my magic crowd (and magic sales) have almost doubled since then. Proxies let new players compete without feeling out classed by players with more expensive cards, and any game needs new players to survive.


matthew
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