TheManaDrain.com
September 21, 2020, 08:19:35 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1] 2 3
1  Vintage Community Discussion / General Community Discussion / Re: The Force Awakens on: November 07, 2015, 04:02:33 pm
true. I can't think of one thing that was visually dazzling in ESB but it was jam packed with Jedi wisdom, something the new prequel was lacking. ESB did 2 things, have a good script, and make sure Yoda didn't look like a Muppet. RotJ was the good looking movie. I-III were neither good looking nor show the Jedi wisdom that should have been in buckets in the old republic.
2  Vintage Community Discussion / General Community Discussion / Re: The Force Awakens on: November 07, 2015, 02:28:09 pm
Teaser 1 made me want to boycott the movie. Design is very important to me. The cross guard light sabre was something I'm sure I drew when I was 9 years old...then when I was 11 said looked like crap. I'm not in a field of design or anything so I wasn't some child fantasy prodigy. This movie needs to do better than 9 year old me. The ice cream bar speeder looks atrocious. I hated the FIFA droid until I found out it was not CGI and uses existing technology.

Teaser 2 has me hooked. Maybe the movie does need to do more than mine nostalgia, but nostalgia it must have. Luke reprising his line from RotJ gave me chills. I'm also a sucker for a dystopian setting. All that shiny shit in new prequel made me nauseous. I love the charred Vader mask and the scuttled Star Destroyer. I need to see more wrecked things.

On the subject of design, Kylo Ren looks like crap. His mask looks like the face of the snitch from Mos Eisley--not flattering! He looks like he's wearing some sale rack goth/cyber punk clothes. Knight of the Old Republic 1&2 were doing it right. If they just straight up stole from KotOR, I would settle for that. 
3  Vintage Community Discussion / General Community Discussion / Re: SCG Cutting Back Legacy - How Does This Impact Vintage? on: November 07, 2015, 12:48:09 pm
I dunno. I don't understand it. I thought Legacy was a healthy living format. I just quit Vintage a little over a year ago because of that. Now it seems like I was wrong. Most of the players I know locally tell me that Vintage is just not their idea of fun Magic, regardless of price tag. I'm sure tournament support, tournament frequency, and the interest of high level players they know of factors into this. Could the same be for Legacy? That is just not the majority of players' idea of fun magic, regardless of price tag? (because you can play Burn, Merfolk, Manaless Dredge, etc in Legacy)

Legacy is a concession for me and not the format I would like to be playing. I refuse to compromise any further. Modern (its not competitive True Eternal if you lop off 11 years of cards), Standard and Commander hold little to no interest for me and I don't know what I'm going to do if there are no Legacy players locally.

I urge a negative reaction instead of a positive one. I've tried the approach of throwing my money at a game company in hopes to let money talk and have been let down. I urge contacting SCG and letting them know that you want Legacy. Commenting on Pete Hoefling's post is fine but I think individual, personalized contact with the company would be more effective.
4  Eternal Formats / Northeast U.S. / Re: The 2014 Eternal Weekend! $20,000+ in prizes! Philadelphia, PA! Oct. 24-26! on: October 01, 2014, 05:11:19 pm
Good deal on the rooms! The one I found was still a little pricy for my taste. Thanks!
5  Eternal Formats / Northeast U.S. / Re: The 2014 Eternal Weekend! $20,000+ in prizes! Philadelphia, PA! Oct. 24-26! on: September 15, 2014, 05:41:16 pm
I don't know if ya'll saw this

http://www.cardtitan.com/eternal_weekend
Quote
However, given the amount of visitors to the city this weekend, we highly suggest that you find alternate accomodations for the time being and simply cancel them when the Eternal Weekend Hotel Block becomes available.

I've never booked a hotel in Philly. Availability was slim, as the above would suggest. I couldn't find anything in the city for less than $350. My friend went to comic con this year and said that his hotel near the convention center wasn't nearly as expensive. I'm too old to be sleeping like squatters and fighting people for bed and floor space. I got a hotel in nearby NJ.

