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1  Eternal Formats / General Strategy Discussion / Re: Taigam's Scheming on: September 16, 2014, 10:39:49 pm
For dumping cards in the yard for welder or grave recurring shenanigans, entomb and intuition are better in so many ways. For card draw, this obviously stinks.  So yah, I vote trolling.
2  Vintage Community Discussion / General Community Discussion / Re: Aaron Forsythe asks how Wizards can support Vintage on: September 08, 2014, 07:34:43 am
The reason it's cost, not availability, is that the vast majority of paper power isn't used for vintage decks. There are more than ten thousand  paper sets of power by most counts. But how many total players in all vintage tournaments annually?  Less than a thousand.  

Limited availability of course drives up the cost of the cards, but lotus is expensive because of collectors who don't play vintage, not those that do.
3  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Days of Vintage Past: The Return of Control Slaver on: July 29, 2014, 02:47:32 pm
Wow. What year is it? Kowal? Zee-Herbus? Good lawd.

BTW I'm alive, hi.

Shouldn't you be lifting?

Oh btw I still have the Squee, Goblin Nabob that you loaned me in ~2005 for Cerebral Assassin.  I won Mykeatog's Mox with that deck--I wonder where he is? 
4  Eternal Formats / General Strategy Discussion / Re: Ensoul Artifact on: July 08, 2014, 09:16:36 am
One other thought is Oath of Druids.  This opens up design space for adding to an Oath deck an efficient beater/blocker/jace protector that pitches to force and MisD.  Oath decks sometimes struggle with threat density so it's not crazy. Not saying it will fly in this meta, but it's something to keep in mind for the brewers going forward.

Also this plays nice with the Voltaic Keys hanging around in many decks, giving quasi-vigilance.
5  Eternal Formats / Northeast U.S. / Re: TMD Open 16 - Milford, CT - August 23, 2014 on: July 05, 2014, 11:35:52 pm
6  Eternal Formats / General Strategy Discussion / Re: Ensoul Artifact on: July 03, 2014, 02:19:36 pm
It is really tempting since its tarmogoyf power and cost in blue. But I'm shuddering thinking about how Jace TMS actually kills this, and it makes abrupt decay a 2 for 1.  Overall well designed with some interesting pros and cons.
7  Eternal Formats / Blue-Based Control / Re: Where are the remora? on: July 01, 2014, 11:04:05 am
The significant increase in creature-based strategies has really hurt remora.  Even a lot of gush lists now have delver or pyromancer, either of which are extremely strong responses to remora.  But as combo pokes its way back into the meta I could see it reappearing some.  It's not a bad sideboard card in the right decklist (i.e. one with a lot of controlling elements). 
8  Eternal Formats / General Strategy Discussion / Re: M15 Jace, the Living Guildpact on: June 29, 2014, 09:13:52 pm
This is much worse than Jace TMS in several obvious ways.  You don't even get to draw the other card!  And the only thing he does that TMS doesn't is drop something in the yard, but his ability on that is strictly worse than Dack and numerous other Vintage payables.  

Not vintage playable.
9  Eternal Formats / Global Vintage Tournament Reports and Results / Re: Deck lists from 6/21 on: June 23, 2014, 07:26:27 am
He mentioned in the other thread that that's right. 

Thanks for posting the list, looks interesting and generally powerful, I might try it out.
10  Eternal Formats / Northeast U.S. / Re: N.Y.S.E. Open II - Power Eight, Workshops & Bazaars Vintage Event - 6/21-22 on: June 22, 2014, 09:01:28 pm
That was a great match. I also ended up winning the 20 person event today on the same list from Nicks event with two changes in the board. Dack was amazing all day, my opponent resolved vault key, I managed to Dack it away and win. His card filtering is amazing and people really underestimate how good his -2 is vs. non-shop decks as well. He is legit, I loved him even without Welder.

Congrats on the win. Would love to see the list!
11  Eternal Formats / Northeast U.S. / Re: N.Y.S.E. Open II - Power Eight, Workshops & Bazaars Vintage Event - 6/21-22 on: June 21, 2014, 05:12:14 pm
You made a mistake...who did you mean when you typed Ben Kowal?
No mistake. Kowal is in attendance.

Team Hadley for Life!
12  Vintage Community Discussion / General Community Discussion / Re: For Prospero’s a Jolly Good Fellow on: June 17, 2014, 10:43:04 pm
Absolutely agree with this. Lots of efforts behind the scenes in site management too that might not be so visible. Cheers.
13  Eternal Formats / General Strategy Discussion / Re: Chasm Skulker M15 on: May 28, 2014, 04:05:34 pm
The fact that this leaves tokens behind when it dies is pretty nuts. I could see myself playing a number of these.

Yes although, not when it's hit with an STP Sad
14  Eternal Formats / General Strategy Discussion / Re: Chasm Skulker M15 on: May 28, 2014, 12:55:46 pm
I think the fairest comparison to this card is actually true-name nemesis.  Which of these two cards would you rather have in play?

This card is better against toxic deluge, but in almost all other situations, I think you would prefer the nemesis. 

