Hi again,
Hi gabbalost. I didn't play any matches because I just wanted to give players a feel for how the deck plays game 1. I could have written a lot more, but this is what I wanted to do with this article. Besides, recording matches with sideboarding on MWS would have been way too much work and really wouldn't mean all that much since MWS games are usually not like tournament matches at all.
1) The deck has no red in it.
2) No I didn't forget about it. I like how this Ichorid board is working out although there are many other options, including Extirpates. I'm guessing Team Pataners has had success with Extirpates against Ichorid?
3) 4 Duress effects are the minimum I want to bring in against Long and Control. I'd add more if it weren't for Ichorid slots. I don't play maindeck Duress effects because I like to play game 1 by fetching out Islands and casting as many draw spells as possible. Just personal preference and how I play the deck.
4) First, ETW is not a real threat right now in the US. Not that many people are playing it. The deck should still be able to race an early ETW unless its on turn 1 for some insane number.
Thanks for your answer. Now I understand more the goal of your article. But I have a few things to contribute:
1) Sorry, I assumed that you were playing with red but that you never got the empty. We here like a lot the red option. With the new metagame there're a few players playing WU fish and to battle meddling mage with a single chain of vapor is scaring. Well, for me less dangerous 'cause I play echoing truth over hurkyl's recall. Red gives you access to ***blast, rack and ruin and pyroclasm and of course, EtW. For those who says that rack and ruin will cost too much against stax 'cause the sphere and thorns, forget that it has the same cost as rebuild, and forget that is a powerhouse against slavers and painters.
2) I've talked a lot with guys from Team Pataners, particularly PiZZero, about the plan to play against Ichorid and we assumed that the best is a minimum of 2/3 extirpate plus a few copies of jailer. On the last tournament we played, Pizzero borrowed me 3 jailers and they let me win two rounds against Ichorid. In the other hand PiZZero told me at the end of this tournament that jailers sucks :,D. Well, I lost in semifinals and Pizzero won the tournament. If you're interested on this tournament you can search the Top8 deck list on
www.team-pataners.com. It is the July LCV tournament at Mataró.
3) May be I consider too much because I played 2 duress maindeck. I like to play a minimum of two at the sideboard. I consider thoughtseize a very important element because in determinated matches, decks like bomberman, you need the option of taking a creature. I remember the quarterfinal at the July LCV. My oponent searched a lotus via trinket and I assumed that he was keeping an auriok in his hand. I tutored for thoughtseize and then pulled out an auriok of his hand.
Other aspect of duress/thoughtseize. I try to not play it on the few turns, I always try to keep it until I'll go on combo. You have to play duress as information dealer. It's evidently that if your oponent scrolls for an ancestral and gives you turn staying tapped you will play duress to make him discar the ancestral.
4) Here at LCV is the same case as the States. Maybe my personal experience turns me onto a cautious player and I fear too the Empty. But... I lost too much matches against this anoying sorcery! PiZZero jokes with my main deck echoing truth calling me "flojo" (lazy person). In any case I don't like hurky's recall maindeck. May be you see a lot of stax. Honestly I think that stax is like a bye. Only stax' god hands can beat drain tendrils (much more if you're playing EtW). In any case here people are playing aggro red/brown, those poor decks with juggy, swords and magus of the moon. Only the magus is a real threat against drain tendrils (well against my version, not yours).
I wish my words could be useful for all of you. Regards,
F.co Ávalos aka Gabbalost