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Eternal Formats / General Strategy Discussion / Re: [RtR] Epic Experiment - Soon restricted?
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on: September 12, 2012, 02:55:23 pm
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If minds desire were unrestricted, it would be the only deck for a while until the format radically shifted to stop such a ridiculous interaction. Desire steals games that you have no business winning, to begin with. 4x desire would just be ludicrous. Desire for 5+ is usually game. Desire into another desire is just unfair. Yes, flusterstorm is a card, but so are duress, thoughtseize, defense grid, and xantid swarm. Whenever people call for the unrestriction of desire it blows my mind. back on topic, if past in flames couldnt generate a vintage deck, i doubt this can. I bet someone makes a genesis wave style deck in modern with this card though.
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Eternal Formats / Northeast U.S. / Re: Tuesday Night Vintage at Pandemonium!
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on: June 19, 2012, 02:47:15 pm
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Alright, let's get another good turnout tonight, lookin forward to it!
As an aside, we can always run these events without an actual organizer there (ie. Craig). While it's not quite as clean-cut without Wizards event reporter, it's still very easy to just role a die for pairings and is every bit as fair.
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Eternal Formats / General Strategy Discussion / Re: Grafdigger's Cage-Dredge Haters Unite...
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on: January 18, 2012, 05:14:22 pm
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Sarah, your entire post fails to recognize just how central Tinker-DSC has become to blue decks in Vintage. Go read any tournament report by any deck playing that combo. It gets them out of every jam and utterly destroys any Fish deck they play. Take out Tinker-Bot, and blue decks' paths to victory become much more fair.
I don't think my post fails to recognize that at all. I'll freely admit how prevalent Tinker BSC is, look no further than Vintage Worlds. What my post apparently failed to demonstrate is that I don't think this is the silver bullet everyone is making it out to be. As in, this dosent "Take out" tinker>Bot. It makes them find bounce or just made you basically play a dead card to stopping tinker>vault/key. There are, and always will be, games that you are won by nut draw tinker>bots where the opponent didnt have force or StP. Sure, this may help stop some of those, great. However, you win with Tinker>Bot by gaining incremental card advantage and being able to stop any answer that your opponent responds to tinker or BSC with. It almost dosent matter what that answer is, and to me, Cage is just another. If you make that case for cage, where are all the top 8 Aven Mindcensor decks? Why is storm still around with Green Suns>Teag in the format? Because of bounce and card advantage. At least chalice and null rod actively shut cards off on the way to getting your win condition. This card still lets you tutor, tap moxes, play all of your other cards.
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Eternal Formats / General Strategy Discussion / Re: Grafdigger's Cage-Dredge Haters Unite...
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on: January 18, 2012, 09:37:22 am
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This will create some interesting matchups, I think, not exactly sure what they are going to be yet. Yet I'm surprised by most of the responses on here thus far.
IMHO, I don't see how "Big" Blue will be adversely affected. If MUD tries to maindeck this (which it absolutely should not), it is just another pressureless card that gets hurkyled and does not have nearly the effect of Chalice or Null Rod. Doesnt even seem reasonable to bring this in vs Blue or Storm out of the board. Chalice and null rod are way better against storm and metamorph is much more proactive vs tinker bot. Otherwise youre just down a card and it makes it that much easier for them to find bounce or just combo out.
As some others have correctly stated, this does very little against dredge. Last time I checked, it's a 1 mana jailer and dredge has been playin around that for a long time now. I suppose it shuts off narcomoeba trigger, which jailer didnt. Neat. The fact that it now allows all decks to run the jailer effect is nice, and I guess now everyone can enjoy jailer plus void effect in their sideboard. Still dosent seem that drastic a change. Dredge has and will still fight through it.
Fish decks don't seem to benefit that greatly either, other than the "I just got a jailer effect" effect, for non black fish. Agaist blue decks this seems like an awful choice. You lose a card to shut off their tinker bot, so they just beat you that easier with tutor for vault/key and tinker for the other piece. People seem to be forgetting that this card dosent shut off tinker, just tinker bot.
If trying to fight Yawg Will, again, it's just a card loss to force them to find bounce, or to force them to combo out with out (gasp!) using the graveyard.