Any travel advisories for going through CrackDen to the Ben?

Thugs I know from Jersey City, Newark and Paterson are scared of Camden. I'm not a thug, nor am I from a city, so I should feel that and then some. Any words of wisdom for staying in Cherry Hill Crown Plaza?
6  Eternal Formats / Northeast U.S. / Re: The 2014 Eternal Weekend! $20,000+ in prizes! Philadelphia, PA! Oct. 24-26! on: August 21, 2014, 10:30:22 am
Any hotel information yet?
7  Eternal Formats / Northeast U.S. / Re: TMD Open 16 - Milford, CT - August 23, 2014 on: July 10, 2014, 11:37:34 am
I'm moving the following weekend. I'm going to try like hell to be there but its going to be tough
8  Eternal Formats / Northeast U.S. / Re: Undiscovered Realm - 4/19 - Vintage For A Mox Ruby on: July 08, 2014, 04:47:34 pm
Trying to track down a Vintage event. I was at Toy Wiz in Nanuet making a Vintage purchase. Another player saw me and started chatting. I can't remember his name...Templeton? Tristan? Tiberius? Trevor? It was an uncommon name. He referred to a store "across the bridge". Its near the Hudson so there are a couple of bridges they could be talking about. The events are probably not posted on here. Its a long shot, I know. Anyone know anything about this?
9  Eternal Formats / Northeast U.S. / Re: Mark's Comics Vintage w/Richard Kane Ferguson - 4/27 Event on: July 08, 2014, 04:24:20 pm
Is Mark getting an artist for M15? Does he get artists for core sets?
10  Eternal Formats / Northeast U.S. / Re: Eternal Magic League @ 20 Sided Store - Vintage 4/19, 5/31, 6/28 (Brooklyn, NY) on: June 02, 2014, 12:00:39 pm
Friendly players in attendance! Had fun.
11  Eternal Formats / Null Rod Based Aggro / Re: A Primer on How to Train Your Blue Demons on: May 27, 2014, 05:40:55 pm
I've taken some time off from Vintage and I'm looking to get back. (No one at my local store plays Vintage anymore) The viability of this deck is undeniable and lower price decks are important with Vintage Worlds in my area. (Can never be said enough--Thanks Nick) Its still contrary to everything that was going right for me  with Vintage when I left off. Joel Lim's 2013 report helped a lot but I still have questions.
 
Fetchlands-these were a boon to non-tutor, non-draw 7 decks when these were first printed as a way to thin out decks. This deck does not need the mana fixing but it lacks any deck manipulation. Why no fetches? Is it simply to avoid the odd stifle or aven mindcensor?

Grand Architect-Legacy Merfolk uses Coralhelm Commander. Does this deck ever want more lords? I don't think the other two abilities are relevant but Commander seems so slow.

Psionic Blast, Gilded Drake, Sower of Temptation-Do decks like Vintage Flash out-aggro Merfolk regularly? Does this deck need sideboard cards against aggro?
12  Eternal Formats / Northeast U.S. / Re: Eternal Magic League @ 20 Sided Store - Vintage 4/19, 5/31, 6/28 (Brooklyn, NY) on: May 15, 2014, 06:44:07 pm
Sounds awesome! I am seeing this a bit after the post. I will try like hell to make 5/31. This is exactly what I am looking for. Close to home and zero proxy.

Yes, zero proxy. I don't want to open that hell vault again but now that Eternal Weekend is in this area, testing zero proxy is absolutely relavent.
13  Eternal Formats / Eternal Article Discussion / Re: [Article]Eternal Europe: A Vintage Excursion on: January 07, 2014, 05:56:46 pm
Thanks for writing Carsten! I was really hoping to see your helpful writings turn to Vintage. Hope to see more
14  Eternal Formats / Global Vintage Tournament Reports and Results / Re: TO Report: The Players Guild 10/05/13 on: October 07, 2013, 01:38:19 pm
Why only top 4 decklists? What about 5th-8th?
15  Eternal Formats / Global Vintage Tournament Reports and Results / Re: GENCON 2013 on: August 21, 2013, 06:31:59 pm
Top 8 was

