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1  Eternal Formats / Creative / Re: Aggro & Control, the real meaning: Mr. Gaddock on: December 17, 2008, 11:45:40 am
Hello again,

After a few simulations (I am still learning how to play with MWS, Apprentice and Mindless Automaton), here are some of my observations :

Mirror Entity.   It rocks.  If it is a clock, it's an atomic clock -- two turns suffice most of the time.  But it needs a wall of bears to be efficient.  Skullclamp does not help that.  The Gargadon might be of some help, at least vs Oath decks.

Skullclamp.  I don't like it when I have it in my starting hand.  The first creature that hits the table must soft lock the spells of the opponent.  If opponent removes that creature, I have problems.  I tried to replace one Skullclamp with a Sword of Fire and Ice, as a MTWA's successful version did.  A 4/4 bear that draw cards while staying on the table is quite neat.  Maybe too slow.  In mirror matches, either the Sword or Mirror Entity becomes the game breaker.    The lack of a drawing engine will be a problem against versatile deck.

Magus of the Moon.  It hurts.  I don't know if it hurts me more than opponent.  Opponent does not need much colors to come out of the soft lock.  If an opposing Mox Monkey comes out and destroys the AEther Vial, it spells doom.  I tried to replace one or two with Aven Mindcensor ; I like the fact that he's a flyer.  I never felt that 3cc was too expensive.  The problem would be that Vial is less effective (2cc and 3cc instead of mostly 2cc's), but it's been good to me yet.  Pithing Needle might replace the Magus, in a way, too.  Since hindering the manabase can win games all by itself, it might be that wastelands and strip mine could be added.  Anywho, the deck seems to need blue or black.  Isn't that always true?

Maybe I just don't know how to play.  Even if I did, I insist that I did not seriously test those ideas. 
2  Eternal Formats / Creative / Re: Aggro & Control, the real meaning: Mr. Gaddock on: December 15, 2008, 06:02:15 pm
Hello,

First of all, I think you are onto something with this deck.  Maybe this is just wishful thinking, but control-fish seems to score ok.  (Almost everything with 4 FOW scores well, but that's another debate.)   Anyway, here are my modest questions :

Jotun Grunt ~~  A 4/4 may not be fit into the overall game plan, but I wondered if he could help you do something against dredge or Belcher decks.  I say I am wondering : since I don't play enough I don't know if he's fast enough or if his ability provides enough resilience.

Icatian Javelineers ~~ Don't we all need to deal with one-toughness creatures ?  I did not re-read everything you said earlier, so I am not sure if you did not answered that already.  Maybe replaceable with Grim Lavamancer, though you already told us that you don't like to keep your mana busy.

Eladamri's Call ~~  I know it's a bit slow (ain't that always true), but with this and a vial, that could be a three mana response to absolutely most annoying things.  But maybe the crit tutor might help you create some free slots.

I should try something that looks like this soon enough.  So in any case, thanks again for your work.

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