I do like this card in conjunction with quasali pridemage, because both of those on the table can create quite a headache for Big Blue, but that seems a little corner case. Not to mention this shuts off Green Sun's Zenith, which seemed to be doing a lot of work in BUG or Bant Fish lately (allowing you to run less copies of each creature and essentially allowing you to tutor for the correct play, be it teag, selkie, goyf, pridemage, etc...).
As far as SnapDelverStill-type decks, I don't see them playing this out of the board against blue. For previous reasons stated, they can't afford the card disadvantage for a card that dosent affect the board when it hits, and furthermore shuts off their own snapcasters.
To be honest, all I really see happening is Oath getting a slight kick in the junk. And I'm sure it will adapt. But it's funny to read all of the "OH MY GOD VINTAGE IS DEAD!" posts. lol.
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Eternal Formats / Northeast U.S. / Re: Vintage at Pandemonium! Cambridge MA, 3/26
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on: March 19, 2011, 10:43:13 am
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Hmmm, that does seem tough. I wouldnt do the 9th, that's the same date as the TMD open. With vintage turnouts in new england as bad as they are right now, we shouldnt make people choose between two events.
Maybe see what interest there is in the 3rd? Otherwise wait til May, I guess.
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Eternal Formats / Northeast U.S. / Re: Myriad Games Vintage - Saturday, October 23rd, 2010
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on: November 03, 2010, 11:46:43 am
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I think Legacy is part of what happened to vintage.
But other than that, ELD hasnt been hosting as many of his monthly tournaments lately, so that has been a big factor.
Some of the tournaments that were monthly or bi-monthly (Hadley tournaments were going on fairly regularly for a while some months back) have only been popping up once every 3-4 months. And you cant really blame them. Travis put a lot of work in to his Traviscon in holyoke and only got 31 players for day 1 last month (not sure about day 2).
And Dan himself (myriad games) has been hosting tournaments regularly, recently, with small to moderate numbers (12-20) range.
So I dont see why this would make anyone want to go out and organize a vintage tournament every month. The support just dosent seem to be there. I certainly dont put this on the organizers, but definitely on the players.
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Eternal Formats / Creative / Re: [Deck] B/u Nether Void Control
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on: November 19, 2007, 02:30:15 pm
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Wow, that's a really interesting suggestion. I love innocent blood, too, great card.
It sounds like you have some experience with Nether Void-based decks? Have you ever tried a build like the one you suggested in tournament play?
I will definitely be testing your build, thanks!
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Eternal Formats / Global Vintage Tournament Reports and Results / Re: [Report] 19th place at Myriad Games 11/10/07 w/ Nether Void
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on: November 19, 2007, 02:20:52 pm
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Hmmm, that's a good question, wow. Chalk it up to a bad decision due to my first time running the deck.
I do remember looking at my hand and then taking a LONG time to decide what to do. I guess I'm just deathly scared of using a consultation, ritual and a lotus and then just getting my nether void countered right there.
But the more turns/draw I give GAT, the less chance I have of resolving void. So ya, that would have been the better play, because if he didnt have the force, I win.
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Eternal Formats / Creative / Re: [Deck] B/u Nether Void Control
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on: November 16, 2007, 03:57:58 pm
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Also, regarding the ESG and SSG, it seems like your suggestions are aimed towards making a deck more like Belcher, where I lay all of my resources in to finding and casting Nether Void ASAP.
I'm not actually trying to do that with my deck, for better or worse. My deck plays a little slower, trying to create early threats, without relying 100% on resolving my first Nether Void. By adding Necropotence and having the 4 dark rituals and moxen, I can now leverage a lot of potential Turn 1 threats:
Necropotence, Ancestral, 4x Nether Void, Tinker, Trinisphere.
So I draw out their counters, while simultaneously trying to slow them down (Sphere of Resistance) and re-load in to another Nether Void while putting down Factories and Shades.
Dark Confidant has crossed my mind, but I'm not sure where I'd fit him in. I can't pull out the factories (too easy to drop them in while Void is in play) and Shade gives me an actual creature threat.
Plus I dont like the fact that you have to pass the turn twice before he even nets you a card.
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