1 - Forgema$ter $hops (Irmler - Germany)
2 - Torture Chamber Shops (Becker - USA)
3 - Gush Mancer w/ Bolts (Grudzina)
4 - BoM BUG (Cavanaugh - USA)
5 - ? (Lodovico)
6 - Gush Mancer (?) (Greenbaum)
7 - ? (Butker)
8 - U/w Rest in Peace (me)

I beat Thomas on the draw after he had a mull to 5 game 1. Game two SFM took it home.

I beat Cavanaugh on the draw after a brick city game one where both of us sat in top deck mode for what seemed like 10 turns. I had a AMC slamming in every turn and he hard cast Forced 3 (?) consecutive spells. Game two Meddling Mage was indeed an asshole. I backed that up with Batterskull and he had a mana tight draw after making an error and burning his lotus for GGG pass turn.

This match fatigue set in; I didn't think I was favored on the draw vs. Torture Chamber Shops in game one. In addition he seemed really psyched about the draft battle so we split. Good times, also want to point out a couple of things. Nick Coss is a gentleman and a scholar, he conceded game one after discovering his will in his maindeck. I got game 3 of a tight 3 game vs. him but probably (yeah yeah the will affected this ordering of his deck ... but) shouldn't have had that match.

In addition myself and the 9th place competitor walked off after the final round the 1 seed had just smashed me in two games. Then we thought there might be m14 packs for 9th-16th that we could tear up in front of the casuals -- came back and there I was as the 8th seed. #neversaydie.



Anyone know what Torture Chamber shops is? Does it actually use said chamber card?
16  Eternal Formats / Eternal Article Discussion / Re: [Free Article] Chatting With The Champ: Paul Mastriano on: July 24, 2013, 12:45:19 pm
Outstanding article!

Could either you or Paul expand on strategy though? I know at least one other reader asked for the same thing on the article page. I'm paraphrasing but Paul said Tinker->BSC or Vault/Key, if not YawgWill and do it again. It can't be that simple. Me and my locals can't figure it out.
17  Eternal Formats / Northeast U.S. / Re: The Players Guild - Credit and N.Y.S.E. Open Qualifier - May 4,2013 on: June 04, 2013, 05:53:02 pm
I am dreaming that somehow, someway this godforsaken trip to Kentucky falls through and I'll be able to join you guys. Sadly, not even my bi-monthly car problems will stop it. They're renting a minivan.

After seeing this store, one out of just 24 in North America chosen to host one of these "premiere" Kaijudo tournaments mind you, I promise I will never make fun of Columbia Mall ever again.* Or consider Kaijudo a legitimate TCG.

But don't take my word for it...



Not only that, but the store has no website, no Facebook presence, and a Google search yields next to nothing about it. I could only get an address and phone number through WotC's event finder.

* I can't guarantee that. But I'll try really hard!


I guess your point was it is a dinky shop not as big or well stocked as say, TDG, G etc, yadda yadda. Its hard to find local stores online. Game stores and go-go bars are practically islands which cannot be found except by those who know how to get there.
18  Eternal Formats / Northeast U.S. / Re: Comic Book Depot Vintage - 6/2 Credit Tournament on: June 04, 2013, 05:38:23 pm
I was feeling like there would not be a credit tournament this month with the P9 also this month. I didn't even look to see. Unfortunately, I'm the unwilling ringleader in my area. If I don't bring a tournament to people's attention, then they don't come on TMD to look Sad
19  Eternal Formats / Global Vintage Tournament Reports and Results / Re: TO Report: The Players Guild 06/01/13 on: June 04, 2013, 05:35:45 pm
The 8th place dredge deck that transforms into Doomsday lab man looks interesting. I haven't seen that before. How well does that transformation sideboard work? Have you tried Dark Depths SB? Does Doomsday work better? Did you always get  {B} {B} {B} for Doomsday?
20  Vintage Community Discussion / General Community Discussion / Re: Gencon 2013 on: May 26, 2013, 08:24:18 pm
Is there possibly a silver lining to all this?