I think it depends a great deal on the archetype.  A card like this could be a combo enabler in a combo-control archetype like pyschatog was for many years.  On the other true-name is a lousy combo piece, but is superior in aggro or aggro-control archetypes.  Not saying this will work that well in a combo-control shell, but it could potentially serve a very different role from true-name. 
15  Eternal Formats / General Strategy Discussion / Re: Chasm Skulker M15 on: May 28, 2014, 09:33:09 am
Well this is better than Lorescale Coatl.  As someone who played around with Coatl, I'll add that the +1 per draw effect is really abusive with Jace TMS, as well as any other effect that has you draw and discard or draw and return.  With this plus Coatl, there are now two creatures with this effect, plus Pyromancer which is similar, all of which would play nice with the same suite of gush-like filters. 

16  Vintage Community Discussion / General Community Discussion / Re: Um.. Judge.. Foil.. FORCE OF WILL on: May 08, 2014, 07:21:28 pm
I still wish they would just do Grand Prix promos like Wasteland and Force of Will (let alone as part of boxed product) instead of shitty cards like All is Dust if they actually wanted to increase the ready supply of these in-demand cards.

Can you expand on this? It's a deep issue: do they want to increase supply? Or actively not? Are they agnostic? I mean what the fuck? Why is Wizards content watching the price of these staples soar? Are they watching at all? I am very confused. I ask you because you spend a good deal of your time in this realm.
I addressed some of this in an article over 4 years ago, including possible suggestions of cards that are not on the Reserved List that could easily be reprinted in Standard legal sets, let alone special products.

I think ultimately it's just poor planning on WotC's part. I should probably write an updated article with strategies for getting more stuff to the players in a timely fashion, but there is zero reason that any non-Reserved List card should be over $25 if WotC didn't have their heads directly up their asses (see MTGO for constant evidence of this). With the increased demand for older cards for Eternal formats and WotC's lack of response to these demands prices have really taken off, and with so many avenues for reprints and special prints to get into the players' hands WotC has done an abysmal job of catering to their community in this regard.

Why $25? This seems like an arbitrary number. I can see a company being concerned about cost of entry if it effects turnout or investment in the game overall. But at what price does that happen? With attendance figures rising its tough to say the barrier to entry is keeping people out. And of course their willingness to get in depends on their faith in the stability and/or rising value of the expensive cards they purchase. So that's something to watch for. But why is any relevant consideration tied to a particular dollar amount, particularly that low? Jetskis cost 5k but it is still a far more popular hobby than mtg. I just don't understand the argument around keeping values below an arbitrary threshold.
17  Eternal Formats / Blue-Based Control / Re: Master Transmuter on: May 07, 2014, 04:57:12 pm
I absolutely love transmute artifact, such a flavorful card.  I've played it a few times in somewhat similar lists--I think I played it in a turbo-tezz type list with grim monoliths to transmute away.  Anyway, I'll share a few thoughts although hard to say what the optimal route is without testing.

First, I'm glad you point out some of the transmute artifact "tricks" like being able to grab lotus.  That is useful not just for yawg will, but in other instances--just like demonic tutor you once in awhile find yourself needing the extra 1 mana to pull off a play, and the tutor for lotus gets you there.  Its also useful that you don't pay the mana until resolution, which can be relevant if a counter war forces you to change your target.  Finally, don't forget you can use it as a psuedo-entomb even if you can't pay the this can be used to dump fat artifacts in the yard for welder to return.

That last trick brings me to one suggestion--I'd consider running one or two goblin welder.  These can be useful to get your combo back together following a counterspell or an abrupt decay, but it can also have other uses such as graveyard tricks.  Welder also interacts nicely with both sensei's top and strix...either of those cards turn welder into a quasi-draw engine.

 A related suggestion would be to try Myr Battlesphere as your robot, since you will be able to transmute for him from time to time, whereas you will almost never be able to transmute for blightsteel.  If you have welder out you can transmute to put battlesphere in the yard, then weld him in which is pretty nice.  

The strip mine should probably be a Mana Vault--gives you another artifact to transmute away and adds some useful expansion.  

Finally I have serious doubts about night's whisper over Dark Confidant.  Whisper isn't bad, but confidant does much more for you in a lot of matchups.  Alternatively, you could add mystical tutor and gifts ungiven in these slots.  Both are effectively card advantage and both would work well in this list.  With Transmute Artifact, Gifts can get transmute/tinker/demonic//other and thereby guarantee you the second combo piece (if you have the first) without requiring another draw.  

Good luck with the deck!
18  Eternal Formats / General Strategy Discussion / Re: [CNS]Dack Fayden on: April 29, 2014, 03:00:21 pm
One other point is I love how his abilities align to make a ridiculously interactive mirror match for slaver. Control slaver already had one of the more interesting mirror matches because it combined the normal control matchup with welder shenanigans. Adding a 3-of that steals artifacts just pushed that to another level.
19  Eternal Formats / General Strategy Discussion / Re: Font of Fortunes on: April 22, 2014, 10:39:29 pm
Courier's Capsule made a top 8 or two in welder-based control at some point. But not particularly useful overall, I agree.
20  Eternal Formats / General Strategy Discussion / Re: [CNS]Dack Fayden on: April 22, 2014, 10:37:44 pm
Stealing Wire can buy you a turn againt MUD. Stealing a Mox does that also. But, situationally, stealing Wire could be better, since the MUD player will tap 1 more permanent for a turn.

