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1  Eternal Formats / Creative / Re: my oath deck: reckless oath on: December 17, 2008, 08:30:15 am
the main idea is to oath, hit avatar, and in the process dump a reckless charge in the yard cast the charge on the avatar(now hasted, trampling and buffed slightly) and swing for the win.

How does it have haste and trample?



Is there something I'm missing?
Having a bunch of the Dragon enchantments seems like the best bet if that's the direction you want to go. But it's still very vulnerable.
2  Eternal Formats / Creative / Re: Glazed Donut on: October 29, 2008, 10:13:35 am
The biggest problem I see is trying to Retract/Hurkyls is that it returns the fiend to your hand, and thereby loses all pumps it got from previously played artifacts.
And even if you DID replay it and all your 0cc stuff, it doesn't have haste.
3  Eternal Formats / Creative / Re: [deck] Intuition Revenge on: October 23, 2008, 08:48:52 am
Demigod is removed by Chrome Mox, and thereby will not come back when you cast the second one.
4  Eternal Formats / Creative / Re: Turboland Fall 2008 on: October 21, 2008, 01:58:12 pm
I noticed that everybody was mentioning Urborg, and it seems like a very valid solution to allow you to play Raven's Crime more, yet it has not been addressed.
Any particular reason?
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