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1  Eternal Formats / Miscellaneous / Re: Kowal Slaver on: October 14, 2007, 12:25:19 pm
Have you ever tried merchant scroll over night's whisper? I have been messing around with it and I like it more than night's whisper. There are powerful cards that you can scroll for like Fact or Fiction or Gifts Ungiven after you have drained something.

Here is the list I've been using.

4 Duress
4 Mana Drain
4 Force of Will
1 Vampiric Tutor
1 Demonic Tutor
1 Yawgmoth's Will
1 Fire/Ice......(Could be replaced with Thirst for Knowledge)
1 Echoing Truth
1 Time Walk
1 Tinker
1 Mystical Tutor
1 Ancestral Recall
1 Fact or Fiction
1 Gifts Ungiven
4 Merchant Scroll
4 Brainstorm
1 Mindslaver
1 Platinum Angel
1 Triskelion
1 Goblin Welder

8 SoLoMoxenCrypt
3 Underground Sea
2 Volcanic Island
4 Island
1 Library of Alexandria
1 Tolarian Academy
4 Polluted Delta
2 Flooded Strand


I play Fire/Ice as something to scroll for because I see pesky Welders and Bobs in my area, I thought about replacing it for Thirst for Knowledge in case I have a big artifact in my hand and a welder on the table, but that all seemed too situational.

Here is the board.
3 Red Elemental Blast
1 Goblin Welder
2 Rack and Ruin
4 Leyline of the Void
1 Fire/Ice
3 Flametongue Kavu
1 ????? This slot has changed a lot. I've used more bounce, another REB, or Tormod's Crypt. It just depends on what I think the meta is going to be ever week.

With Merchant Scroll I feel like I have more control over the game because I can tutor for broken cards or for protection, and then just force through some game breaking spell, or I can go find an answer for cards by bouncing them with Echoing Truth or Fire/Ice (if it is a small dude). In my opinion I think Merchant Scroll gives the deck more power. Just something to consider.
2  Eternal Formats / Miscellaneous / Re: Lets discuss Bomberman today on: September 19, 2007, 06:37:18 am
I played a deck that ended up basically as a Bomberman variant at SCG P9 in Indy last weekend.  I was looking at Bomberman lists, and then I looked at another thread on this site about a UR Trinket Magus deck.  I really liked that deck and started with it, it played a lot of the same cards as Bomberman so I added Auriok Salvagers and Aether Spellbomb to the list and played it.  Here is the list I played:

3 Aven Mindcensor
4 Magus of the Moon
4 Trinket Mage
2 Auriok Salvagers

1 Ancestral Recall
4 Brainstorm
1 Mystical Tutor
2 Red Elemental Blast
3 Stifle
1 Echoing Truth
1 Fire/Ice
4 Force of Will
2 Merchant Scroll
1 Time Walk

1 Black Lotus
1 Lotus Petal
1 Mana Crypt
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Aether Spellbomb
1 Engineered Explosives
1 Pithing Needle
1 Sensei's Divining Top

2 Tundra
3 Volcanic Island
5 Island
1 Plains
4 Flooded Strand
1 Polluted Delta

SB
3 Flametongue Kavu
1 Platinum Angel
1 Pyroblast
1 Trickbind
3 Shattering Spree
1 Tinker
4 Leyline of the Void
1 Pithing Needle

My rounds went like this
Goblins 2-0
GAT 2-0
Stax 2-0
UBR Empty the Warrens Control 1-1-1
Welder Control 0-2
Ichorid 2-1
GAT 2-1
Gush Tendrils 0-2

I finished in 17th place.

The deck performed very well all day, and the games I lost were mostly due to play mistakes and sideboarding mistakes due to a lack of sleep.  Such as tapping out all my red with mana floating and the intention to cast Magus after another spell.

Magus of the Moon was really good in most of the games I saw him in, taking some players out of the games completely.  Other times he would take someone off one color and that would be disruption enough to get me to the combo or win by beats.

Sensei's Divining Top was also spectacular.  I played Mages early, ofter fetching that because I wasn't yet in need of one of the bullet artifacts.  It also generally got me to the outs I needed.

Stifle is in the deck to stop early fetches while you are trying to drop Magus.  It was useful in various other situations as well.  I Stifled a turn 1 Lackey which got me to Fire/Ice on turn 2, and I should have played it less aggressively in the Gush Tendrils match and it might have helped me out.

In the SB, Leyline of the Void was awkward at times, not being able to play it except by Black Lotus, but in the matches where I brought it in I had it in the opener, or had a Trinket Mage to find the Lotus to play it.

Shattering Spree was effective when I used it, but I didn't need it often, another artifact removal spell may be more effective.
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