Cons:
Wizards didn't give Vintage players enough notice to make correct arrangements  to get to Gen Con or Worlds, whichever players chose. This shows a great lack of consideration for Vintage players.

For those of us that were hoping for high level of deck design and skill at Gen Con, this is going to be decreased as some players have already said that they are going to Gen Con/not worlds or vice versa. (I always hope to see Smmemen, Paul Mastriano, and Rich Shay at the top tables. Smmemen already said nay Gen Con)

Pro?
Wizards is giving Vintage players two high profile sanctioned Vintage events in the United States??!!?
21  Eternal Formats / Eternal Article Discussion / Re: [Free Article] On Vintage on: May 14, 2013, 01:22:32 pm
I was ready to head to Michigan with tar and feathers (again). Then I saw this...

"I think that almost every decision that has been made with how to run, promote, and foster Vintage as a format has been fumbled, mismanaged, or done poorly, which is all but a nail in the coffin for a format that already has everything going against it. The upholding of the reserved list, bizarre restrictions/unrestrictions, backward and personally motivated execution of the restricted list, bare minimal support of Vintage events, poor to non-existent event coverage, the fact that Power is the absolute last thing to be released on Magic Online—the list goes on and on."

I'm glad you brought these up. Some of these match my own complaints about Vintage currently and my own ideas for declining tournament attendance.

However, you then go into trying to get people into vintage by making it like other formats. Because of a few select cards, Vintage decks have already been looking like Legacy.

Lodestone Golem
Phyrexian Revoker
Phyrexian Metamorph
Mental Misstep
Flusterstorm
and last but certainly not the least-Grafdigger's Cage

I've actually been telling casual onlookers that because of these cards, we have the fairest and most creature oriented format in years. The last tournament I went to had blasted Restoration Angel and Duskmantle Seer facing off in the finals! Turn one wins are at a low. Even TKOs turn one are rare. In spite of my objections to Lodestone Golem, it is unlikely to be seen turn one. It is correct to lead with Thorn/Sphere to bait out Force of Will and lock the board down before using Lodestone for the kill. Lodestone is the final nail in the coffin, rather than being a ritual, Negator, followed up with Sphere/Waste. The problem is he is sphere #s 10-13. Lodestone keeps out more poster child vintage cards like Tendrils or Tinker, not creature decks with a plan against other creatures. So if people looking for a fair and creature friendly format won't get in now, then that's not the reason that is keeping them away. Besides, I already have my finger on the Vintage X mark. If the format got any fairer, it would lose at least one player even if it did gain.

I would like to see focus put back on issues in the above post like event support and event coverage.
22  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Cardslinger Chronicles: Burning on 4/20 on: May 01, 2013, 06:18:01 pm
Sorry I had this and Matt Elias's report open at the same time and got them confused.

In this half of 2013, I haven't seen one report come out of Comic Book Depot. I'm still mad that it took like a month for NEV Invitation results to go up.

Maybe you don't even know that reports are not being done because you don't go to those tournaments and you don't notice. I'm dying to see what happens on the weeks I'm not there.
23  Eternal Formats / Bazaar-Based Decks / Re: Dredge on: May 01, 2013, 05:36:12 pm
Dredge seems really hard to play and really hard to build. It just doesn't play like any other magic deck. I've been in on Dredge since the Friggorid days. (not quite the Standard Golgari days) I've never been able to build/innovate for it. (I called Dryad Arbor as being way more important than Narcomoeba, thought that Careful study/Breakthrough was better than Fatestitcher, and Sun Titan didn't even show up on my radar  Embarassed ) I thought I could play it correctly until I saw voltron00x vs. Ryan Glackin in Autumn 2012.

