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Eternal Formats / Miscellaneous / [Deck] Gamelan Dreaming.
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on: September 01, 2008, 01:59:38 am
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Hi,
here is a list that i have been thinking with the new restricted cards list. It's just the begining of something. The name comes from my magic team. Please, respect the name : ). It's only the idea. I need to fix the 60 cards. Advices?
4 dream halls 2 tyrant 3 show and tell 9
1 diminishing returns 1 memory jar 1 time twister 4 time spiral 7
4 three wishes 4 thirst for knowledge 1 ancestral recall 9
1 brainfreeze 1
4 mana drain 4 force of will 2 nix 10
1 time walk 1
1 brainstorm 1 mystical 2 personal tutor
5 mox 1 lotus 1 sol ring 1 mana vault 1 lotus petal 1 mana crypt 4 fetchland islands etc
The idea is show and tell to dream halls, then draws and draws seven until you can play a tyrant. Then, more draws more spells and return permanents to the hand of your opponent, and finally dream halls to your hand, or maybe storm and brain freeze
The second way is the option show and tell directly to tyrant.
Help!
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Eternal Formats / Blue-Based Control / Re: [Deck Discussion] Renovating Blue Bullshit
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on: August 31, 2008, 05:26:16 am
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Hi,
im playing a similar but with a few variations. My mana denial options are a little bit harder. I prefer to play a little bit slower, waiting for a drain to put an ophyd (generally). Also, i use Stiffle. Y prefer Meloku instead of Morphling, because my versions has serious problems vs. fish and aggro (and i have no turn 1 counters except spell snare and fow).
The odds is that i have one more null rod. In my meta Null Rod is a Beast, and this is why i play 1 mox and 3 rods (really I play 1 mox only for economy (: ).
Back to basics is too a question for me. I think that B2B is not as good as in the past, and i prefer to play only against stax and mana ichorid, and maybe against decks with not too much basic lands. But for example, against TPS i think that its not as efficient as the wasteland, because if you stand against the "hard turn" in which TPS tries to storm you, its not very problematic if the enemy has tapped or untapped lands because probably you will win in all cases, and probably you prefer to have all your mana untapped for the "war". Obviously it's n ot always this way, but generally i prefer not to waste 3 manas on a B2B and destroy directly a land with a wasteland. I think that a good player knows how to play around back to basics, and in my meta, with a lot of Slaver, and a lot of red and REB and pyros, is not very viable.
I prefer not to use fetchlands; I think that is good to have lot of lands in the late game.
This is the deck that I play:
4 mana drain 4 fow 2 misdirection 2 spell snare 4 stiflle 18
1 ancestral 1 fact or fiction 4 ophidian 6
2 meloku 2
2 echoing truth 2
3 null rod 3
1 time walk 1
4 impulse 4
1 merchant scroll 1
1 strip mine 4 wasteland 1 ancient tomb 14 island 1 library of alex. 1 sol ring 1 mox zaphire 1 lotus 24
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3 powder keg 2 energy flux 3 thormod's 2 pithing needle 2 back to basics 3 chalice void
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