After all of that and some heavy testing against GAT I also cut the Sundering Titan in the side. In my testing, GAT is usually the Dryad version, which basically loses to a Tyrant anyway. It is VERY difficult for them to counter the bounce and keeps their mana base in check or their life total low if they have a Fastbond.
Then I switched the Echoing Truth for the Wipe Away in the side. As much as a mana matters, it really came down to the fact that if you are using Wipe Away either the game depends on it and it cannot be countered (scroll for wipe away on DSC) or you are bouncing a dryad/goyf for some life total. There is alot of GAT in my meta with some Slaver so my meta warrents it.
Overall, I REALLY like the list. I cannot comment on how much better triskelavus is because that the card I started with (It seemed logical to me at least). Posted for easy reasons.
- 4 Forbidden Orchard
5 Fetches (3 Delta 2 Strand)
3 Trops
2 Underground
2 Islands (1 Snowy)
6 Mox + Lotus
4 Oath of Druids
2 Tidespout Tyrant
1 Triskelavus
1 Krosan Reclaimation
1 Flash of Insight
4 Brainstorm
3 Gush
2 Ponder
1 Ancestrall Recall
4 Force of Will
2 Misdirrection
3 Duress
1 Yawgmoth's Will
1 Demonic Tutor
3 Merchant Scroll
1 Vampiric Tutor
1 Mystical Tutor
1 Time walk
1 Research // Development
1 ????
//SB
4 Oxidize // Energy Flux (undecided. Flux is better for Aggro, but Oxidize is better for the slowrollStax....)
2 Extirpate
1 Pithing Needle
1 Platinum Angel
1 Blazing Archon
1 Snowy Island
1 Echoing Truth
1 Hurk. Recall
2 T. Crypt
1 ??? Temp. Sold on a fourth Duress, but uncertain.
@hvndr3d y34r h3x: I feel your numbers are inflated in your favor. Against Stax (I have tested both Aggro and Smokestax) It is favorable to you but not a push over. Way to often they get the dice roll and lead with mana killers. Your lands point to the fact that double sphere or sphere + LD would keep you from hitting 2. Once a Oath does hit, the game might as well be done though.
Here are my matchup #'s (Tested the matchups but not exact #'s)
Stax
-Smoke: 85-15: As explained above. They cannot deal with a resolved oath. Often their spheres hurt them quite a bit aswell so do not fear letting them resolve with mana heavy hands. On mulliganing, I look for an Oath and lands. Forces help, and tutors are very good too. Do not keep a very slow hand because they can lock the game out in about 4-5 turns.
-Aggro (5/3): 75-25: You will have a smaller clock, but they are supplying themselves with creatures for oath and less mana wreckage. A resolved Tyrant should be able to get there simply by blocking a bouncing the larger creatures. Here you should remember Oath goes both ways.
GAT
-Dryad - 90-10: Their win condition revolves around getting a large creature with counters. Wipe away solves plenty of those problems. Very early on (opening hand) decide to go for speed and force out their counters or to slow roll them. Slow rolling is more safe but it is not insanely difficult recover from a 5 mana instant fight. A tyrant seals the deal and a Trisk buys you at least 3 turns. Don't expect to lose, but still try to keep a counter open because Yawg's will or Time walk can seal it. Basically, be hezident but keep it up.
-Goyf - 60-40: This is hypo. Haven't tested it. But it would seem that large creatures are better than HUGE creatures. I would expect to go balls to the wall here and keep your life total in check.
Slaver
60-40: This is a waaay underplayed deck (for good reason IMO) but my playtester likes so here we go: they have 4 Forces and 4 Drains for counterspells. Therefor, without UU up you should be in decent shape. Only one counter is needed for back up if they cannot drain and even without one, cast the Oath. essencially all their blue cards are bombs and the never want the to go away. It will be a fair trade. Just keep them off Tinker or huge creatures and you will be fine.
Thats all the matchups I have tested but thats just my thoughts.
EDIT: Wipe away does not cost 2 mana. This is good when up against various Chalices at 2.