I didn't know all cards from dredge hit the graveyard at the same time. The dredge player acknowledges the Narcomoebas as they trigger but does not put Narcomoeba into play until dredge and Bazaar of Baghdad resolve completely.

I didn't know that Golgari Gravetroll counts himself for +1/+1 counters when you Dread Return him. That is, if you have 10 creatures in the graveyard and the Golgari Gravetroll that you are reanimating, he gets +11/+11.

After finding that out, I would be embarrassed to play Dredge outside of a testing gauntlet. It feels like you need a judge sitting next to you to really learn how to play Dredge correctly.

If that wasn't enough, cards are being printed to make it not only easy but profitable to hate the graveyard. I couldn't find an article on wizards from a while back basically saying that wizards hates graveyard deck and wants to keep them in check. (Something about Open the Vaults) There's a parade of Scavenging Ooze, Grafdigger's Cage, Deathrite Shaman and the like that put a bounty on the head of a Dredge player.

Dredge also got bupkis out of supposed graveyard block and Return to Golgari. I would think it is more logical to play a deck that will always get new toys, like Workshop. A Juggernaut variant and a lock piece will be in every block, even if they are irrelevent ones like Galvanic Juggernaut and Glaring Spotlight. At least the archtypes are there, where nether shadow is not.
24  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Cardslinger Chronicles: Burning on 4/20 on: April 30, 2013, 08:25:04 pm
Thanks for posting a report.

I feel like there have been too few reports being posted in the last few months. I'm glad to see 1st place post, even if the TO doesn't. When there are no reports being posted, it looks like there is no vintage going on. It can't be good for attendance and players sitting being a keyboard deciding to go to a tournament.
25  Eternal Formats / Blue-Based Control / Re: "The Unbroken" U/R Landstill: The Primer on: April 18, 2013, 06:29:33 pm
I played some games recently against Landstill. The games were probably not typical. My opponent's head was admittedly not in the game and I was playing an experimental aggro brew that I was planning to take apart as the games were going on. My deck won most of the games. I usually lose to him. So these are probably niche circumstances but I figures I would bring them up anyway.

Normally, I find Wasteland useless against anyone who doesn't play a greedy mana base-approximately, 3 or less colors, two on color basics, 17 or more lands total. I found Wastelands very useful against Landstill for making my creatures connect. Would you ever consider taking out manlands to blank opponent's Wasteland? I don't know what would go in. Decree of Justice?

I guess on a related note, what do you think of UW 'still? It seems like a different deck as it is played now in spite of the name. It seems like you would only want to play Standstill after you have board position, where in UR you can almost play it whenever and it doesn't stop you from developing your board. Also I find it strange that iamfishman has been playing UW 'still because Stoneforge Mystic seems to violate his statement from long ago that Smokestack is bad because it does nothing for the turn it is cast or the next two turns until your opponent's second upkeep. Similarly, Stoneforge only gives you a Squire until your next turn. (And I feel like Oath is bad for this reason too.)

The afore mentioned games and deck I played had 5 cards that target artifacts. It was pretty easy for me to keep Crucible off the table. Would you ever consider Life from the Loam?

Would you ever consider playing a Barbarian Ring? It does not deal 3 damage so it does not hit Lodestone Golem or anything bigger. It gets around spheres, Chalice of the Void, and counterspells in the late game.

26  Eternal Formats / Northeast U.S. / Re: Comic Book Depot Vintage - 4/7 Unlimited Emerald Tournament on: March 30, 2013, 09:33:56 pm
I can not attend this one. I'm loving having a regular Vintage tournament so close to me. I'm looking to attend the April credit tournament and I might be dragging an old wizard out of his library. (he's probably no one you know)
27  Eternal Formats / Blue-Based Control / Re: Why play Bomberman? (NE US) on: March 11, 2013, 12:23:21 pm
There's a LOT of information on TMD. Its a lot to get through if you don't have a love for control decks. Usually reading about decks that aren't blue aggro, shop or dredge make my eyes cross. It makes it harder when people want to turn a thread into 8 pages making the same arguments repeatedly . I did read through Bomberman Redux thread and started on Landstill primer. I probably wouldn't do anything but skim through the first page if I was having luck with any other deck. I'm learning though. Also, the two Vintage players in my immediate area seem to be focusing on other formats, Standard and Commander respectively. This is a good time to read where normally I would be playing.
28  Eternal Formats / Blue-Based Control / Re: Why play Bomberman? (NE US) on: March 09, 2013, 04:00:59 pm
...I'm not a control player so it is making it hard for me to understand deck choices...
...Not being a control player, I can't just play it and see how good it is...
As others have said, you really really need to play the deck first...Sleeve it up and give it a try Smile