I'd say generally against shops you'd rather expand your mana then control theirs, so stealing a wire is probably only worth doing if they have an aggro board. But, against an aggro board you want to steal a creature. So I don't think stealing wire is terribly useful.
21  Eternal Formats / General Strategy Discussion / Re: [CNS]Dack Fayden on: April 22, 2014, 12:32:21 pm
I'm not sure that Squee has ever seen vintage play but he does turn Dack into DRAW 2 every turn, which is freaking fantastic. Squee can have other uses in that list too if look for them.

Squee used to be a common play in Vintage. He showed up in survival decks, worldgorger combo, and madness. The latter used bazaar as their draw engine. Not sure it would be viable in this meta, but Dack would have been a good enabler for the old school bazaar-engine decks.
22  Eternal Formats / General Strategy Discussion / Re: [CNS]Dack Fayden on: April 22, 2014, 07:09:54 am
I am certain this will be played effectively in Vintage. Welder seems like the first choice and I agree it looks like control slaver is back. But, I could see him in grixis as well and perhaps other places too. Possible he helps Gush as he fits well in that curve and does two things Gush decks need--digs and impacts a developing workshop board.

What do our workshop players think?? Yall mind if I start borrowing your foil golems to beat with?
23  Eternal Formats / General Strategy Discussion / Re: [CNS]Dack Fayden on: April 19, 2014, 04:55:52 pm
Duck, I think he's kidding around.

Anyway, since 90% of Planeswalker ultimates might as well read "win the game," I'm not very concerned about that.  The spoilers so far make it almost certain we're getting:

+1 Faithless Looting (Careful study to us old folks, but the clue was about looting)
-2 Gain control of an artifact (Dack's a thief)

And we also learned just recently that he does cost 1UR.

Assuming that's true, I'm calling it playable and potentially quite good.  It digs into your deck for a +1 ability, protects itself at least against some creatures, and may be on par with Predator against shops.  (Predator hits more times in a row, but it takes a turn to get going.)  

If it does those things it will be playable I think. Seeing two cards is seeing two cards, always good. And stealing an artifact is at least for vintage nearly as valuable as bouncing a creature. Sometimes more. A planeswalker at 3cc with those abilities would be sick.
24  Vintage Community Discussion / General Community Discussion / Re: Forum Avatar Request Thread on: April 17, 2014, 08:58:42 am

I decided to really stretch out creatively with this one. It's a deep statement about the state of the chemical manufacturing in this country and corporate America as a whole. The fact that your username also happens to be Eastman is strictly a coincidence.
25  Eternal Formats / General Strategy Discussion / Re: King Macar, the Gold-Cursed on: April 13, 2014, 09:32:43 am
Provides a good alternative to King Suleiman as the effect isn't limited to Djinn's and Efreets

26  Eternal Formats / General Strategy Discussion / Re: Mana Confluence on: April 11, 2014, 08:26:14 pm
Maybe this will reign in the cost of Fetchlands, perhaps?  One way of dodging wasteland is fetching basics, but the other way is having every land you play tap for any color you want.

Yes this seems like a response to the cost of mana bases in modern and legacy.  Making 5c mana bases better will make it a more compelling option for lots of decks and give budget mana bases a chance.
27  Vintage Community Discussion / General Community Discussion / Re: Beyond Dominia on: April 05, 2014, 11:46:42 pm
People were dead certain that Keeper was good and you couldn't talk any sense into them.

Dead wrong.  It was roundly accepted that Sedge Troll was essentially invincible against Keeper.  
28  Vintage Community Discussion / General Community Discussion / Re: Beyond Dominia on: April 03, 2014, 04:59:28 pm
Never signed up for BD, but I was on the old TMD and moved here in January 2004.  I guess in a manner of speaking we missed our 10-year anniversay (for this version of the board) a few months ago!
29  Lounges / General Yankee Discussion / Re: MODS ARE CLEARLY BIASED, AND WE SHOULDN'T STAND FOR IT!!! on: April 01, 2014, 05:26:42 pm
Locked for inflammatory posting.  Keep it clean soldier.

Wink April fools
30  Eternal Formats / Northeast U.S. / Re: [Glen Burnie, MD] VINTAGE TOURNAMENT - Games and Stuff - 3/29 on: March 29, 2014, 08:41:34 pm
This was  a great event and I had a blast.  I really hope the store keeps running these.

Last time they ran vintage they had planned to do a top 4, but someone asked for a vote, we voted, and everyone said they wanted cut to top 8.   This time they were more  insistent on the top 4.  I will come to the next event either way, great to see such a good turnout.  Lots of local vintage players of old putting the decks back together.  

That will be the last time I play Wheel of day ended on a flashed in Notion Thief in response.   Most painful loss I have suffered in awhile. 
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