I think I covered this. A few replies said to play the deck. I have and I'm getting it so far. When I lose, I understand why I'm losing and what decisions I should have made differently...but I haven't played against the Landstill player in my area. I'm totally expecting to lose to him because I don't understand the control match. Times where I've played a deck that has counterspells to force through threats and not to have a control mode have even not turned out well against other blue decks. I get confused when decks have multiple modes too. I'm never sure what mode I should be playing based on my hand and opponent. Times where I've just put together a deck to try to understand it have lead me to say, "I'm losing every game against everything. This deck is garbage." when the reality is that I just don't get it. That's why I'm throwing these questions out there. Thanks for the input. I'm starting to understand it.

Its a good deck. It seems like the cards have always been there though. Why is it doing so well now? Why haven't I seen this deck more in top 8 of Vintage Worlds past instead of restrictedcontrol.dec? Why did it only put one player into the top 8 this year? I haven't been able to beat it using Workshops, why didn't it blow past all those shops in the top 8?
29  Eternal Formats / Blue-Based Control / Why play Bomberman? (NE US) on: March 08, 2013, 09:47:18 pm
I really don't like the look and flavor of Vintage since about summer 2012, particularly in the NJ, NY, PA US area. It doesn't fit the kinds of decks I expect and hope to see. I'm having a hard time keeping my question specific rather than have this turn into a format vision/card design/BAR discussion. If I look at a first place deck and see restricted cards+expensive artifact/Tendrils/Voltaic Key, I feel like everything is right with the world of magic. (Yes, Workshop and Dredge are ok too sometimes). That has not been happening for a while. I'm not a control player so it is making it hard for me to understand deck choices.

What little I do understand is that I lose to Jace, the Mind Sculptor with a competent player behind him. Hell, I've even played a blue deck and managed to win some test games with him. 4XJace is a given in my mind. He can be put into a few decks--Grixis, Landstill, UW Bomberman, maybe even 5C Control. Grixis/5C feels like it "should win" based on my impression above. (Which I'm sure there are reasons why it doesn't) Landstill has 5 Ancestral Recalls and it seems hard to make #2-5 symetrical/backfire. Why play UW Bomberman though? I'm sure it wins for a reason. Its not a fluke, luck case or even a case of good players winning with bad decks because their skill carries them . Not being a control player, I can't just play it and see how good it is.

Wasn't it developed in a time where various Tendrils and Slaver decks ruled and it was just a cute novelty? Why bring it back now?

Doesn't Trinket Mage cost as much as Grim Tutor and do less?

Why no restricted cards? Aren't they restricted for a reason?
Tinker?-there must be an artifact that doesn't lose to Phyrexian Metamorph
Brainstorm?
Ponder?
Non-Trinket Mage tutors? Including Gifts Ungiven?
Yawgmoth's Win?

Why does it look like it lacks an early game? Everything costs 3-4 and there is no "draw engine" cheaper than Jace--no Preordain, Gush, Dark Confidant, Mystic Remora, AnYtHiNg??



30  Eternal Formats / Northeast U.S. / Re: Comic Book Depot Vintage - 2/24 Mox Ruby Tournament on: January 26, 2013, 03:29:43 pm
Excellent. Sign me up.
Pages: [1] 2 3
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.081 seconds with 19 queries.